Player Matchup

Ares
Ares
AverageJoe316
Ares
Level 154
God Stats
14W - 18L
1,620 SR
Queue Stats
116W - 130L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
I-Fitz-l
Cthulhu
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
197W - 199L
1,513 Elo+
Party 1
Janus
Janus
KN_GriffinForce
Janus
Level 105
God Stats
24W - 30L
1,521 SR
Queue Stats
177W - 172L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
MexicanVanilla02
Ratatoskr
Level 46
God Stats
8W - 10L
1,356 SR
Queue Stats
103W - 107L
1,343 Elo+
Party 2
Ullr
Ullr
The_Bambino98
Ullr
Level 84
God Stats
3W - 4L
1,620 SR
Queue Stats
140W - 134L
1,403 Elo+
Party 2
Team Averages
Level 103
1,524 SR
1,424 Elo+

VS

Team Averages
Level 111
1,445 SR
1,413 Elo+
Bellona
Bellona
CEORHV
Bellona
Level 154
God Stats
3W - 10L
1,175 SR
Queue Stats
325W - 314L
1,414 Elo+
Solo
Hou Yi
Hou Yi
DaRdaX-luchojia
Hou Yi
Level 113
God Stats
20W - 16L
1,600 SR
Queue Stats
132W - 125L
1,425 Elo+
Solo
Nemesis
Nemesis
Failureman
Nemesis
Level 120
God Stats
6W - 8L
1,317 SR
Queue Stats
293W - 285L
1,455 Elo+
Solo
Poseidon
Poseidon
Red Priest 00
Poseidon
Level 123
God Stats
36W - 36L
1,386 SR
Queue Stats
198W - 214L
1,419 Elo+
Solo
Cerberus
Cerberus
Zay420_Dubnation
Cerberus
Level 47
God Stats
7W - 5L
1,745 SR
Queue Stats
33W - 55L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,972
525
6,781
16,881
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
I-Fitz-l
Cthulhu
18
4 / 0 / 7
11,290
594
17,794
19,093
21,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 1 / 5
10,735
565
7,820
7,148
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
15
6 / 1 / 4
9,670
509
5,109
10,677
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
3 / 2 / 3
9,083
478
6,763
10,720
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CEORHV
Bellona
17
2 / 4 / 0
10,327
544
9,358
21,562
17,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 7 / 2
8,940
471
4,649
12,530
4,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Failureman
Nemesis
12
0 / 3 / 2
7,937
418
5,956
11,761
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Red Priest 00
Poseidon
13
1 / 3 / 0
8,503
448
5,312
7,087
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,779
462
10,257
22,745
18,655
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
21
Kills
5
5
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Bellona
CEORHV
Bellona
2
4
0
0.5
L
0
7
2
0.14
L
Nemesis
Failureman
Nemesis
0
3
2
0.33
W
Cthulhu
I-Fitz-l
Cthulhu
4
0
7
7.5
W
1
1
5
3.5
W
Ratatoskr
6
1
4
8
L
Poseidon
Red Priest 00
Poseidon
1
3
0
0.33
W
3
2
3
2.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
35,532
64,519
Taken
75,685
47,260
Mitigated
46,104
16,706
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,781
513
0
3,772
16,881
15,797
0
3,729
13,152
25,144
604
L
Bellona
CEORHV
Bellona
9,358
3,764
0
6,799
21,562
17,463
493
13,188
7,108
0
72,537
L
4,649
2,334
0
1,097
12,530
4,520
0
2,022
10,450
0
81,042
L
Nemesis
Failureman
Nemesis
5,956
1,757
0
4,793
11,761
3,702
0
1,799
9,772
0
51,461
W
Cthulhu
I-Fitz-l
Cthulhu
17,794
2,617
138
2,750
19,093
21,582
0
1,942
17,151
75,997
984
W
7,820
1,007
0
991
7,148
2,195
1,679
4,407
2,741
81,112
708
W
Ratatoskr
5,109
1,570
0
5,247
10,677
3,730
0
1,172
9,505
0
53,083
L
Poseidon
Red Priest 00
Poseidon
5,312
541
0
1,000
7,087
1,764
0
4,543
2,214
53,091
649
W
6,763
3,151
0
3,808
10,720
3,956
1,341
4,708
6,012
0
48,139
L
10,257
1,045
0
4,438
22,745
18,655
0
7,979
14,304
47,422
2,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,750
Gold Earned
44,486
476
Minions Killed
543
0
Camps Cleared
0
1,909,573
Distance Traveled
1,674,105
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,972
525
16
1
0
381,050
5
L
Bellona
10,327
544
150
8
0
366,419
0
L
Hou Yi
8,940
471
124
7
0
329,149
0
L
Nemesis
7,937
418
80
4
0
347,365
5
W
Cthulhu
11,290
594
136
7
0
411,056
2
W
Janus
10,735
565
166
9
0
337,062
8
W
Ratatoskr
9,670
509
73
4
0
442,739
0
L
Poseidon
8,503
448
104
5
0
286,035
0
W
Ullr
9,083
478
85
4
0
337,666
0
L
Cerberus
8,779
462
85
4
0
345,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role