Player Matchup

Thor
Thor
Platinum II
Bionic1515
Thor
Platinum II
Level 144
God Stats
5W - 2L
1,425 SR
Queue Stats
164W - 153L
1,684 MMR
Party 1
Mulan
Mulan
Platinum I
Joonbugger
Mulan
Platinum I
Level 148
God Stats
3W - 0L
1,794 SR
Queue Stats
162W - 145L
1,783 MMR
Party 3
Terra
Terra
Platinum III
K1NGJ0N
Terra
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 285L
1,726 MMR
Solo
Neith
Neith
Platinum I
LilSooub
Neith
Platinum I
Level 183
God Stats
4W - 4L
1,681 SR
Queue Stats
155W - 132L
1,766 MMR
Party 1
Scylla
Scylla
Platinum II
vFooligan
Scylla
Platinum II
Level 140
God Stats
5W - 5L
1,607 SR
Queue Stats
100W - 94L
1,651 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,601 SR
1,722 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,691 SR
1,725 MMR
Anhur
Anhur
Platinum V
BigChimpPimpin
Anhur
Platinum V
Level 62
God Stats
12W - 5L
1,895 SR
Queue Stats
37W - 29L
1,818 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Ethereal22
Morgan Le Fay
Platinum III
Level 141
God Stats
10W - 10L
1,461 SR
Queue Stats
56W - 49L
1,713 MMR
Solo
Artio
Artio
Platinum II
HomelessHunter
Artio
Platinum II
Level 149
God Stats
3W - 4L
1,676 SR
Queue Stats
390W - 382L
1,714 MMR
Solo
Ymir
Ymir
Gold I
YasukeBP
Ymir
Gold I
Level 69
God Stats
10W - 7L
1,614 SR
Queue Stats
47W - 49L
1,671 MMR
Party 2
Hun Batz
Hun Batz
Gold II
fersa0988
Hun Batz
Gold II
Level 185
God Stats
1W - 1L
1,807 SR
Queue Stats
150W - 152L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 8
8,928
558
8,573
11,146
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
16
1 / 2 / 4
9,796
612
13,225
15,219
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Terra
K1NGJ0N
Terra
13
2 / 0 / 11
8,684
543
5,655
10,615
9,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Neith
LilSooub
Neith
16
3 / 2 / 4
9,515
595
11,551
8,920
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
vFooligan
Scylla
17
10 / 0 / 5
10,367
648
13,442
5,014
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaFreyaLancelotSurtr

VS

Bans
BacchusAresKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,370
523
5,500
10,406
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Ethereal22
Morgan Le Fay
14
3 / 5 / 0
8,184
512
5,933
9,807
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,351
459
7,451
20,414
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
11
0 / 4 / 1
6,178
386
4,440
13,873
9,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
fersa0988
Hun Batz
13
1 / 5 / 0
7,233
452
4,453
13,274
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
5
5
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
1
8
8
L
Morgan Le Fay
Ethereal22
Morgan Le Fay
3
5
0
0.6
L
0
3
2
0.33
W
Mulan
1
2
4
1.5
W
Terra
K1NGJ0N
Terra
2
0
11
7.5
W
Neith
LilSooub
Neith
3
2
4
2.5
L
Ymir
0
4
1
0.13
L
Hun Batz
fersa0988
Hun Batz
1
5
0
0.2
W
Scylla
vFooligan
Scylla
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,446
Damage
27,777
50,914
Taken
67,774
30,386
Mitigated
35,649
20,031
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,500
1,948
0
2,354
10,406
2,663
0
1,689
8,677
0
68,507
W
8,573
2,161
0
4,748
11,146
3,738
0
3,136
7,758
0
62,793
L
Morgan Le Fay
Ethereal22
Morgan Le Fay
5,933
402
0
1,505
9,807
3,063
0
3,490
6,121
53,984
1,453
L
7,451
1,195
200
7,916
20,414
15,778
0
3,105
16,424
41,467
1,922
W
Mulan
13,225
2,594
0
7,344
15,219
12,097
0
6,451
7,967
1,764
70,954
W
Terra
K1NGJ0N
Terra
5,655
1,189
1,247
3,228
10,615
9,649
0
4,513
5,957
19,317
2,997
W
Neith
LilSooub
Neith
11,551
4,237
0
2,714
8,920
2,822
736
793
8,101
0
83,103
L
Ymir
4,440
1,195
0
2,197
13,873
9,711
0
6,133
7,425
16,334
0
L
Hun Batz
fersa0988
Hun Batz
4,453
970
0
492
13,274
4,434
0
4,009
9,097
0
64,334
W
Scylla
vFooligan
Scylla
13,442
1,633
0
750
5,014
2,080
75
1,614
3,184
88,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
37,316
522
Minions Killed
466
0
Camps Cleared
0
1,668,910
Distance Traveled
1,477,604
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,370
523
121
8
0
277,347
5
W
Thor
8,928
558
82
5
0
342,934
0
L
Morgan Le Fay
8,184
512
126
8
0
271,029
3
L
Artio
7,351
459
79
5
0
293,116
0
W
Mulan
9,796
612
126
8
0
317,438
2
W
Terra
8,684
543
34
2
0
353,855
3
W
Neith
9,515
595
129
8
0
309,516
6
L
Ymir
6,178
386
35
2
0
303,136
0
L
Hun Batz
7,233
452
105
7
0
332,976
1
W
Scylla
10,367
648
151
9
0
345,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role