Player Matchup

Artio
Artio
BigDaddySherm
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 126L
1,536 Elo+
Solo
Ares
Ares
InstrmntOfPain
Ares
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,597 Elo+
Solo
Scylla
Scylla
knotthead80
Scylla
Level 128
God Stats
5W - 5L
1,566 SR
Queue Stats
243W - 250L
1,501 Elo+
Party 1
Apollo
Apollo
maraudingmarley
Apollo
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 157L
1,401 Elo+
Solo
Sol
Sol
psychobarbie89
Sol
Level 158
God Stats
3W - 6L
1,408 SR
Queue Stats
429W - 453L
1,492 Elo+
Party 1
Team Averages
Level 131
1,495 SR
1,505 Elo+

VS

Team Averages
Level 118
1,696 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Awalt7
Mulan
Level 127
God Stats
10W - 5L
1,855 SR
Queue Stats
540W - 525L
1,520 Elo+
Solo
Artio
Artio
BanishStorm
Artio
Level 32
God Stats
3W - 0L
1,858 SR
Queue Stats
44W - 47L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
HellJumperX7
Gilgamesh
Level 125
God Stats
5W - 7L
1,525 SR
Queue Stats
476W - 511L
1,469 Elo+
Solo
Nut
Nut
Mitzuki-se97
Nut
Level 108
God Stats
4W - 1L
1,739 SR
Queue Stats
123W - 124L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
5,386
1,077
2,854
12,243
5,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 3
5,043
1,009
5,069
9,791
8,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
11
1 / 2 / 3
5,385
1,077
5,875
3,573
999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
4,429
886
203
868
539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 2
5,688
1,138
5,254
4,947
1,365
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 0 / 9
6,899
1,380
5,850
6,127
1,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mulan
Awalt7
Mulan
11
4 / 1 / 8
6,411
1,282
7,634
6,053
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 10
6,352
1,270
2,364
6,024
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
HellJumperX7
Gilgamesh
11
3 / 2 / 9
6,677
1,335
6,198
7,910
4,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 8
6,341
1,268
6,869
4,218
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
4
Kills
13
13
Deaths
5
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
9
8.5
W
Mulan
Awalt7
Mulan
4
1
8
8
W
0
1
10
5
L
0
4
4
0.5
W
Gilgamesh
HellJumperX7
Gilgamesh
3
2
9
3.75
L
0
3
3
0.5
W
2
1
8
6
L
Scylla
1
2
3
1.25
L
0
1
0
0
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
28,915
31,422
Taken
30,332
16,462
Mitigated
19,439
8,917
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,850
682
441
3,705
6,127
1,987
178
3,682
2,445
0
13,350
W
Mulan
Awalt7
Mulan
7,634
525
632
1,260
6,053
5,821
163
3,418
2,635
0
9,362
W
2,364
365
3,873
2,924
6,024
5,636
458
4,595
1,429
4,709
0
L
2,854
210
1,256
3,586
12,243
5,467
0
990
11,033
5,793
0
W
Gilgamesh
HellJumperX7
Gilgamesh
6,198
1,334
1,718
2,162
7,910
4,688
135
4,260
3,650
0
11,500
L
5,069
430
0
1,751
9,791
8,092
0
1,097
8,493
7,120
0
W
6,869
3,258
454
880
4,218
1,307
795
3,097
1,121
0
18,087
L
Scylla
5,875
526
903
84
3,573
999
0
133
3,440
11,558
0
L
203
98
0
0
868
539
0
0
868
0
203
L
5,254
1,101
422
915
4,947
1,365
0
144
4,707
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,931
Gold Earned
32,680
38
Minions Killed
64
0
Camps Cleared
0
442,590
Distance Traveled
545,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,899
1,380
22
4
0
125,788
0
W
Mulan
6,411
1,282
3
1
0
116,878
0
W
Artio
6,352
1,270
2
0
0
114,662
0
L
Artio
5,386
1,077
6
1
0
115,197
0
W
Gilgamesh
6,677
1,335
12
2
0
102,506
0
L
Ares
5,043
1,009
3
1
0
112,108
0
W
Nut
6,341
1,268
25
5
0
85,779
0
L
Scylla
5,385
1,077
13
3
0
106,416
0
L
Apollo
4,429
886
0
0
0
13,123
0
L
Sol
5,688
1,138
16
3
0
95,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role