Player Matchup

Ra
Ra
 
Ra
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
eddieinfamy
Hercules
Level 202
God Stats
2W - 0L
1,333 SR
Queue Stats
54W - 64L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
sarawott
Sylvanus
Level 127
God Stats
3W - 1L
1,835 SR
Queue Stats
60W - 73L
1,494 Elo+
Party 1
Medusa
Medusa
tenebrisregium
Medusa
Level 147
God Stats
5W - 3L
1,750 SR
Queue Stats
93W - 101L
1,481 Elo+
Party 1
Team Averages
Level 166
1,584 SR
1,486 Elo+

VS

Team Averages
Level 126
1,537 SR
1,538 Elo+
Guan Yu
Guan Yu
MysitcKing
Guan Yu
Level 115
God Stats
4W - 3L
1,527 SR
Queue Stats
52W - 39L
1,574 Elo+
Solo
Tyr
Tyr
RAWR_LENIN_UwU
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,508 Elo+
Party 2
Ra
Ra
SirDiamonds
Ra
Level 114
God Stats
15W - 8L
1,552 SR
Queue Stats
237W - 193L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
SquinTree34
Kuzenbo
Level 108
God Stats
15W - 15L
1,556 SR
Queue Stats
51W - 40L
1,552 Elo+
Party 2
Neith
Neith
swiftmoney09
Neith
Level 150
God Stats
33W - 32L
1,551 SR
Queue Stats
353W - 334L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 0 / 1
7,502
682
5,082
4,905
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
 
Chaac
13
3 / 1 / 1
7,479
680
7,020
10,503
7,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
eddieinfamy
Hercules
12
2 / 1 / 3
6,595
600
4,496
8,645
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
sarawott
Sylvanus
9
0 / 1 / 4
5,577
507
3,056
8,429
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 3 / 2
6,329
575
7,905
7,821
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MysitcKing
Guan Yu
10
1 / 1 / 4
5,950
541
4,969
9,609
7,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 3 / 0
5,659
514
4,414
9,099
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 3 / 0
6,098
554
3,367
6,085
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SquinTree34
Kuzenbo
11
1 / 3 / 0
5,862
533
4,078
9,346
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 2 / 1
6,089
554
5,859
6,631
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Chaac
 
Chaac
3
1
1
3.5
L
Guan Yu
MysitcKing
Guan Yu
1
1
4
3
L
1
3
0
0.33
L
0
3
0
0
L
Kuzenbo
SquinTree34
Kuzenbo
1
3
0
0.33
W
Hercules
eddieinfamy
Hercules
2
1
3
3.5
W
Sylvanus
sarawott
Sylvanus
0
1
4
2
L
3
2
1
1.75
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
22,687
40,303
Taken
40,770
18,127
Mitigated
21,425
15,369
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,082
314
451
2,067
4,905
1,475
349
2,221
2,376
57,479
791
W
Chaac
 
Chaac
7,020
1,364
0
3,627
10,503
7,389
0
3,492
6,425
0
58,408
L
Guan Yu
MysitcKing
Guan Yu
4,969
1,022
312
3,037
9,609
7,176
0
2,160
7,449
1,754
21,493
L
4,414
843
0
2,282
9,099
4,107
0
1,654
7,445
0
43,354
L
3,367
138
344
2,061
6,085
1,911
0
3,216
2,818
45,039
0
L
Kuzenbo
SquinTree34
Kuzenbo
4,078
1,223
0
1,328
9,346
6,133
0
0
9,346
31,397
0
W
Hercules
eddieinfamy
Hercules
4,496
2,092
0
2,160
8,645
3,763
0
716
7,807
0
55,546
W
Sylvanus
sarawott
Sylvanus
3,056
1,085
2,476
3,745
8,429
3,500
0
94
8,335
16,117
1,414
L
5,859
1,332
0
1,667
6,631
2,098
0
926
5,705
0
38,636
W
7,905
2,863
0
843
7,821
2,000
0
0
7,821
0
50,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
29,658
433
Minions Killed
337
0
Camps Cleared
0
1,196,382
Distance Traveled
1,218,498
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,502
682
97
9
0
265,304
3
W
Chaac
7,479
680
124
11
0
235,288
2
L
Guan Yu
5,950
541
48
4
0
269,570
2
L
Tyr
5,659
514
72
7
0
271,372
0
L
Ra
6,098
554
88
8
0
265,707
0
L
Kuzenbo
5,862
533
67
6
0
199,783
0
W
Hercules
6,595
600
96
9
0
265,794
0
W
Sylvanus
5,577
507
25
2
0
196,813
1
L
Neith
6,089
554
62
6
0
212,066
0
W
Medusa
6,329
575
91
8
0
233,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role