Player Matchup

Chaac
Chaac
AlwaysWinter970
Chaac
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 159L
1,529 Elo+
Solo
Charybdis
Charybdis
KaijuNo1
Charybdis
Level 109
God Stats
8W - 6L
1,273 SR
Queue Stats
184W - 177L
1,532 Elo+
Party 2
Freya
Freya
The Red Beanie
Freya
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 210L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
ddaniBoyy
Erlang Shen
Level 122
God Stats
25W - 15L
1,637 SR
Queue Stats
206W - 194L
1,471 Elo+
Solo
Fenrir
Fenrir
deztroyer22
Fenrir
Level 101
God Stats
12W - 8L
1,654 SR
Queue Stats
143W - 142L
1,495 Elo+
Party 2
Team Averages
Level 127
1,513 SR
1,506 Elo+

VS

Team Averages
Level 104
1,443 SR
1,518 Elo+
Camazotz
Camazotz
El_Webre75
Camazotz
Level 148
God Stats
5W - 9L
1,530 SR
Queue Stats
86W - 127L
1,527 Elo+
Party 1
Atlas
Atlas
GrimReaper00325
Atlas
Level 88
God Stats
1W - 5L
1,304 SR
Queue Stats
24W - 53L
1,387 Elo+
Party 1
Erlang Shen
Erlang Shen
TypicalRick17
Erlang Shen
Level 119
God Stats
3W - 5L
1,369 SR
Queue Stats
58W - 91L
1,466 Elo+
Party 1
Nut
Nut
caarnitas
Nut
Level 67
God Stats
7W - 9L
1,511 SR
Queue Stats
89W - 106L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zativius
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,137
614
5,626
8,760
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
KaijuNo1
Charybdis
9
0 / 4 / 1
4,762
476
2,183
7,388
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,203
620
5,683
6,580
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Erlang Shen
ddaniBoyy
Erlang Shen
9
1 / 4 / 4
5,102
510
3,447
7,418
4,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 4 / 0
5,928
593
2,751
10,137
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
El_Webre75
Camazotz
10
3 / 2 / 2
5,885
589
5,592
9,501
6,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 1 / 3
6,056
606
2,907
6,183
3,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
TypicalRick17
Erlang Shen
11
3 / 0 / 3
5,827
583
2,016
5,512
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 1
5,148
515
3,814
7,017
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
zativius
Morgan Le Fay
13
6 / 1 / 3
6,866
687
8,640
4,824
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Camazotz
El_Webre75
Camazotz
3
2
2
2
W
2
1
3
3.5
L
Charybdis
KaijuNo1
Charybdis
0
4
1
0.13
L
3
2
1
1.75
W
Erlang Shen
TypicalRick17
Erlang Shen
3
0
3
4.5
W
2
4
1
0.63
L
Erlang Shen
ddaniBoyy
Erlang Shen
1
4
4
0.75
L
Fenrir
3
4
0
0.75
W
Morgan Le Fay
zativius
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
22,969
40,283
Taken
33,037
16,522
Mitigated
15,071
10,288
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
1,466
0
1,877
8,760
5,250
0
0
8,313
0
40,633
W
Camazotz
El_Webre75
Camazotz
5,592
1,433
0
2,846
9,501
6,404
0
0
9,501
0
29,516
W
2,907
1,175
0
1,544
6,183
3,117
0
2,466
3,419
16,533
0
L
Charybdis
KaijuNo1
Charybdis
2,183
1,135
0
544
7,388
1,745
0
3,866
3,483
0
26,120
L
5,683
1,933
0
3,102
6,580
1,926
0
2,132
4,448
34,933
945
W
Erlang Shen
TypicalRick17
Erlang Shen
2,016
1,069
0
2,789
5,512
2,352
0
0
5,512
0
30,453
W
3,814
2,436
0
1,445
7,017
1,721
0
2,218
4,428
0
28,938
L
Erlang Shen
ddaniBoyy
Erlang Shen
3,447
1,010
0
1,217
7,418
4,572
0
1,859
5,483
0
15,847
L
Fenrir
2,751
570
0
3,548
10,137
3,029
0
3,554
6,544
0
37,145
W
Morgan Le Fay
zativius
Morgan Le Fay
8,640
999
0
667
4,824
1,477
0
272
4,494
50,675
444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
29,782
299
Minions Killed
256
0
Camps Cleared
0
1,012,614
Distance Traveled
1,049,251
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,137
614
84
8
0
211,347
0
W
Camazotz
5,885
589
44
4
0
197,717
0
W
Atlas
6,056
606
13
1
0
218,874
0
L
Charybdis
4,762
476
43
4
0
172,397
4
L
Freya
6,203
620
76
8
0
193,304
0
W
Erlang Shen
5,827
583
64
6
0
248,150
0
W
Nut
5,148
515
50
5
0
172,456
1
L
Erlang Shen
5,102
510
23
2
0
212,713
0
L
Fenrir
5,928
593
73
7
0
222,853
0
W
Morgan Le Fay
6,866
687
85
9
0
212,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role