Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
FingerFlavors
Surtr
Level 157
God Stats
15W - 21L
1,572 SR
Queue Stats
251W - 273L
1,446 Elo+
Solo
Nut
Nut
Zarvu
Nut
Level 120
God Stats
16W - 13L
1,613 SR
Queue Stats
154W - 168L
1,476 Elo+
Party 3
Arachne
Arachne
fullthrottle99
Arachne
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
32W - 50L
1,440 Elo+
Party 4
Team Averages
Level 129
1,537 SR
1,473 Elo+

VS

Team Averages
Level 162
1,466 SR
1,553 Elo+
Ymir
Ymir
ApexUltra
Ymir
Level 157
God Stats
1W - 1L
1,255 SR
Queue Stats
160W - 185L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
BADGUY FEDDI
Nu Wa
Level 135
God Stats
77W - 87L
1,527 SR
Queue Stats
171W - 189L
1,517 Elo+
Solo
Athena
Athena
DaoTenshi
Athena
Level 187
God Stats
28W - 20L
1,607 SR
Queue Stats
424W - 350L
1,615 Elo+
Party 1
Mulan
Mulan
Mochi-Moch_Panda
Mulan
Level 192
God Stats
11W - 4L
1,376 SR
Queue Stats
234W - 175L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
SirNaps
Danzaburou
Level 140
God Stats
47W - 40L
1,565 SR
Queue Stats
239W - 271L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 5 / 0
5,592
1,118
1,802
7,501
3,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
8
0 / 0 / 0
3,366
673
0
100
32
10
0 / 3 / 0
5,411
1,082
2,400
5,598
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
Zarvu
Nut
10
0 / 1 / 0
5,323
1,065
1,469
2,756
815
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 1 / 0
5,106
1,021
754
2,385
1,113
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Team 1 Tickets

349

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 0 / 7
5,656
1,131
974
2,728
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
6,347
1,269
5,357
366
157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
DaoTenshi
Athena
11
3 / 0 / 4
6,062
1,212
2,244
2,101
2,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 8
5,966
1,193
4,324
2,926
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SirNaps
Danzaburou
11
5 / 0 / 3
7,082
1,416
3,282
976
258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
10
10
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Ymir
0
0
7
3.5
W
1
0
7
4.5
W
Athena
DaoTenshi
Athena
3
0
4
5
L
0
3
0
0
W
1
0
8
5
W
Danzaburou
SirNaps
Danzaburou
5
0
3
6.5
L
Nut
Zarvu
Nut
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,425
Damage
16,181
18,340
Taken
9,097
8,296
Mitigated
6,099
2,045
Healing
1,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,802
232
0
1,286
7,501
3,207
0
3,850
3,591
23,333
0
L
Nu Wa
 
Nu Wa
0
0
0
0
100
32
0
100
0
0
0
W
Ymir
974
0
0
30
2,728
1,101
0
639
2,089
3,661
100
W
5,357
2,923
0
153
366
157
0
91
275
20,367
0
W
Athena
DaoTenshi
Athena
2,244
574
0
161
2,101
2,294
0
541
1,560
5,430
980
L
2,400
555
0
300
5,598
3,129
0
2,781
2,747
157
13,945
W
4,324
392
0
534
2,926
2,289
0
491
2,435
0
9,771
W
Danzaburou
SirNaps
Danzaburou
3,282
1,436
0
185
976
258
0
81
895
0
16,488
L
Nut
Zarvu
Nut
1,469
506
0
313
2,756
815
0
857
1,899
0
10,325
L
754
564
0
146
2,385
1,113
0
550
1,835
0
2,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
31,113
93
Minions Killed
108
3
Camps Cleared
5
269,802
Distance Traveled
460,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,592
1,118
44
9
1
70,166
0
L
Nu Wa
3,366
673
0
0
0
0
0
W
Ymir
5,656
1,131
14
3
0
80,754
0
W
Nu Wa
6,347
1,269
36
7
1
90,123
0
W
Athena
6,062
1,212
8
2
1
103,572
0
L
Surtr
5,411
1,082
23
5
1
74,727
0
W
Mulan
5,966
1,193
11
2
2
103,357
0
W
Danzaburou
7,082
1,416
39
8
1
82,790
0
L
Nut
5,323
1,065
24
5
0
68,204
0
L
Arachne
5,106
1,021
2
0
1
56,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role