Player Matchup

Nut
Nut
KingZay2txmes
Nut
Level 127
God Stats
16W - 17L
1,465 SR
Queue Stats
261W - 258L
1,446 Elo+
Party 2
Chang'e
Chang'e
hollow8000
Chang'e
Level 122
God Stats
18W - 10L
1,655 SR
Queue Stats
260W - 253L
1,445 Elo+
Party 2
Tyr
Tyr
lord_orochi_2000
Tyr
Level 107
God Stats
14W - 10L
1,594 SR
Queue Stats
71W - 66L
1,465 Elo+
Party 2
Team Averages
Level 119
1,571 SR
1,452 Elo+

VS

Team Averages
Level 125
1,447 SR
1,482 Elo+
Serqet
Serqet
Hayezy1v1
Serqet
Level 127
God Stats
103W - 105L
1,522 SR
Queue Stats
334W - 341L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrueFallacy
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,289 SR
Queue Stats
42W - 38L
1,515 Elo+
Party 1
Surtr
Surtr
blackreach412
Surtr
Level 120
God Stats
1W - 1L
1,530 SR
Queue Stats
35W - 38L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,189
1,027
4,995
4,818
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chang'e
hollow8000
Chang'e
11
1 / 0 / 5
6,241
892
4,146
4,582
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 0 / 5
6,724
961
1,676
5,367
3,704
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hayezy1v1
Serqet
8
0 / 2 / 0
5,082
726
1,174
2,996
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TrueFallacy
Morgan Le Fay
10
1 / 4 / 0
5,606
801
5,433
5,200
1,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 1
5,481
783
2,925
6,155
3,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
Hayezy1v1
Serqet
0
2
0
0
W
5
1
4
7
L
Morgan Le Fay
TrueFallacy
Morgan Le Fay
1
4
0
0.25
L
0
3
1
0.17
W
Chang'e
hollow8000
Chang'e
1
0
5
3.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
9,532
14,767
Taken
14,351
7,537
Mitigated
6,455
3,134
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Hayezy1v1
Serqet
1,174
101
0
500
2,996
1,123
0
586
2,246
0
12,719
W
4,995
2,387
0
125
4,818
1,526
528
1,802
3,016
0
19,390
L
Morgan Le Fay
TrueFallacy
Morgan Le Fay
5,433
664
0
682
5,200
1,706
0
937
4,129
13,216
409
L
2,925
1,536
0
1,071
6,155
3,626
0
1,935
3,878
363
12,340
W
Chang'e
hollow8000
Chang'e
4,146
122
753
982
4,582
2,307
339
1,443
2,908
16,884
333
W
1,676
308
0
1,274
5,367
3,704
557
2,111
3,234
0
8,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,154
Gold Earned
16,169
97
Minions Killed
59
0
Camps Cleared
0
406,176
Distance Traveled
334,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,082
726
27
4
0
107,130
0
W
Nut
7,189
1,027
53
8
0
129,399
1
L
Morgan Le Fay
5,606
801
12
2
0
105,821
0
L
Surtr
5,481
783
20
3
0
121,402
0
W
Chang'e
6,241
892
28
4
0
130,830
0
W
Tyr
6,724
961
16
2
0
145,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role