Player Matchup

Cliodhna
Cliodhna
AkiraOblivion
Cliodhna
Level 121
God Stats
5W - 6L
1,586 SR
Queue Stats
307W - 276L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
Dantopia7
Aphrodite
Level 96
God Stats
30W - 38L
1,547 SR
Queue Stats
541W - 506L
1,487 Elo+
Solo
Achilles
Achilles
PabloPocasso
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,487 Elo+
Party 1
Ishtar
Ishtar
WhoisBucksback
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,494 Elo+
Party 1
Olorun
Olorun
nolose456
Olorun
Level 61
God Stats
5W - 3L
1,709 SR
Queue Stats
144W - 118L
1,522 Elo+
Solo
Team Averages
Level 105
1,568 SR
1,502 Elo+

VS

Team Averages
Level 160
1,546 SR
1,505 Elo+
King Arthur
King Arthur
GUROGTZ
King Arthur
Level 147
God Stats
169W - 138L
1,609 SR
Queue Stats
372W - 386L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
RadiantRuben
Sylvanus
Level 157
God Stats
2W - 0L
1,556 SR
Queue Stats
62W - 70L
1,532 Elo+
Party 2
Skadi
Skadi
SenaHime21
Skadi
Level 129
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 10L
1,549 Elo+
Party 2
Nox
Nox
Skyzi-1
Nox
Level 213
God Stats
1W - 2L
1,210 SR
Queue Stats
119W - 136L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
dayitozero
Kuzenbo
Level 156
God Stats
7W - 5L
1,637 SR
Queue Stats
555W - 561L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AkiraOblivion
Cliodhna
14
8 / 3 / 0
7,280
607
6,575
10,915
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Dantopia7
Aphrodite
10
0 / 0 / 1
5,605
467
2,294
6,821
2,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
PabloPocasso
Achilles
11
0 / 0 / 0
5,335
445
4,532
11,191
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,225
435
2,496
7,315
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
nolose456
Olorun
11
0 / 3 / 6
6,354
530
4,080
7,028
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GUROGTZ
King Arthur
12
0 / 0 / 0
6,707
559
7,010
8,978
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
RadiantRuben
Sylvanus
13
5 / 3 / 2
7,486
624
6,061
9,917
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
12
1 / 0 / 4
6,627
552
5,883
3,988
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nox
11
1 / 4 / 3
6,502
542
5,274
7,201
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
dayitozero
Kuzenbo
11
2 / 1 / 1
5,679
473
4,198
5,555
5,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
9
9
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AkiraOblivion
Cliodhna
8
3
0
2.67
L
Aphrodite
Dantopia7
Aphrodite
0
0
1
0.5
W
King Arthur
GUROGTZ
King Arthur
0
0
0
0
L
Achilles
PabloPocasso
Achilles
0
0
0
0
W
Sylvanus
RadiantRuben
Sylvanus
5
3
2
2
W
Skadi
1
0
4
3
W
Nox
1
4
3
0.63
L
0
3
1
0.17
W
Kuzenbo
dayitozero
Kuzenbo
2
1
1
2.5
L
Olorun
nolose456
Olorun
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
28,426
43,270
Taken
35,639
19,055
Mitigated
21,314
19,148
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AkiraOblivion
Cliodhna
6,575
976
0
4,116
10,915
2,771
0
4,746
6,169
0
51,062
L
Aphrodite
Dantopia7
Aphrodite
2,294
314
2,348
4,347
6,821
2,114
0
1,831
4,990
38,801
0
W
King Arthur
GUROGTZ
King Arthur
7,010
285
0
2,527
8,978
7,699
0
0
8,269
1,609
52,698
L
Achilles
PabloPocasso
Achilles
4,532
637
0
5,556
11,191
10,498
0
552
10,639
0
34,035
W
Sylvanus
RadiantRuben
Sylvanus
6,061
1,761
378
4,195
9,917
4,953
0
1,176
8,741
41,360
18,606
W
Skadi
5,883
1,486
0
622
3,988
1,274
33
642
3,346
0
51,984
W
Nox
5,274
727
0
1,084
7,201
2,379
0
2,904
4,297
44,432
2,125
L
2,496
1,409
0
1,003
7,315
2,137
0
2,634
4,681
0
27,372
W
Kuzenbo
dayitozero
Kuzenbo
4,198
1,548
0
1,726
5,555
5,009
58
1,652
3,903
19,227
1,073
L
Olorun
nolose456
Olorun
4,080
2,458
0
1,778
7,028
1,535
0
5,504
1,524
35,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
33,001
344
Minions Killed
391
0
Camps Cleared
0
1,153,433
Distance Traveled
1,140,366
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,280
607
77
6
0
265,912
1
L
Aphrodite
5,605
467
81
7
0
222,420
1
W
King Arthur
6,707
559
77
6
0
234,687
3
L
Achilles
5,335
445
50
4
0
234,247
2
W
Sylvanus
7,486
624
102
9
0
239,416
0
W
Skadi
6,627
552
88
7
0
221,055
1
W
Nox
6,502
542
88
7
0
220,531
1
L
Ishtar
5,225
435
61
5
0
207,323
2
W
Kuzenbo
5,679
473
36
3
0
224,677
5
L
Olorun
6,354
530
75
6
0
223,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role