Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Balterek
Lancelot
Level 148
God Stats
9W - 4L
1,802 SR
Queue Stats
125W - 125L
1,566 Elo+
Party 2
Xbalanque
Xbalanque
Burrlsworth
Xbalanque
Level 190
God Stats
13W - 5L
1,726 SR
Queue Stats
150W - 150L
1,584 Elo+
Party 2
Horus
Horus
LAX Bro 759811
Horus
Level 147
God Stats
4W - 11L
1,304 SR
Queue Stats
254W - 241L
1,591 Elo+
Solo
Yu Huang
Yu Huang
PsykiPsyko
Yu Huang
Level 144
God Stats
5W - 1L
1,830 SR
Queue Stats
14W - 3L
1,937 Elo+
Party 2
Team Averages
Level 143
1,632 SR
1,636 Elo+

VS

Team Averages
Level 148
1,692 SR
1,572 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JRust
Ao Kuang
Level 155
God Stats
4W - 5L
1,715 SR
Queue Stats
303W - 290L
1,607 Elo+
Party 1
Fenrir
Fenrir
Kаne
Fenrir
Level 178
God Stats
8W - 2L
1,961 SR
Queue Stats
111W - 90L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
OhEight
Hou Yi
Level 138
God Stats
6W - 5L
1,594 SR
Queue Stats
254W - 235L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
iTz puRe death
Baron Samedi
Level 161
God Stats
4W - 5L
1,688 SR
Queue Stats
731W - 663L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 2 / 3
7,836
603
11,163
7,905
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Balterek
Lancelot
14
5 / 0 / 1
7,814
601
3,560
7,247
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
Burrlsworth
Xbalanque
14
5 / 1 / 5
8,137
626
11,528
8,878
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
3 / 3 / 7
7,921
609
5,752
10,909
7,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
PsykiPsyko
Yu Huang
14
2 / 4 / 1
7,920
609
8,001
7,799
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 1
5,762
443
2,883
7,647
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JRust
Ao Kuang
11
2 / 6 / 0
6,465
497
5,610
14,867
3,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kаne
Fenrir
11
3 / 4 / 3
6,863
528
8,974
14,536
9,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
OhEight
Hou Yi
11
1 / 5 / 1
6,560
505
3,502
8,470
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Baron Samedi
iTz puRe death
Baron Samedi
14
4 / 2 / 2
7,529
579
4,962
8,148
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
10
10
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
3
3.25
L
Agni
 
Agni
0
3
1
0.17
W
Lancelot
Balterek
Lancelot
5
0
1
5.5
W
Xbalanque
Burrlsworth
Xbalanque
5
1
5
7.5
L
Ao Kuang
JRust
Ao Kuang
2
6
0
0.33
L
Fenrir
Kаne
Fenrir
3
4
3
1.13
W
3
3
7
2.17
L
Hou Yi
OhEight
Hou Yi
1
5
1
0.3
W
Yu Huang
PsykiPsyko
Yu Huang
2
4
1
0.63
L
Baron Samedi
iTz puRe death
Baron Samedi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
25,931
42,738
Taken
53,668
19,741
Mitigated
19,092
16,507
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,163
842
456
2,452
7,905
2,391
343
5,306
2,599
37,823
940
L
Agni
 
Agni
2,883
237
0
3,832
7,647
1,401
0
2,597
4,958
41,365
0
W
Lancelot
Balterek
Lancelot
3,560
829
0
4,214
7,247
3,002
0
2,501
4,746
0
55,025
W
Xbalanque
Burrlsworth
Xbalanque
11,528
6,319
0
4,979
8,878
3,398
730
1,719
7,159
0
73,947
L
Ao Kuang
JRust
Ao Kuang
5,610
692
0
5,541
14,867
3,719
0
8,712
5,239
36,036
0
L
Fenrir
Kаne
Fenrir
8,974
2,271
0
3,886
14,536
9,752
0
1,309
13,171
2,038
23,994
W
5,752
2,701
491
3,385
10,909
7,989
47
1,891
9,018
0
18,277
L
Hou Yi
OhEight
Hou Yi
3,502
1,571
0
2,248
8,470
1,577
0
426
8,044
0
42,028
W
Yu Huang
PsykiPsyko
Yu Huang
8,001
303
0
530
7,799
2,961
0
3,106
4,693
64,703
1,158
L
Baron Samedi
iTz puRe death
Baron Samedi
4,962
98
0
2,772
8,148
2,643
0
4,989
3,159
46,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,628
Gold Earned
33,179
425
Minions Killed
345
0
Camps Cleared
0
1,307,301
Distance Traveled
1,257,853
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,836
603
67
5
0
253,691
0
L
Agni
5,762
443
74
6
0
279,965
0
W
Lancelot
7,814
601
94
7
0
315,410
0
W
Xbalanque
8,137
626
100
8
0
251,713
5
L
Ao Kuang
6,465
497
60
5
0
242,513
0
L
Fenrir
6,863
528
21
2
0
252,879
0
W
Horus
7,921
609
29
2
0
254,460
3
L
Hou Yi
6,560
505
85
7
0
241,844
0
W
Yu Huang
7,920
609
135
10
0
232,027
0
L
Baron Samedi
7,529
579
105
8
0
240,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role