Player Matchup

Vamana
Vamana
ArkanPanda
Vamana
Level 140
God Stats
1W - 2L
1,259 SR
Queue Stats
89W - 98L
1,504 Elo+
Solo
Xbalanque
Xbalanque
LeTabernak
Xbalanque
Level 157
God Stats
2W - 7L
1,306 SR
Queue Stats
541W - 531L
1,534 Elo+
Solo
Hades
Hades
Zoots1
Hades
Level 158
God Stats
8W - 7L
1,492 SR
Queue Stats
693W - 690L
1,513 Elo+
Solo
Artio
Artio
broknhrtreunion
Artio
Level 175
God Stats
1W - 3L
1,180 SR
Queue Stats
436W - 445L
1,495 Elo+
Solo
Cthulhu
Cthulhu
therealhogrider
Cthulhu
Level 87
God Stats
10W - 2L
1,811 SR
Queue Stats
201W - 199L
1,591 Elo+
Solo
Team Averages
Level 143
1,410 SR
1,527 Elo+

VS

Team Averages
Level 127
1,497 SR
1,554 Elo+
Thor
Thor
BamDoofus
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,551 Elo+
Party 1
Tyr
Tyr
FlacoGamingYT
Tyr
Level 147
God Stats
0W - 2L
1,269 SR
Queue Stats
44W - 41L
1,588 Elo+
Party 1
Freya
Freya
RoMs_153
Freya
Level 159
God Stats
0W - 1L
1,449 SR
Queue Stats
67W - 74L
1,518 Elo+
Solo
Nox
Nox
RodFTW
Nox
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Tempuraboy
Baron Samedi
Level 125
God Stats
0W - 1L
1,767 SR
Queue Stats
26W - 28L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArkanPanda
Vamana
16
4 / 4 / 9
9,717
810
7,999
12,042
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
LeTabernak
Xbalanque
16
5 / 4 / 8
9,821
818
12,877
9,947
4,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Zoots1
Hades
15
2 / 5 / 11
9,290
774
10,224
11,573
9,493
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 1 / 15
9,247
771
8,329
17,611
18,077
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 0 / 11
10,485
874
16,945
12,542
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 4 / 5
7,783
649
10,213
13,306
12,085
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 9
8,481
707
10,394
16,059
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
RoMs_153
Freya
14
5 / 5 / 6
8,211
684
13,479
12,487
4,586
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
RodFTW
Nox
15
3 / 1 / 7
8,349
696
3,822
5,330
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Tempuraboy
Baron Samedi
13
1 / 4 / 9
8,349
696
7,661
13,952
12,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
17
Kills
13
14
Deaths
17
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
ArkanPanda
Vamana
4
4
9
2.13
L
Thor
1
4
5
0.88
L
3
3
9
2.5
W
Xbalanque
LeTabernak
Xbalanque
5
4
8
2.25
L
Freya
RoMs_153
Freya
5
5
6
1.6
L
Nox
RodFTW
Nox
3
1
7
6.5
L
Baron Samedi
Tempuraboy
Baron Samedi
1
4
9
1.38
W
Hades
Zoots1
Hades
2
5
11
1.5
W
1
1
15
8.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,374
Damage
45,569
63,715
Taken
61,134
56,595
Mitigated
45,519
31,481
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ArkanPanda
Vamana
7,999
2,879
1,846
2,073
12,042
11,564
1,860
4,343
7,447
0
20,857
L
Thor
10,213
1,041
703
2,113
13,306
12,085
0
7,329
5,265
847
13,665
L
10,394
705
2,138
4,226
16,059
13,730
0
9,370
6,087
2,147
16,135
W
Xbalanque
LeTabernak
Xbalanque
12,877
5,066
1,741
483
9,947
4,808
3,606
3,968
5,867
0
26,652
L
Freya
RoMs_153
Freya
13,479
3,053
393
3,626
12,487
4,586
0
6,860
5,262
30,158
393
L
Nox
RodFTW
Nox
3,822
377
921
698
5,330
2,163
0
2,546
2,606
17,262
0
L
Baron Samedi
Tempuraboy
Baron Samedi
7,661
975
3,999
2,841
13,952
12,955
0
7,320
6,154
11,895
231
W
Hades
Zoots1
Hades
10,224
481
2,854
2,592
11,573
9,493
934
4,897
6,361
19,994
578
W
8,329
647
6,045
7,295
17,611
18,077
585
6,979
10,372
13,940
408
W
16,945
520
3,281
3,271
12,542
12,653
215
6,297
5,882
30,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,560
Gold Earned
41,173
134
Minions Killed
99
0
Camps Cleared
0
1,157,950
Distance Traveled
1,083,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,717
810
26
2
0
237,146
0
L
Thor
7,783
649
15
1
0
214,496
0
L
Tyr
8,481
707
21
2
0
235,939
0
W
Xbalanque
9,821
818
37
3
0
216,829
0
L
Freya
8,211
684
29
2
0
186,808
0
L
Nox
8,349
696
28
2
0
226,917
0
L
Baron Samedi
8,349
696
6
1
0
219,197
0
W
Hades
9,290
774
28
2
0
196,085
0
W
Artio
9,247
771
12
1
0
243,878
0
W
Cthulhu
10,485
874
31
3
0
264,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role