Player Matchup

Cupid
Cupid
Al_Gore_Rythm
Cupid
Level 78
God Stats
4W - 2L
1,261 SR
Queue Stats
22W - 17L
1,442 Elo+
Solo
King Arthur
King Arthur
FalconMex21
King Arthur
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
323W - 303L
1,442 Elo+
Party 1
Ra
Ra
Ghosthunter8127
Ra
Level 63
God Stats
1W - 1L
1,184 SR
Queue Stats
26W - 35L
1,294 Elo+
Solo
Jormungandr
Jormungandr
X Z4D1CO X
Jormungandr
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
250W - 261L
1,429 Elo+
Party 1
Bakasura
Bakasura
gingersithis
Bakasura
Level 105
God Stats
8W - 14L
1,558 SR
Queue Stats
81W - 67L
1,505 Elo+
Solo
Team Averages
Level 80
1,368 SR
1,422 Elo+

VS

Team Averages
Level 74
1,501 SR
1,345 Elo+
Hel
Hel
Checko Gang
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,158 Elo+
Solo
Skadi
Skadi
DROBODAN
Skadi
Level 121
God Stats
84W - 68L
1,617 SR
Queue Stats
443W - 423L
1,482 Elo+
Solo
Anubis
Anubis
GeneralLag8381
Anubis
Level 23
God Stats
0W - 2L
1,241 SR
Queue Stats
13W - 33L
1,236 Elo+
Party 2
Atlas
Atlas
Graiskye
Atlas
Level 89
God Stats
31W - 46L
1,447 SR
Queue Stats
563W - 588L
1,439 Elo+
Solo
Camazotz
Camazotz
Ju Ju 4PF
Camazotz
Level 49
God Stats
7W - 5L
1,700 SR
Queue Stats
25W - 42L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,701
485
10,831
14,830
5,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
FalconMex21
King Arthur
16
1 / 0 / 6
9,934
497
8,357
16,796
15,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
9 / 3 / 3
11,470
574
16,451
13,830
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
X Z4D1CO X
Jormungandr
15
4 / 0 / 10
9,514
476
11,492
13,902
15,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
gingersithis
Bakasura
18
1 / 1 / 6
10,651
533
7,864
17,311
9,117
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,617
381
7,544
14,858
4,641
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
DROBODAN
Skadi
15
1 / 0 / 2
9,234
462
12,670
10,928
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 6 / 2
7,713
386
8,742
12,813
6,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Graiskye
Atlas
13
1 / 3 / 2
8,574
429
9,522
19,704
17,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Camazotz
Ju Ju 4PF
Camazotz
14
3 / 5 / 1
8,744
437
6,596
17,112
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
7
7
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
1
8
3
0.31
L
Skadi
DROBODAN
Skadi
1
0
2
2
W
King Arthur
FalconMex21
King Arthur
1
0
6
4
L
1
6
2
0.33
W
9
3
3
3.5
L
Atlas
Graiskye
Atlas
1
3
2
0.67
L
Camazotz
Ju Ju 4PF
Camazotz
3
5
1
0.7
W
Jormungandr
X Z4D1CO X
Jormungandr
4
0
10
9
W
Bakasura
gingersithis
Bakasura
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,995
Damage
45,074
76,669
Taken
75,415
50,763
Mitigated
38,646
28,614
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,831
4,827
912
5,779
14,830
5,716
1,037
6,340
8,490
0
47,793
L
7,544
822
3,799
4,396
14,858
4,641
0
5,157
9,077
46,580
912
L
Skadi
DROBODAN
Skadi
12,670
4,139
0
570
10,928
3,726
0
3,239
7,227
0
81,379
W
King Arthur
FalconMex21
King Arthur
8,357
734
0
1,366
16,796
15,619
119
3,487
13,309
1,541
62,992
L
8,742
234
0
3,016
12,813
6,553
0
6,022
6,423
50,139
0
W
16,451
2,194
4,185
6,012
13,830
5,253
647
7,377
6,453
77,816
1,183
L
Atlas
Graiskye
Atlas
9,522
2,823
0
2,528
19,704
17,746
0
6,778
11,822
42,273
2,109
L
Camazotz
Ju Ju 4PF
Camazotz
6,596
1,664
0
4,805
17,112
5,980
0
5,033
11,674
0
38,526
W
Jormungandr
X Z4D1CO X
Jormungandr
11,492
2,781
0
1,500
13,902
15,058
442
6,690
7,212
38,555
1,322
W
Bakasura
gingersithis
Bakasura
7,864
4,798
0
8,860
17,311
9,117
967
1,800
15,511
0
77,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
41,882
515
Minions Killed
373
0
Camps Cleared
0
1,981,149
Distance Traveled
1,822,677
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,701
485
81
4
0
397,097
0
L
Hel
7,617
381
54
3
0
289,810
0
L
Skadi
9,234
462
135
7
0
401,079
0
W
King Arthur
9,934
497
107
5
0
419,100
5
L
Anubis
7,713
386
71
4
0
357,092
0
W
Ra
11,470
574
144
7
0
358,774
4
L
Atlas
8,574
429
48
2
0
376,638
17
L
Camazotz
8,744
437
65
3
0
398,058
0
W
Jormungandr
9,514
476
46
2
0
408,165
0
W
Bakasura
10,651
533
137
7
0
398,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role