Player Matchup

Ymir
Ymir
Aristalk
Ymir
Level 67
God Stats
14W - 11L
1,511 SR
Queue Stats
161W - 193L
1,376 Elo+
Party 3
Horus
Horus
ChickenCereal
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,406 Elo+
Party 4
Aphrodite
Aphrodite
Ottomang
Aphrodite
Level 17
God Stats
2W - 8L
1,381 SR
Queue Stats
18W - 25L
1,406 Elo+
Party 4
Danzaburou
Danzaburou
Qwestin
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,345 Elo+
Party 4
Merlin
Merlin
TurtlePiston
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,354 Elo+
Party 3
Team Averages
Level 45
1,479 SR
1,377 Elo+

VS

Team Averages
Level 53
1,600 SR
1,504 Elo+
Anubis
Anubis
Kanon404
Anubis
Level 136
God Stats
3W - 0L
1,506 SR
Queue Stats
102W - 76L
1,483 Elo+
Party 2
Bastet
Bastet
KevvVTheQT
Bastet
Level 27
God Stats
5W - 2L
1,670 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Raveen7
Cthulhu
Level 17
God Stats
18W - 10L
1,595 SR
Queue Stats
213W - 187L
1,477 Elo+
Party 2
Poseidon
Poseidon
WasianEric
Poseidon
Level 56
God Stats
3W - 2L
1,533 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 1
Medusa
Medusa
xKeegannx
Medusa
Level 30
God Stats
3W - 4L
1,696 SR
Queue Stats
5W - 5L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
4,291
429
2,501
7,449
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
4,350
435
1,015
5,690
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Ottomang
Aphrodite
9
1 / 2 / 2
5,311
531
2,449
6,469
3,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Qwestin
Danzaburou
10
3 / 1 / 2
5,636
564
5,393
5,640
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
9
0 / 3 / 0
4,604
460
983
5,027
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kanon404
Anubis
12
2 / 0 / 0
6,968
697
4,033
3,611
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
KevvVTheQT
Bastet
11
3 / 0 / 1
5,818
582
2,607
6,386
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Raveen7
Cthulhu
9
2 / 2 / 1
5,701
570
4,287
8,447
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
WasianEric
Poseidon
11
2 / 0 / 1
6,314
631
5,285
3,731
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
xKeegannx
Medusa
8
1 / 3 / 3
5,035
504
3,344
4,898
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
10
10
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
1
0.5
L
0
1
0
0
W
Anubis
Kanon404
Anubis
2
0
0
2
W
Bastet
KevvVTheQT
Bastet
3
0
1
3.5
L
Aphrodite
Ottomang
Aphrodite
1
2
2
1
L
Danzaburou
Qwestin
Danzaburou
3
1
2
4
W
Cthulhu
Raveen7
Cthulhu
2
2
1
1.25
L
Merlin
0
3
0
0
W
Poseidon
WasianEric
Poseidon
2
0
1
2.5
W
Medusa
xKeegannx
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
19,556
30,275
Taken
27,073
12,877
Mitigated
11,055
10,844
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,501
318
0
786
7,449
2,931
0
2,260
5,189
17,806
0
L
1,015
595
0
2,233
5,690
2,929
0
2,837
2,853
0
20,893
W
Anubis
Kanon404
Anubis
4,033
291
0
2,178
3,611
1,343
0
729
2,688
51,870
2,240
W
Bastet
KevvVTheQT
Bastet
2,607
750
0
4,147
6,386
1,803
0
940
5,446
0
40,754
L
Aphrodite
Ottomang
Aphrodite
2,449
953
2,077
3,673
6,469
3,697
0
3,128
3,341
11,483
0
L
Danzaburou
Qwestin
Danzaburou
5,393
2,668
0
2,075
5,640
1,835
0
1,317
4,323
0
38,799
W
Cthulhu
Raveen7
Cthulhu
4,287
251
0
2,311
8,447
5,598
260
1,984
6,463
18,023
623
L
Merlin
983
0
0
0
5,027
1,485
0
3,428
1,599
22,486
0
W
Poseidon
WasianEric
Poseidon
5,285
628
0
1,240
3,731
871
203
1,456
2,275
45,004
0
W
Medusa
xKeegannx
Medusa
3,344
1,001
0
129
4,898
1,440
630
824
4,074
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
29,836
187
Minions Killed
334
0
Camps Cleared
0
947,071
Distance Traveled
1,018,071
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,291
429
23
2
0
229,586
0
L
Horus
4,350
435
38
4
0
160,402
0
W
Anubis
6,968
697
103
10
0
162,168
2
W
Bastet
5,818
582
71
7
0
251,999
0
L
Aphrodite
5,311
531
19
2
0
181,801
1
L
Danzaburou
5,636
564
62
6
0
206,525
0
W
Cthulhu
5,701
570
19
2
0
202,951
1
L
Merlin
4,604
460
45
5
0
168,757
0
W
Poseidon
6,314
631
93
9
0
209,537
0
W
Medusa
5,035
504
48
5
0
191,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role