Player Matchup

Cerberus
Cerberus
ABigGoat
Cerberus
Level 187
God Stats
2W - 3L
1,773 SR
Queue Stats
156W - 131L
1,571 Elo+
Party 2
Thor
Thor
ABigfnLion
Thor
Level 226
God Stats
3W - 1L
1,714 SR
Queue Stats
146W - 123L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
Chunkard
Erlang Shen
Level 124
God Stats
5W - 5L
1,579 SR
Queue Stats
472W - 433L
1,553 Elo+
Solo
Apollo
Apollo
FiveTwoMagoo
Apollo
Level 163
God Stats
15W - 17L
1,498 SR
Queue Stats
494W - 436L
1,505 Elo+
Solo
Agni
Agni
anfilokio63
Agni
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,605 Elo+
Solo
Team Averages
Level 168
1,613 SR
1,561 Elo+

VS

Team Averages
Level 140
1,595 SR
1,596 Elo+
Cerberus
Cerberus
Glendora_Wint
Cerberus
Level 124
God Stats
2W - 1L
1,721 SR
Queue Stats
206W - 179L
1,593 Elo+
Solo
King Arthur
King Arthur
Mancini527
King Arthur
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 148L
1,567 Elo+
Party 1
Chronos
Chronos
PineapplePatrol
Chronos
Level 147
God Stats
4W - 9L
1,392 SR
Queue Stats
302W - 268L
1,609 Elo+
Party 1
Kali
Kali
Somski
Kali
Level 147
God Stats
11W - 8L
1,502 SR
Queue Stats
170W - 152L
1,588 Elo+
Solo
Discordia
Discordia
lukepob21
Discordia
Level 126
God Stats
16W - 3L
1,863 SR
Queue Stats
261W - 220L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ABigGoat
Cerberus
8
0 / 4 / 4
5,603
467
6,537
13,742
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 1 / 1
6,753
563
6,634
8,559
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Erlang Shen
Chunkard
Erlang Shen
12
2 / 2 / 1
6,182
515
4,501
11,352
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
10
3 / 3 / 1
6,378
532
4,664
6,960
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 1
5,831
486
1,765
5,212
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glendora_Wint
Cerberus
11
1 / 2 / 6
6,924
577
4,866
10,632
7,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Mancini527
King Arthur
13
1 / 1 / 1
7,326
611
5,833
12,321
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 4
7,587
632
6,814
4,912
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Somski
Kali
12
3 / 2 / 3
6,710
559
7,371
10,041
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
lukepob21
Discordia
14
4 / 0 / 1
7,792
649
4,681
2,940
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
13
13
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ABigGoat
Cerberus
0
4
4
0.5
L
1
1
1
1.5
L
Erlang Shen
Chunkard
Erlang Shen
2
2
1
1.25
L
Apollo
3
3
1
1.17
W
Cerberus
Glendora_Wint
Cerberus
1
2
6
2
W
King Arthur
Mancini527
King Arthur
1
1
1
1.5
W
4
1
4
6
W
Kali
Somski
Kali
3
2
3
2.25
L
0
3
1
0.17
W
Discordia
lukepob21
Discordia
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
29,565
45,825
Taken
40,846
20,955
Mitigated
21,201
9,175
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ABigGoat
Cerberus
6,537
587
0
2,987
13,742
7,478
0
8,362
5,380
17,350
0
L
6,634
1,419
0
2,182
8,559
4,788
0
0
8,559
370
46,801
L
Erlang Shen
Chunkard
Erlang Shen
4,501
2,465
0
1,825
11,352
5,344
0
1,161
10,191
0
50,083
L
Apollo
4,664
2,599
0
1,759
6,960
1,854
19
4,128
2,832
0
33,471
W
Cerberus
Glendora_Wint
Cerberus
4,866
255
0
4,273
10,632
7,176
150
2,872
7,760
21,064
2,474
W
King Arthur
Mancini527
King Arthur
5,833
247
0
3,161
12,321
8,208
0
370
11,146
0
52,174
W
6,814
4,068
0
1,220
4,912
1,332
3,143
2,166
2,746
60,312
2,145
W
Kali
Somski
Kali
7,371
3,351
0
2,760
10,041
3,581
0
2,120
7,887
0
45,188
L
1,765
96
0
422
5,212
1,491
0
2,427
2,785
39,986
0
W
Discordia
lukepob21
Discordia
4,681
224
0
430
2,940
904
0
1,264
1,676
62,589
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
36,339
354
Minions Killed
445
0
Camps Cleared
0
1,228,536
Distance Traveled
1,263,365
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,603
467
31
3
0
253,062
1
L
Thor
6,753
563
95
8
0
235,701
0
L
Erlang Shen
6,182
515
81
7
0
281,674
0
L
Apollo
6,378
532
59
5
0
232,078
3
W
Cerberus
6,924
577
51
4
0
250,237
1
W
King Arthur
7,326
611
97
8
0
232,773
0
W
Chronos
7,587
632
118
10
0
237,063
1
W
Kali
6,710
559
67
6
0
304,386
0
L
Agni
5,831
486
88
7
0
226,021
4
W
Discordia
7,792
649
112
9
0
238,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role