Player Matchup

Cliodhna
Cliodhna
Bronze III
Elmoratilla
Cliodhna
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,500 MMR
Party 1
Hercules
Hercules
Bronze IV
EnderGravity
Hercules
Bronze IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,438 MMR
Solo
Medusa
Medusa
Gold V
Maholi
Medusa
Gold V
Level 124
God Stats
1W - 4L
1,106 SR
Queue Stats
32W - 33L
1,511 MMR
Solo
Poseidon
Poseidon
Gold IV
deathlovepain
Poseidon
Gold IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,618 MMR
Solo
Sobek
Sobek
Bronze III
hipercrack
Sobek
Bronze III
Level 126
God Stats
3W - 3L
1,333 SR
Queue Stats
48W - 52L
1,268 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,388 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,597 SR
1,488 MMR
Janus
Janus
Bronze V
Jamantα
Janus
Bronze V
Level 202
God Stats
18W - 39L
1,486 SR
Queue Stats
125W - 129L
1,435 MMR
Solo
Heimdallr
Heimdallr
Gold II
KjacMyers
Heimdallr
Gold II
Level 145
God Stats
6W - 0L
1,647 SR
Queue Stats
78W - 71L
1,592 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SLIGGITY SLOTH
Cthulhu
Gold IV
Level 150
God Stats
8W - 4L
1,729 SR
Queue Stats
185W - 195L
1,471 MMR
Solo
Awilix
Awilix
Gold I
Srd4rk
Awilix
Gold I
Level 88
God Stats
6W - 5L
1,562 SR
Queue Stats
315W - 302L
1,504 MMR
Solo
Odin
Odin
Gold IV
angeltrxp
Odin
Gold IV
Level 107
God Stats
9W - 9L
1,560 SR
Queue Stats
235W - 232L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elmoratilla
Cliodhna
9
1 / 3 / 1
4,859
607
2,711
7,630
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hercules
EnderGravity
Hercules
9
1 / 2 / 0
4,968
621
3,920
8,199
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
Maholi
Medusa
8
1 / 3 / 1
4,683
585
2,036
4,768
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
deathlovepain
Poseidon
7
0 / 3 / 0
4,318
540
974
3,223
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
7
0 / 2 / 1
4,502
563
3,231
7,489
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FreyaThorBake KujiraSusano

VS

Bans
Chang'eThanatosSetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jamantα
Janus
10
3 / 0 / 4
5,704
713
4,216
4,421
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KjacMyers
Heimdallr
10
3 / 1 / 2
5,778
722
4,902
3,742
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,441
680
3,859
6,793
6,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Srd4rk
Awilix
11
6 / 0 / 2
6,046
756
5,007
5,542
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
9
0 / 1 / 7
5,184
648
2,999
6,637
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Elmoratilla
Cliodhna
1
3
1
0.5
L
Hercules
EnderGravity
Hercules
1
2
0
0.5
W
Janus
Jamantα
Janus
3
0
4
5
W
Heimdallr
KjacMyers
Heimdallr
3
1
2
4
L
Medusa
Maholi
Medusa
1
3
1
0.5
W
1
1
0
1
W
Awilix
Srd4rk
Awilix
6
0
2
7
W
Odin
0
1
7
3.5
L
Poseidon
deathlovepain
Poseidon
0
3
0
0
L
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
20,983
31,309
Taken
27,135
13,947
Mitigated
15,056
9,174
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Elmoratilla
Cliodhna
2,711
376
0
2,548
7,630
2,095
0
1,214
6,322
0
25,719
L
Hercules
EnderGravity
Hercules
3,920
1,451
0
2,840
8,199
4,891
0
3,802
4,357
0
24,558
W
Janus
Jamantα
Janus
4,216
726
0
670
4,421
1,287
0
1,378
2,911
34,458
0
W
Heimdallr
KjacMyers
Heimdallr
4,902
1,809
0
2,156
3,742
1,325
0
662
3,080
0
42,873
L
Medusa
Maholi
Medusa
2,036
720
0
690
4,768
1,087
0
0
4,768
0
23,958
W
3,859
582
0
2,725
6,793
6,118
0
0
6,424
35,395
2,039
W
Awilix
Srd4rk
Awilix
5,007
1,610
0
610
5,542
1,784
0
254
5,248
0
37,945
W
Odin
2,999
710
0
1,638
6,637
4,542
0
1,492
5,145
0
17,671
L
Poseidon
deathlovepain
Poseidon
974
157
0
759
3,223
646
0
974
2,107
18,737
0
L
Sobek
3,231
287
0
2,337
7,489
5,228
0
1,305
6,066
12,367
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,330
Gold Earned
28,153
222
Minions Killed
294
0
Camps Cleared
0
845,340
Distance Traveled
938,119
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,859
607
47
6
0
227,418
0
L
Hercules
4,968
621
47
6
0
143,698
0
W
Janus
5,704
713
77
10
0
180,669
0
W
Heimdallr
5,778
722
75
9
0
172,653
2
L
Medusa
4,683
585
57
7
0
194,360
1
W
Cthulhu
5,441
680
64
8
0
172,590
2
W
Awilix
6,046
756
60
8
0
219,152
0
W
Odin
5,184
648
18
2
0
193,055
2
L
Poseidon
4,318
540
49
6
0
113,333
0
L
Sobek
4,502
563
22
3
0
166,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role