Player Matchup

Ares
Ares
KrAtoZ998209
Ares
Level 122
God Stats
8W - 1L
1,896 SR
Queue Stats
300W - 260L
1,527 Elo+
Solo
Arachne
Arachne
Sniffthatmonkey
Arachne
Level 62
God Stats
40W - 25L
1,600 SR
Queue Stats
108W - 108L
1,438 Elo+
Solo
Chronos
Chronos
Torterra1324
Chronos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 247L
1,531 Elo+
Solo
Achilles
Achilles
iAngelStrxnge--x
Achilles
Level 143
God Stats
6W - 9L
1,589 SR
Queue Stats
232W - 198L
1,492 Elo+
Solo
Izanami
Izanami
sootlife_92
Izanami
Level 170
God Stats
4W - 4L
1,544 SR
Queue Stats
437W - 466L
1,486 Elo+
Solo
Team Averages
Level 127
1,626 SR
1,495 Elo+

VS

Team Averages
Level 118
1,435 SR
1,332 Elo+
Cupid
Cupid
Brave_Color
Cupid
Level 108
God Stats
4W - 2L
1,680 SR
Queue Stats
106W - 118L
1,548 Elo+
Solo
Ares
Ares
DevilJesusAlien
Ares
Level 123
God Stats
1W - 3L
1,208 SR
Queue Stats
26W - 39L
1,294 Elo+
Party 1
Da Ji
Da Ji
Eclipseie
Da Ji
Level 108
God Stats
2W - 7L
1,194 SR
Queue Stats
26W - 45L
1,237 Elo+
Party 1
Chaac
Chaac
Ibigpapi
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,104 Elo+
Party 1
Chang'e
Chang'e
MinoTehren
Chang'e
Level 125
God Stats
27W - 26L
1,591 SR
Queue Stats
346W - 317L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
6,665
555
6,235
11,562
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 3 / 8
6,641
553
6,365
8,953
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Torterra1324
Chronos
13
4 / 1 / 6
8,380
698
6,391
6,883
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
3 / 0 / 3
8,007
667
8,182
12,042
9,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
sootlife_92
Izanami
12
2 / 2 / 5
7,289
607
6,256
5,657
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
6,422
535
4,423
5,754
1,696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 4 / 5
5,601
467
5,666
11,107
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
Eclipseie
Da Ji
11
3 / 3 / 2
5,959
497
4,307
9,794
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Ibigpapi
Chaac
10
0 / 3 / 1
6,192
516
5,244
12,421
11,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
MinoTehren
Chang'e
12
1 / 4 / 0
6,103
509
5,479
9,264
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
9
9
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
1
4
5
0.88
L
Da Ji
Eclipseie
Da Ji
3
3
2
1.33
L
Chaac
Ibigpapi
Chaac
0
3
1
0.17
W
4
3
5
2.17
L
Chang'e
MinoTehren
Chang'e
1
4
0
0.25
W
3
3
8
2.33
W
Chronos
Torterra1324
Chronos
4
1
6
7
W
3
0
3
4.5
W
Izanami
sootlife_92
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
25,119
45,097
Taken
48,340
26,488
Mitigated
28,330
13,221
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,423
2,557
219
2,349
5,754
1,696
0
1,824
3,930
0
42,323
L
5,666
412
0
1,339
11,107
8,518
0
3,230
7,877
10,642
0
L
Da Ji
Eclipseie
Da Ji
4,307
1,565
0
1,648
9,794
3,734
0
1,745
8,049
0
37,011
L
Chaac
Ibigpapi
Chaac
5,244
672
0
4,913
12,421
11,382
0
483
11,938
0
37,448
W
6,235
580
0
1,764
11,562
9,911
144
3,082
8,323
18,553
0
L
Chang'e
MinoTehren
Chang'e
5,479
127
717
3,409
9,264
3,000
0
4,825
4,439
36,584
0
W
6,365
4,558
0
3,120
8,953
2,884
18
1,878
6,907
0
32,142
W
Chronos
Torterra1324
Chronos
6,391
1,688
0
2,586
6,883
2,198
1,176
2,710
3,873
54,632
3,022
W
8,182
1,935
0
4,401
12,042
9,403
228
956
11,024
0
57,386
W
Izanami
sootlife_92
Izanami
6,256
2,783
0
1,350
5,657
2,092
601
1,816
3,825
0
54,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
30,277
352
Minions Killed
305
0
Camps Cleared
0
1,289,462
Distance Traveled
1,213,196
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,422
535
90
8
0
243,785
1
L
Ares
5,601
467
6
1
0
250,826
0
L
Da Ji
5,959
497
69
6
0
253,064
3
L
Chaac
6,192
516
79
7
0
225,833
0
W
Ares
6,665
555
20
2
0
258,092
5
L
Chang'e
6,103
509
61
5
0
239,688
1
W
Arachne
6,641
553
46
4
0
307,591
1
W
Chronos
8,380
698
110
9
0
237,149
1
W
Achilles
8,007
667
95
8
0
257,988
0
W
Izanami
7,289
607
81
7
0
228,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role