Player Matchup

Amaterasu
Amaterasu
Gold I
Fridáy
Amaterasu
Gold I
Level 126
God Stats
59W - 40L
1,628 SR
Queue Stats
749W - 836L
1,591 MMR
Solo
Ne Zha
Ne Zha
Gold I
VolRohd
Ne Zha
Gold I
Level 140
God Stats
11W - 3L
1,749 SR
Queue Stats
31W - 16L
1,831 MMR
Party 2
Chang'e
Chang'e
Gold IV
Zazboss
Chang'e
Gold IV
Level 98
God Stats
4W - 2L
1,656 SR
Queue Stats
17W - 14L
1,597 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,678 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,704 SR
1,677 MMR
Thoth
Thoth
Gold V
Froxart
Thoth
Gold V
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 27L
1,578 MMR
Solo
Atlas
Atlas
Gold I
GoGoMagzilla
Atlas
Gold I
Level 122
God Stats
24W - 24L
1,837 SR
Queue Stats
452W - 468L
1,726 MMR
Party 1
Anhur
Anhur
Gold I
Neurosurgeon
Anhur
Gold I
Level 113
God Stats
18W - 14L
1,558 SR
Queue Stats
478W - 494L
1,726 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fridáy
Amaterasu
17
8 / 2 / 6
11,028
919
8,833
10,727
6,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
VolRohd
Ne Zha
17
5 / 2 / 9
11,119
927
16,100
12,498
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Zazboss
Chang'e
17
2 / 1 / 13
10,656
888
6,040
9,623
3,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AphroditeKuzenboBellonaCthulhuIzanami

VS

Bans
AchillesNoxBacchusPersephoneChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Froxart
Thoth
13
1 / 6 / 3
8,559
713
4,374
9,399
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 1
10,210
851
8,747
14,283
12,415
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 5 / 4
8,600
717
2,755
9,605
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Fridáy
Amaterasu
8
2
6
5.5
L
Thoth
Froxart
Thoth
1
6
3
0.42
L
4
4
1
1.13
L
0
5
4
0.4
W
Ne Zha
VolRohd
Ne Zha
5
2
9
4.75
W
Chang'e
Zazboss
Chang'e
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
15,876
32,848
Taken
33,287
14,278
Mitigated
16,384
13,255
Healing
4,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Fridáy
Amaterasu
8,833
2,123
0
3,314
10,727
6,624
1,116
3,373
6,997
0
21,094
L
Thoth
Froxart
Thoth
4,374
53
0
500
9,399
1,829
0
1,379
7,611
23,051
0
L
8,747
2,122
0
2,782
14,283
12,415
0
2,811
10,367
16,373
925
L
2,755
987
0
1,613
9,605
2,140
0
1,206
8,099
0
20,159
W
Ne Zha
VolRohd
Ne Zha
16,100
1,913
0
2,894
12,498
4,400
1,482
4,594
7,447
0
57,738
W
Chang'e
Zazboss
Chang'e
6,040
349
2,767
4,280
9,623
3,254
753
4,130
5,402
45,107
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
27,369
173
Minions Killed
107
0
Camps Cleared
0
750,495
Distance Traveled
612,955
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,028
919
21
2
0
271,367
0
L
Thoth
8,559
713
45
4
0
213,908
5
L
Atlas
10,210
851
9
1
0
210,536
2
L
Anhur
8,600
717
53
4
0
188,511
9
W
Ne Zha
11,119
927
72
6
0
236,289
0
W
Chang'e
10,656
888
80
7
0
242,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role