Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lijjahh
Nox
Level 153
God Stats
3W - 6L
1,363 SR
Queue Stats
214W - 227L
1,464 Elo+
Party 2
Khepri
Khepri
Totalwipeout16
Khepri
Level 146
God Stats
8W - 17L
1,412 SR
Queue Stats
89W - 115L
1,440 Elo+
Party 2
Osiris
Osiris
Treeshkii
Osiris
Level 122
God Stats
1W - 2L
1,228 SR
Queue Stats
159W - 175L
1,528 Elo+
Party 2
Surtr
Surtr
VsPerc
Surtr
Level 159
God Stats
6W - 7L
1,519 SR
Queue Stats
287W - 291L
1,455 Elo+
Party 2
Team Averages
Level 130
1,404 SR
1,477 Elo+

VS

Team Averages
Level 138
1,554 SR
1,569 Elo+
Artemis
Artemis
CFEyeCare
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,494 Elo+
Solo
Hera
Hera
Koopaz71
Hera
Level 153
God Stats
3W - 6L
1,416 SR
Queue Stats
56W - 56L
1,529 Elo+
Party 1
Cerberus
Cerberus
Salt Lord2146
Cerberus
Level 159
God Stats
4W - 4L
1,785 SR
Queue Stats
325W - 297L
1,592 Elo+
Solo
Lancelot
Lancelot
maxwell566
Lancelot
Level 121
God Stats
2W - 3L
1,571 SR
Queue Stats
48W - 37L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
moc Gage
Nu Wa
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 222L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 4 / 3
8,115
507
9,386
11,464
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
14
1 / 1 / 5
8,385
524
3,652
6,377
2,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 9
7,994
500
3,184
4,575
3,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
Treeshkii
Osiris
13
0 / 4 / 6
8,284
518
6,078
13,407
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
VsPerc
Surtr
17
16 / 1 / 0
10,391
649
13,299
14,458
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CFEyeCare
Artemis
14
1 / 6 / 3
8,681
543
5,089
12,445
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
13
1 / 6 / 0
8,059
504
5,140
8,210
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Salt Lord2146
Cerberus
12
0 / 3 / 1
6,725
420
2,956
9,723
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
maxwell566
Lancelot
14
6 / 2 / 0
8,193
512
8,645
10,010
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
moc Gage
Nu Wa
14
1 / 4 / 2
9,012
563
7,869
9,157
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
10
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
4
3
1.38
L
Artemis
CFEyeCare
Artemis
1
6
3
0.42
L
Hera
1
6
0
0.17
W
Nox
1
1
5
3.5
L
Cerberus
Salt Lord2146
Cerberus
0
3
1
0.17
W
0
0
9
4.5
W
Osiris
Treeshkii
Osiris
0
4
6
0.75
W
Surtr
VsPerc
Surtr
16
1
0
16
L
Lancelot
maxwell566
Lancelot
6
2
0
3
L
Nu Wa
moc Gage
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
29,699
50,281
Taken
49,545
29,285
Mitigated
19,814
11,222
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,386
3,307
0
2,510
11,464
3,794
1,566
1,391
9,878
0
61,193
L
Artemis
CFEyeCare
Artemis
5,089
1,864
0
4,010
12,445
4,295
396
1,028
11,417
0
52,927
L
Hera
5,140
1,290
0
786
8,210
2,175
43
3,421
4,747
58,007
198
W
Nox
3,652
628
0
1,623
6,377
2,028
0
4,324
1,917
68,655
1,917
L
Cerberus
Salt Lord2146
Cerberus
2,956
48
0
1,593
9,723
6,390
0
1,905
7,773
26,850
0
W
3,184
180
79
1,385
4,575
3,792
264
2,113
2,237
19,017
0
W
Osiris
Treeshkii
Osiris
6,078
971
0
1,631
13,407
11,921
29
4,065
8,728
0
46,874
W
Surtr
VsPerc
Surtr
13,299
6,961
0
3,994
14,458
7,750
0
2,955
11,267
4,091
77,642
L
Lancelot
maxwell566
Lancelot
8,645
1,839
0
5,046
10,010
4,271
0
790
9,096
0
54,604
L
Nu Wa
moc Gage
Nu Wa
7,869
1,618
26
2,042
9,157
2,683
106
518
8,178
61,487
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
40,670
451
Minions Killed
485
0
Camps Cleared
0
1,576,810
Distance Traveled
1,589,508
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,115
507
89
6
0
275,231
1
L
Artemis
8,681
543
83
5
0
271,843
5
L
Hera
8,059
504
128
8
0
307,754
0
W
Nox
8,385
524
130
8
0
319,558
6
L
Cerberus
6,725
420
66
4
0
317,574
4
W
Khepri
7,994
500
27
2
0
337,932
4
W
Osiris
8,284
518
90
6
0
286,621
1
W
Surtr
10,391
649
115
7
0
357,468
0
L
Lancelot
8,193
512
87
5
0
416,148
0
L
Nu Wa
9,012
563
121
8
0
276,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role