Player Matchup

Charybdis
Charybdis
Aranthur
Charybdis
Level 148
God Stats
20W - 4L
1,859 SR
Queue Stats
399W - 173L
1,673 Elo+
Solo
Sol
Sol
EggFuuYoung23
Sol
Level 159
God Stats
6W - 5L
1,384 SR
Queue Stats
380W - 384L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
ShasTaMg
Erlang Shen
Level 147
God Stats
3W - 0L
1,526 SR
Queue Stats
107W - 96L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
Youaintfromtexas
Kumbhakarna
Level 74
God Stats
5W - 2L
1,787 SR
Queue Stats
305W - 304L
1,455 Elo+
Solo
Ra
Ra
luferraz
Ra
Level 138
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,140 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,461 Elo+

VS

Team Averages
Level 173
1,576 SR
1,461 Elo+
Ix Chel
Ix Chel
CitrusRook511
Ix Chel
Level 157
God Stats
10W - 10L
1,636 SR
Queue Stats
553W - 561L
1,432 Elo+
Party 2
Hercules
Hercules
GravityDude
Hercules
Level 228
God Stats
2W - 2L
1,533 SR
Queue Stats
579W - 597L
1,417 Elo+
Party 2
Chronos
Chronos
LoI_im_Adopted
Chronos
Level 175
God Stats
3W - 4L
1,621 SR
Queue Stats
233W - 261L
1,462 Elo+
Party 1
Charon
Charon
XPootie_JuiceX
Charon
Level 149
God Stats
1W - 2L
1,694 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1
Scylla
Scylla
skcat__
Scylla
Level 157
God Stats
3W - 5L
1,393 SR
Queue Stats
175W - 170L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aranthur
Charybdis
17
8 / 1 / 7
10,796
981
24,480
9,150
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 11
8,602
782
10,503
7,250
2,574
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ShasTaMg
Erlang Shen
15
5 / 2 / 7
8,938
813
9,721
12,245
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Youaintfromtexas
Kumbhakarna
14
4 / 4 / 4
9,243
840
5,199
16,446
15,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 8
8,832
803
7,626
9,235
3,785
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
3 / 4 / 7
8,416
765
5,869
11,380
3,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GravityDude
Hercules
15
1 / 1 / 6
7,337
667
6,049
17,821
12,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 6
7,238
658
6,248
8,570
2,827
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 6
7,387
672
8,555
12,310
10,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
skcat__
Scylla
14
3 / 7 / 3
8,158
742
8,113
10,655
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
18
Kills
10
11
Deaths
18
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aranthur
Charybdis
8
1
7
11.5
L
Ix Chel
3
4
7
1.63
W
1
2
11
3.25
L
Hercules
GravityDude
Hercules
1
1
6
4
L
2
2
6
2.5
W
Erlang Shen
ShasTaMg
Erlang Shen
5
2
7
4.25
L
1
4
6
1
W
Kumbhakarna
Youaintfromtexas
Kumbhakarna
4
4
4
1.5
W
0
2
8
2
L
Scylla
skcat__
Scylla
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,529
Damage
34,834
54,326
Taken
60,736
35,930
Mitigated
32,849
26,295
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aranthur
Charybdis
24,480
13,124
525
1,721
9,150
3,891
3,471
4,909
4,241
0
42,197
L
Ix Chel
5,869
473
4,276
4,189
11,380
3,607
0
5,327
5,827
15,953
746
W
10,503
1,245
1,262
1,721
7,250
2,574
426
4,112
3,138
21,957
0
L
Hercules
GravityDude
Hercules
6,049
1,213
930
10,016
17,821
12,769
0
5,079
12,286
0
14,477
L
6,248
605
320
1,965
8,570
2,827
0
4,654
3,829
13,270
0
W
Erlang Shen
ShasTaMg
Erlang Shen
9,721
3,768
1,158
3,601
12,245
10,613
0
5,318
6,927
0
11,156
L
8,555
841
0
1,732
12,310
10,708
0
3,275
8,701
20,630
517
W
Kumbhakarna
Youaintfromtexas
Kumbhakarna
5,199
216
3,709
2,852
16,446
15,067
179
5,716
10,730
9,159
0
W
7,626
437
5,493
4,253
9,235
3,785
657
7,465
1,770
26,473
775
L
Scylla
skcat__
Scylla
8,113
115
1,042
853
10,655
2,938
0
4,155
6,376
14,683
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
38,536
133
Minions Killed
99
0
Camps Cleared
0
1,045,285
Distance Traveled
933,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,796
981
47
4
0
188,133
0
L
Ix Chel
8,416
765
27
2
0
190,239
0
W
Sol
8,602
782
26
2
0
215,768
0
L
Hercules
7,337
667
15
1
0
168,076
0
L
Chronos
7,238
658
17
2
0
216,489
0
W
Erlang Shen
8,938
813
15
1
0
221,032
0
L
Charon
7,387
672
16
1
0
196,943
0
W
Kumbhakarna
9,243
840
2
0
0
213,640
0
W
Ra
8,832
803
43
4
0
206,712
0
L
Scylla
8,158
742
24
2
0
161,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role