Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lilkraz3397
Baron Samedi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrT1d3P0d
Danzaburou
Level 69
God Stats
21W - 26L
1,442 SR
Queue Stats
21W - 32L
1,350 Elo+
Party 2
Khepri
Khepri
Ms T1D3 P0D
Khepri
Level 28
God Stats
14W - 20L
1,441 SR
Queue Stats
16W - 29L
1,333 Elo+
Party 2
Thanatos
Thanatos
yomaxx69
Thanatos
Level 68
God Stats
1W - 3L
1,390 SR
Queue Stats
36W - 38L
1,529 Elo+
Solo
Team Averages
Level 57
1,455 SR
1,442 Elo+

VS

Team Averages
Level 81
1,462 SR
1,469 Elo+
Mulan
Mulan
AJBetheada3rd
Mulan
Level 142
God Stats
70W - 80L
1,419 SR
Queue Stats
249W - 251L
1,454 Elo+
Solo
Nox
Nox
BdussyBandit
Nox
Level 69
God Stats
2W - 2L
1,336 SR
Queue Stats
185W - 184L
1,496 Elo+
Party 1
Chronos
Chronos
DiDuM DiRtY x
Chronos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 346L
1,465 Elo+
Solo
Thanatos
Thanatos
GGenocid3
Thanatos
Level 35
God Stats
21W - 16L
1,509 SR
Queue Stats
68W - 70L
1,429 Elo+
Party 1
Charybdis
Charybdis
SwiftIsTheName
Charybdis
Level 58
God Stats
30W - 24L
1,545 SR
Queue Stats
71W - 64L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 0
6,033
1,006
685
896
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Lilkraz3397
Baron Samedi
13
1 / 1 / 2
7,557
1,260
4,577
6,296
2,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrT1d3P0d
Danzaburou
12
1 / 7 / 2
7,437
1,240
7,908
12,056
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
11
1 / 6 / 0
7,204
1,201
1,155
11,622
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
yomaxx69
Thanatos
12
2 / 7 / 2
7,432
1,239
4,402
9,019
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

224

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,702
1,284
4,491
2,657
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 14
8,171
1,362
5,518
3,099
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
13
0 / 0 / 8
7,168
1,195
3,206
1,676
517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
GGenocid3
Thanatos
13
8 / 3 / 5
8,601
1,434
8,003
6,628
2,089
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
SwiftIsTheName
Charybdis
14
7 / 2 / 11
9,158
1,526
12,409
8,179
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
21
22
Deaths
6
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
3
0
9
7.5
W
3
1
14
10
W
Chronos
0
0
8
4
W
Thanatos
GGenocid3
Thanatos
8
3
5
3.5
L
Baron Samedi
Lilkraz3397
Baron Samedi
1
1
2
2
L
Danzaburou
MrT1d3P0d
Danzaburou
1
7
2
0.29
L
Khepri
1
6
0
0.17
W
Charybdis
SwiftIsTheName
Charybdis
7
2
11
6.25
L
Thanatos
yomaxx69
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
33,627
39,889
Taken
22,239
18,307
Mitigated
8,442
3,576
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
685
222
0
0
896
272
0
0
867
0
2,024
W
4,491
913
162
876
2,657
1,886
0
505
2,152
0
13,324
W
5,518
589
302
773
3,099
1,213
0
621
2,478
9,668
286
W
Chronos
3,206
1,046
0
153
1,676
517
0
598
1,078
17,383
2,177
W
Thanatos
GGenocid3
Thanatos
8,003
3,216
0
3,172
6,628
2,089
0
2,310
4,318
0
14,161
L
Baron Samedi
Lilkraz3397
Baron Samedi
4,577
482
333
478
6,296
2,589
0
954
5,246
20,984
551
L
Danzaburou
MrT1d3P0d
Danzaburou
7,908
3,067
0
472
12,056
4,123
0
1,375
10,601
0
24,580
L
Khepri
1,155
337
0
360
11,622
8,200
0
3,229
7,857
7,121
0
W
Charybdis
SwiftIsTheName
Charybdis
12,409
7,770
0
2,690
8,179
2,737
0
1,515
6,664
0
30,219
L
Thanatos
yomaxx69
Thanatos
4,402
1,399
0
1,933
9,019
3,123
0
2,221
6,528
0
11,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
40,800
108
Minions Killed
136
4
Camps Cleared
7
410,734
Distance Traveled
609,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,033
1,006
2
0
1
11,823
0
W
Mulan
7,702
1,284
22
4
1
113,600
0
W
Nox
8,171
1,362
10
2
1
130,735
0
W
Chronos
7,168
1,195
41
7
2
122,534
0
W
Thanatos
8,601
1,434
9
2
2
134,982
0
L
Baron Samedi
7,557
1,260
32
5
0
107,452
0
L
Danzaburou
7,437
1,240
44
7
2
92,938
0
L
Khepri
7,204
1,201
15
3
1
90,672
0
W
Charybdis
9,158
1,526
54
9
1
107,652
0
L
Thanatos
7,432
1,239
15
3
0
107,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role