Player Matchup

Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Silver I
Lirikуş
Apollo
Silver I
Level 171
God Stats
4W - 1L
1,869 SR
Queue Stats
15W - 12L
1,553 MMR
Solo
Ganesha
Ganesha
Gold III
Riitaaw
Ganesha
Gold III
Level 157
God Stats
82W - 68L
1,638 SR
Queue Stats
398W - 404L
1,430 MMR
Party 1
Eset
Eset
Gold III
ShadyBuh
Eset
Gold III
Level 156
God Stats
2W - 3L
1,409 SR
Queue Stats
263W - 268L
1,497 MMR
Solo
Awilix
Awilix
Gold I
Srd4rk
Awilix
Gold I
Level 88
God Stats
6W - 5L
1,594 SR
Queue Stats
322W - 311L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,602 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,540 SR
1,502 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DomoSM
Jormungandr
Gold IV
Level 69
God Stats
0W - 1L
1,296 SR
Queue Stats
92W - 90L
1,515 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Ilyas7AM
Baron Samedi
Gold III
Level 91
God Stats
25W - 25L
1,760 SR
Queue Stats
466W - 475L
1,491 MMR
Solo
Janus
Janus
Gold V
Maholi
Janus
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,511 MMR
Solo
Arachne
Arachne
Gold IV
SLIGGITY SLOTH
Arachne
Gold IV
Level 150
God Stats
12W - 9L
1,644 SR
Queue Stats
185W - 195L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 1 / 4
8,480
606
10,453
6,696
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Lirikуş
Apollo
16
6 / 2 / 4
9,314
665
10,984
8,008
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Riitaaw
Ganesha
12
0 / 1 / 11
7,520
537
6,150
12,035
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eset
14
3 / 3 / 0
8,570
612
7,557
9,668
4,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Srd4rk
Awilix
16
11 / 1 / 5
9,429
674
12,676
9,887
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ArtioThorAthenaChang'eMartichoras

VS

Bans
AchillesThanatosGebFreyaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 1
7,365
526
5,915
11,411
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
DomoSM
Jormungandr
12
2 / 6 / 2
7,493
535
8,818
17,131
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Baron Samedi
Ilyas7AM
Baron Samedi
10
1 / 5 / 1
5,994
428
5,965
14,301
5,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
Maholi
Janus
12
2 / 6 / 0
7,863
562
5,569
8,402
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 3
6,517
466
2,487
11,144
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
27
Kills
8
8
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
4
9
L
Medusa
 
Medusa
2
5
1
0.5
L
Jormungandr
DomoSM
Jormungandr
2
6
2
0.5
L
Baron Samedi
Ilyas7AM
Baron Samedi
1
5
1
0.3
W
Apollo
Lirikуş
Apollo
6
2
4
4
L
Janus
Maholi
Janus
2
6
0
0.33
W
Ganesha
Riitaaw
Ganesha
0
1
11
5.5
L
1
5
3
0.5
W
Eset
3
3
0
1
W
Awilix
Srd4rk
Awilix
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,820
Damage
28,754
46,294
Taken
62,389
24,751
Mitigated
23,796
13,293
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,453
1,189
0
1,240
6,696
2,089
78
3,638
2,738
58,163
0
L
Medusa
 
Medusa
5,915
2,438
0
2,940
11,411
3,229
0
1,000
10,411
0
49,253
L
Jormungandr
DomoSM
Jormungandr
8,818
1,865
0
4,189
17,131
10,346
0
9,295
7,836
43,662
2,830
L
Baron Samedi
Ilyas7AM
Baron Samedi
5,965
1,035
0
3,960
14,301
5,870
0
4,860
9,441
28,278
0
W
Apollo
Lirikуş
Apollo
10,984
5,759
0
3,813
8,008
3,189
984
857
7,109
0
77,157
L
Janus
Maholi
Janus
5,569
400
0
1,470
8,402
1,841
0
5,511
2,891
42,000
22
W
Ganesha
Riitaaw
Ganesha
6,150
1,246
0
3,312
12,035
11,155
0
5,023
6,812
17,021
3,230
L
2,487
1,899
0
2,640
11,144
2,510
0
3,063
8,081
0
38,911
W
Eset
7,557
981
0
3,074
9,668
4,381
46
6,601
2,371
60,729
0
W
Awilix
Srd4rk
Awilix
12,676
3,600
0
1,854
9,887
3,937
0
2,410
7,180
0
88,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
35,232
531
Minions Killed
378
0
Camps Cleared
0
1,456,382
Distance Traveled
1,387,625
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,480
606
113
8
0
288,388
0
L
Medusa
7,365
526
104
7
0
282,960
0
L
Jormungandr
7,493
535
80
6
0
235,381
0
L
Baron Samedi
5,994
428
40
3
0
266,515
0
W
Apollo
9,314
665
156
11
0
301,231
0
L
Janus
7,863
562
82
6
0
287,502
1
W
Ganesha
7,520
537
3
0
0
294,388
4
L
Arachne
6,517
466
72
5
0
315,267
0
W
Eset
8,570
612
125
9
0
212,616
2
W
Awilix
9,429
674
134
10
0
359,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role