Player Matchup

Cthulhu
Cthulhu
F 12 0 G
Cthulhu
Level 107
God Stats
47W - 25L
1,652 SR
Queue Stats
123W - 123L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
KXNGOFTHANORTH
Danzaburou
Level 69
God Stats
2W - 4L
1,337 SR
Queue Stats
37W - 47L
1,355 Elo+
Party 1
Sol
Sol
Peolo523
Sol
Level 108
God Stats
8W - 3L
1,761 SR
Queue Stats
120W - 114L
1,482 Elo+
Party 1
Team Averages
Level 95
1,583 SR
1,429 Elo+

VS

Team Averages
Level 150
1,490 SR
1,463 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dread2367
Camazotz
Level 141
God Stats
11W - 7L
1,527 SR
Queue Stats
146W - 141L
1,449 Elo+
Party 2
Eset
Eset
RiskyD00mslay3r
Eset
Level 88
God Stats
6W - 10L
1,442 SR
Queue Stats
173W - 171L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F 12 0 G
Cthulhu
15
2 / 1 / 7
8,803
880
9,267
10,218
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KXNGOFTHANORTH
Danzaburou
13
2 / 1 / 7
8,365
837
6,292
4,204
1,326
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
5 / 0 / 3
8,867
887
3,917
3,712
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 3 / 0
6,684
668
1,763
7,504
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Camazotz
Dread2367
Camazotz
11
1 / 2 / 1
6,920
692
4,047
6,990
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,245
725
3,872
8,400
2,836
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Camazotz
Dread2367
Camazotz
1
2
1
0.75
W
Cthulhu
F 12 0 G
Cthulhu
2
1
7
5.5
W
Danzaburou
KXNGOFTHANORTH
Danzaburou
2
1
7
5.5
W
5
0
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,476
Damage
9,682
18,134
Taken
22,894
9,224
Mitigated
8,054
3,856
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,763
687
0
665
7,504
3,100
0
3,827
3,472
0
14,783
L
Camazotz
Dread2367
Camazotz
4,047
300
0
1,944
6,990
2,118
0
3,537
3,166
0
13,161
W
Cthulhu
F 12 0 G
Cthulhu
9,267
816
379
1,973
10,218
6,935
198
1,931
8,271
25,095
1,546
W
Danzaburou
KXNGOFTHANORTH
Danzaburou
6,292
2,583
0
226
4,204
1,326
1,474
1,243
2,961
0
22,106
W
3,917
1,330
0
1,278
3,712
963
1,747
534
3,164
25,951
3,360
L
3,872
273
112
1,187
8,400
2,836
0
4,803
3,404
17,626
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
20,849
123
Minions Killed
80
0
Camps Cleared
0
545,579
Distance Traveled
427,786
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,684
668
29
3
0
144,921
0
L
Camazotz
6,920
692
21
2
0
130,192
0
W
Cthulhu
8,803
880
29
3
0
181,394
3
W
Danzaburou
8,365
837
36
4
0
175,312
0
W
Sol
8,867
887
58
6
0
188,873
0
L
Eset
7,245
725
30
3
0
152,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role