Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Cmrnn
Tsukuyomi
Bronze III
Level 209
God Stats
4W - 3L
1,628 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
Determinebee07
Camazotz
Gold II
Level 147
God Stats
10W - 13L
1,610 SR
Queue Stats
680W - 679L
1,523 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
KronicZike
Aphrodite
Gold IV
Level 153
God Stats
10W - 13L
1,473 SR
Queue Stats
960W - 973L
1,444 MMR
Party 2
Charybdis
Charybdis
Gold IV
MrPeanutbutter4
Charybdis
Gold IV
Level 156
God Stats
4W - 3L
1,560 SR
Queue Stats
396W - 412L
1,494 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,554 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,477 SR
1,488 MMR
Sylvanus
Sylvanus
Bronze III
DeutschFrank
Sylvanus
Bronze III
Level 119
God Stats
1W - 2L
1,713 SR
Queue Stats
24W - 21L
1,477 MMR
Solo
Achilles
Achilles
Gold IV
LTDeathChair
Achilles
Gold IV
Level 117
God Stats
1W - 1L
1,498 SR
Queue Stats
22W - 25L
1,677 MMR
Party 1
Medusa
Medusa
Silver I
Slviiide
Medusa
Silver I
Level 84
God Stats
29W - 15L
1,680 SR
Queue Stats
57W - 54L
1,309 MMR
Party 1
Thor
Thor
Gold IV
kurromi
Thor
Gold IV
Level 129
God Stats
0W - 4L
1,159 SR
Queue Stats
31W - 35L
1,490 MMR
Solo
Nox
Nox
Gold I
rainbownuts-
Nox
Gold I
Level 148
God Stats
2W - 8L
1,334 SR
Queue Stats
242W - 248L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 5
7,411
529
6,203
7,607
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Cmrnn
Tsukuyomi
13
2 / 1 / 8
8,046
575
8,748
9,415
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Camazotz
15
10 / 1 / 4
8,487
606
12,312
14,928
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
KronicZike
Aphrodite
12
2 / 3 / 6
6,932
495
3,569
13,868
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
MrPeanutbutter4
Charybdis
13
3 / 2 / 2
7,384
527
4,297
8,363
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoAthenaAwilixKuzenbo

VS

Bans
FreyaBake KujiraKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeutschFrank
Sylvanus
12
1 / 3 / 5
7,477
534
4,308
14,240
9,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LTDeathChair
Achilles
12
0 / 4 / 0
6,626
473
2,131
11,535
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Slviiide
Medusa
14
5 / 4 / 0
7,731
552
10,084
11,532
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
kurromi
Thor
11
1 / 4 / 2
6,458
461
4,671
9,900
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 0
7,844
560
6,649
6,778
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
11
11
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
5
1.13
W
Tsukuyomi
Cmrnn
Tsukuyomi
2
1
8
6
W
Camazotz
10
1
4
12
L
Sylvanus
DeutschFrank
Sylvanus
1
3
5
1.17
W
Aphrodite
KronicZike
Aphrodite
2
3
6
1.67
L
Achilles
LTDeathChair
Achilles
0
4
0
0
W
Charybdis
MrPeanutbutter4
Charybdis
3
2
2
2
L
Medusa
Slviiide
Medusa
5
4
0
1.25
L
Thor
kurromi
Thor
1
4
2
0.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
27,843
54,181
Taken
53,985
24,017
Mitigated
26,326
24,536
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,203
736
965
1,969
7,607
2,565
0
2,086
5,521
50,993
1,445
W
Tsukuyomi
Cmrnn
Tsukuyomi
8,748
1,686
0
2,461
9,415
5,679
24
776
8,639
311
58,422
W
Camazotz
12,312
3,695
0
6,233
14,928
5,191
0
3,345
11,583
0
57,631
L
Sylvanus
DeutschFrank
Sylvanus
4,308
777
2,836
4,935
14,240
9,798
121
3,740
10,271
24,011
1,957
W
Aphrodite
KronicZike
Aphrodite
3,569
275
3,198
6,649
13,868
8,413
0
3,631
10,237
22,045
0
L
Achilles
LTDeathChair
Achilles
2,131
363
0
920
11,535
6,585
0
917
10,559
0
43,285
W
Charybdis
MrPeanutbutter4
Charybdis
4,297
2,165
0
3,061
8,363
2,169
0
2,000
6,363
0
50,407
L
Medusa
Slviiide
Medusa
10,084
3,664
0
1,327
11,532
4,083
451
3,431
8,027
0
64,217
L
Thor
kurromi
Thor
4,671
1,522
0
1,135
9,900
3,705
268
193
9,627
0
40,347
L
6,649
577
0
1,141
6,778
2,155
0
998
5,602
48,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
36,136
381
Minions Killed
359
0
Camps Cleared
0
1,322,208
Distance Traveled
1,306,335
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,411
529
94
7
0
254,701
0
W
Tsukuyomi
8,046
575
84
6
0
257,923
1
W
Camazotz
8,487
606
75
5
0
324,569
1
L
Sylvanus
7,477
534
35
3
0
257,796
4
W
Aphrodite
6,932
495
25
2
0
246,063
5
L
Achilles
6,626
473
73
5
0
288,132
0
W
Charybdis
7,384
527
103
7
0
238,952
0
L
Medusa
7,731
552
94
7
0
261,242
0
L
Thor
6,458
461
64
5
0
235,413
0
L
Nox
7,844
560
93
7
0
263,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role