Player Matchup

Achilles
Achilles
AlphaKeep
Achilles
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
57W - 40L
1,484 Elo+
Party 2
Agni
Agni
Blobro
Agni
Level 45
God Stats
1W - 5L
1,213 SR
Queue Stats
38W - 35L
1,309 Elo+
Party 2
Artio
Artio
CynicalCaffeine
Artio
Level 16
God Stats
3W - 6L
1,115 SR
Queue Stats
35W - 29L
1,184 Elo+
Party 2
Loki
Loki
TheFadingHunt
Loki
Level 8
God Stats
0W - 1L
1,156 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Danzaburou
Danzaburou
sleepdeprivedd
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,525 Elo+
Party 2
Team Averages
Level 41
1,338 SR
1,343 Elo+

VS

Team Averages
Level 41
1,585 SR
1,505 Elo+
Bastet
Bastet
KevvVTheQT
Bastet
Level 27
God Stats
5W - 2L
1,743 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 1
Xing Tian
Xing Tian
MatouMaisUm
Xing Tian
Level 48
God Stats
62W - 46L
1,451 SR
Queue Stats
122W - 146L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
Tarkaon1106
Erlang Shen
Level 43
God Stats
2W - 3L
1,384 SR
Queue Stats
53W - 75L
1,389 Elo+
Solo
Poseidon
Poseidon
WasianEric
Poseidon
Level 56
God Stats
3W - 2L
1,561 SR
Queue Stats
4W - 4L
1,533 Elo+
Party 1
Medusa
Medusa
xKeegannx
Medusa
Level 30
God Stats
3W - 4L
1,783 SR
Queue Stats
5W - 5L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlphaKeep
Achilles
14
9 / 3 / 0
8,891
635
13,536
15,109
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Agni
Blobro
Agni
10
0 / 12 / 0
5,982
427
2,473
9,653
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 10 / 1
5,244
375
1,459
13,189
6,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 7 / 0
5,263
376
994
8,593
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
sleepdeprivedd
Danzaburou
10
0 / 9 / 2
6,072
434
5,355
10,193
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KevvVTheQT
Bastet
14
7 / 2 / 5
8,480
606
6,289
9,733
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MatouMaisUm
Xing Tian
14
9 / 0 / 9
8,573
612
5,804
7,298
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
Tarkaon1106
Erlang Shen
13
0 / 5 / 4
7,231
517
6,155
13,136
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
WasianEric
Poseidon
14
10 / 1 / 3
9,062
647
8,368
5,206
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
xKeegannx
Medusa
14
11 / 1 / 9
9,079
649
10,738
7,607
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
9
Kills
37
41
Deaths
9
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlphaKeep
Achilles
9
3
0
3
L
Agni
Blobro
Agni
0
12
0
0
L
0
10
1
0.05
W
Bastet
KevvVTheQT
Bastet
7
2
5
4.75
W
Xing Tian
MatouMaisUm
Xing Tian
9
0
9
13.5
W
Erlang Shen
Tarkaon1106
Erlang Shen
0
5
4
0.4
L
0
7
0
0
W
Poseidon
WasianEric
Poseidon
10
1
3
11.5
L
Danzaburou
sleepdeprivedd
Danzaburou
0
9
2
0.11
W
Medusa
xKeegannx
Medusa
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
37,354
56,737
Taken
42,980
27,994
Mitigated
18,217
6,481
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlphaKeep
Achilles
13,536
4,046
0
2,435
15,109
13,775
0
1,638
13,287
0
51,567
L
Agni
Blobro
Agni
2,473
240
0
0
9,653
2,524
0
6,227
3,426
24,644
15
L
1,459
233
120
1,434
13,189
6,954
0
1,689
11,364
13,635
772
W
Bastet
KevvVTheQT
Bastet
6,289
2,442
0
4,946
9,733
2,914
48
705
8,846
0
56,527
W
Xing Tian
MatouMaisUm
Xing Tian
5,804
618
0
500
7,298
4,842
156
695
6,515
34,298
315
W
Erlang Shen
Tarkaon1106
Erlang Shen
6,155
3,864
0
5,061
13,136
6,944
262
0
12,504
629
39,337
L
994
314
0
1,570
8,593
2,037
0
1,187
7,366
0
17,629
W
Poseidon
WasianEric
Poseidon
8,368
814
0
1,330
5,206
1,143
868
1,492
3,337
52,909
328
L
Danzaburou
sleepdeprivedd
Danzaburou
5,355
2,345
0
922
10,193
2,704
0
2,485
7,354
0
39,542
W
Medusa
xKeegannx
Medusa
10,738
4,216
0
2,507
7,607
2,374
810
425
7,140
0
56,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
42,425
235
Minions Killed
402
0
Camps Cleared
0
1,302,752
Distance Traveled
1,396,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,891
635
78
6
0
278,500
1
L
Agni
5,982
427
43
3
0
212,213
0
L
Artio
5,244
375
23
2
0
277,173
0
W
Bastet
8,480
606
97
7
0
328,911
0
W
Xing Tian
8,573
612
46
3
0
281,154
0
W
Erlang Shen
7,231
517
67
5
0
252,000
0
L
Loki
5,263
376
34
2
0
272,218
0
W
Poseidon
9,062
647
95
7
0
274,139
0
L
Danzaburou
6,072
434
57
4
0
262,648
0
W
Medusa
9,079
649
97
7
0
260,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role