Player Matchup

Baron Samedi
Baron Samedi
FoxSuhpreme
Baron Samedi
Level 128
God Stats
50W - 37L
1,494 SR
Queue Stats
190W - 199L
1,499 Elo+
Party 1
He Bo
He Bo
STEPBRO1373
He Bo
Level 45
God Stats
6W - 6L
1,524 SR
Queue Stats
25W - 22L
1,341 Elo+
Party 1
Mulan
Mulan
Wolfs Demise
Mulan
Level 107
God Stats
17W - 13L
1,484 SR
Queue Stats
144W - 159L
1,504 Elo+
Party 1
Team Averages
Level 93
1,501 SR
1,448 Elo+

VS

Team Averages
Level 77
1,331 SR
1,425 Elo+
Jing Wei
Jing Wei
Ghstbstr04
Jing Wei
Level 99
God Stats
1W - 6L
1,255 SR
Queue Stats
94W - 86L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
KaMeHaMeHaaaa29
Gilgamesh
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Solo
Nu Wa
Nu Wa
drkinjnwx74
Nu Wa
Level 31
God Stats
0W - 2L
1,240 SR
Queue Stats
20W - 14L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxSuhpreme
Baron Samedi
19
1 / 1 / 15
12,282
819
16,549
10,763
10,351
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
8 / 2 / 7
13,083
872
15,071
9,746
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
7 / 1 / 8
12,563
838
16,017
21,244
26,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ghstbstr04
Jing Wei
17
3 / 6 / 1
11,084
739
10,695
24,646
18,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KaMeHaMeHaaaa29
Gilgamesh
16
1 / 4 / 3
9,902
660
9,293
17,996
19,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 7 / 4
9,697
646
7,317
10,776
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
4
4
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FoxSuhpreme
Baron Samedi
1
1
15
8.5
L
Jing Wei
Ghstbstr04
Jing Wei
3
6
1
0.58
L
Gilgamesh
KaMeHaMeHaaaa29
Gilgamesh
1
4
3
0.63
W
8
2
7
5.75
W
7
1
8
11
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,637
Damage
27,305
41,753
Taken
53,418
39,949
Mitigated
41,388
19,313
Healing
522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FoxSuhpreme
Baron Samedi
16,549
1,654
3,139
6,172
10,763
10,351
1,415
1,964
8,799
56,766
1,002
L
Jing Wei
Ghstbstr04
Jing Wei
10,695
9,423
0
117
24,646
18,496
0
13,799
9,447
0
39,448
L
Gilgamesh
KaMeHaMeHaaaa29
Gilgamesh
9,293
1,551
0
399
17,996
19,216
0
8,694
8,162
0
26,560
W
15,071
267
409
3,004
9,746
3,530
835
1,078
8,668
42,594
675
W
16,017
1,537
119
6,470
21,244
26,068
732
4,299
16,883
0
47,125
L
7,317
2,116
0
6
10,776
3,676
0
7,285
3,071
29,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
30,683
194
Minions Killed
135
0
Camps Cleared
0
847,685
Distance Traveled
640,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,282
819
72
5
0
261,809
0
L
Jing Wei
11,084
739
70
5
0
267,782
0
L
Gilgamesh
9,902
660
27
2
0
215,252
0
W
He Bo
13,083
872
76
5
0
302,111
0
W
Mulan
12,563
838
46
3
0
283,765
0
L
Nu Wa
9,697
646
38
3
0
157,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role