Player Matchup

Surtr
Surtr
Canis13Dirus
Surtr
Level 171
God Stats
7W - 5L
1,633 SR
Queue Stats
258W - 256L
1,506 Elo+
Solo
Bastet
Bastet
Iduckinfhatwyou
Bastet
Level 148
God Stats
28W - 5L
1,437 SR
Queue Stats
200W - 108L
1,628 Elo+
Solo
Kukulkan
Kukulkan
dUrAgDyLaN1214
Kukulkan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Team Averages
Level 142
1,523 SR
1,545 Elo+

VS

Team Averages
Level 107
1,554 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 109
God Stats
281W - 310L
1,491 SR
Queue Stats
282W - 310L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
ThatLobster7890
Baron Samedi
Level 129
God Stats
31W - 18L
1,583 SR
Queue Stats
427W - 417L
1,487 Elo+
Solo
Surtr
Surtr
monami_abi
Surtr
Level 83
God Stats
42W - 33L
1,586 SR
Queue Stats
241W - 239L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,776
815
9,677
13,927
13,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
4 / 2 / 5
10,454
871
8,191
8,404
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
17
3 / 0 / 6
10,117
843
7,081
4,679
1,564
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
11
0 / 2 / 2
7,837
653
2,886
7,603
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ThatLobster7890
Baron Samedi
16
5 / 3 / 1
9,710
809
6,399
8,736
4,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
14
1 / 5 / 2
8,309
692
4,991
14,093
13,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
6
6
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
0
2
2
0.5
W
3
4
5
1.38
W
4
2
5
3.25
L
Baron Samedi
ThatLobster7890
Baron Samedi
5
3
1
1.83
W
Kukulkan
3
0
6
6
L
Surtr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,949
Damage
14,276
27,010
Taken
30,432
18,082
Mitigated
20,615
6,385
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
2,886
1,369
0
148
7,603
2,503
476
2,826
4,756
0
17,162
W
9,677
2,693
172
3,513
13,927
13,655
698
3,655
9,767
1,993
24,876
W
8,191
2,216
0
2,143
8,404
2,863
1,255
2,496
5,790
0
41,385
L
Baron Samedi
ThatLobster7890
Baron Samedi
6,399
235
301
1,428
8,736
4,742
266
1,330
7,366
34,434
0
W
Kukulkan
7,081
441
0
557
4,679
1,564
946
823
3,825
43,217
0
L
Surtr
4,991
1,276
128
1,312
14,093
13,370
0
4,056
9,937
1,356
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
25,856
186
Minions Killed
118
0
Camps Cleared
0
648,317
Distance Traveled
503,024
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,837
653
41
3
0
117,315
0
W
Surtr
9,776
815
49
4
0
184,303
0
W
Bastet
10,454
871
63
5
0
245,577
0
L
Baron Samedi
9,710
809
49
4
0
187,123
3
W
Kukulkan
10,117
843
74
6
0
218,437
0
L
Surtr
8,309
692
28
2
0
198,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role