Player Matchup

Ao Kuang
Ao Kuang
CreamedCorned
Ao Kuang
Level 49
God Stats
8W - 5L
1,576 SR
Queue Stats
53W - 62L
1,378 Elo+
Party 2
Izanami
Izanami
Wendys4forfour
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,292 Elo+
Party 2
Hercules
Hercules
dude_nice1136
Hercules
Level 124
God Stats
2W - 2L
1,754 SR
Queue Stats
138W - 146L
1,499 Elo+
Party 1
Sobek
Sobek
kkrox2222
Sobek
Level 48
God Stats
4W - 5L
1,444 SR
Queue Stats
51W - 61L
1,383 Elo+
Party 2
Janus
Janus
zephier55
Janus
Level 118
God Stats
6W - 10L
1,378 SR
Queue Stats
173W - 179L
1,473 Elo+
Party 1
Team Averages
Level 73
1,530 SR
1,405 Elo+

VS

Team Averages
Level 77
1,544 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
KittJot
Ix Chel
Level 125
God Stats
7W - 4L
1,643 SR
Queue Stats
103W - 108L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
KrisWavyy
Danzaburou
Level 54
God Stats
13W - 13L
1,483 SR
Queue Stats
72W - 83L
1,491 Elo+
Party 3
Izanami
Izanami
Sniffthatmonkey
Izanami
Level 62
God Stats
41W - 38L
1,491 SR
Queue Stats
108W - 108L
1,446 Elo+
Solo
Loki
Loki
TheGrimReaper315
Loki
Level 65
God Stats
4W - 2L
1,604 SR
Queue Stats
38W - 35L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CreamedCorned
Ao Kuang
11
4 / 2 / 1
6,415
583
4,416
9,389
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 2
5,686
517
3,354
5,032
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
dude_nice1136
Hercules
13
3 / 0 / 0
7,078
643
5,256
11,518
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
kkrox2222
Sobek
9
2 / 3 / 2
5,775
525
3,429
11,035
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
zephier55
Janus
12
0 / 1 / 4
6,397
582
1,604
4,713
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,120
556
5,809
6,458
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
KittJot
Ix Chel
11
3 / 3 / 3
6,273
570
6,818
6,533
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KrisWavyy
Danzaburou
11
3 / 1 / 2
6,341
576
6,636
6,307
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 2 / 2
4,986
453
2,214
2,983
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 0
5,352
487
4,430
7,545
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
9
9
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ao Kuang
CreamedCorned
Ao Kuang
4
2
1
2.25
L
Ix Chel
KittJot
Ix Chel
3
3
3
1.5
L
Danzaburou
KrisWavyy
Danzaburou
3
1
2
4
L
1
2
2
1
L
2
3
0
0.67
W
1
3
2
0.67
W
Hercules
dude_nice1136
Hercules
3
0
0
3
W
Sobek
kkrox2222
Sobek
2
3
2
1
W
Janus
zephier55
Janus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
25,907
41,687
Taken
29,826
20,406
Mitigated
12,491
16,382
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,809
756
0
750
6,458
5,430
0
49
5,927
34,339
586
W
Ao Kuang
CreamedCorned
Ao Kuang
4,416
1,481
0
3,843
9,389
2,431
0
2,831
6,236
28,509
6,014
L
Ix Chel
KittJot
Ix Chel
6,818
592
291
1,975
6,533
1,947
0
3,177
3,152
34,601
0
L
Danzaburou
KrisWavyy
Danzaburou
6,636
3,665
0
3,176
6,307
2,038
0
2,111
4,196
0
41,746
L
2,214
1,243
0
118
2,983
827
0
1,022
1,961
0
14,231
L
4,430
1,269
0
635
7,545
2,249
0
2,107
5,374
0
34,967
W
3,354
1,029
0
806
5,032
1,355
0
96
4,928
0
33,564
W
Hercules
dude_nice1136
Hercules
5,256
1,124
0
5,839
11,518
8,151
0
4,969
5,723
0
44,771
W
Sobek
kkrox2222
Sobek
3,429
425
0
4,187
11,035
7,352
0
1,315
9,600
16,384
2,149
W
Janus
zephier55
Janus
1,604
243
0
1,707
4,713
1,117
0
1,941
2,582
34,604
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
29,072
333
Minions Killed
248
0
Camps Cleared
0
1,146,616
Distance Traveled
998,230
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,120
556
60
5
0
194,564
0
W
Ao Kuang
6,415
583
56
5
0
263,498
0
L
Ix Chel
6,273
570
56
5
0
237,281
3
L
Danzaburou
6,341
576
60
5
0
211,064
0
L
Izanami
4,986
453
26
2
0
120,453
0
L
Loki
5,352
487
46
4
0
234,868
1
W
Izanami
5,686
517
62
6
0
203,245
0
W
Hercules
7,078
643
96
9
0
211,242
1
W
Sobek
5,775
525
30
3
0
240,847
1
W
Janus
6,397
582
89
8
0
227,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role