Player Matchup

Mulan
Mulan
Anton1o1999
Mulan
Level 141
God Stats
2W - 3L
1,592 SR
Queue Stats
22W - 30L
1,534 Elo+
Party 1
Cupid
Cupid
Jebloh
Cupid
Level 147
God Stats
13W - 3L
1,712 SR
Queue Stats
26W - 30L
1,639 Elo+
Party 1
Fafnir
Fafnir
Mastake maker
Fafnir
Level 156
God Stats
0W - 4L
1,375 SR
Queue Stats
26W - 31L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
Weptaxe
Erlang Shen
Level 144
God Stats
3W - 2L
1,483 SR
Queue Stats
27W - 31L
1,639 Elo+
Party 1
Charybdis
Charybdis
haxerpaylay
Charybdis
Level 163
God Stats
2W - 2L
1,707 SR
Queue Stats
31W - 28L
1,529 Elo+
Solo
Team Averages
Level 150
1,574 SR
1,596 Elo+

VS

Team Averages
Level 110
1,544 SR
1,546 Elo+
Achilles
Achilles
ChelseaSmiIe
Achilles
Level 60
God Stats
29W - 34L
1,475 SR
Queue Stats
236W - 229L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
Frenchtoastfan
Ao Kuang
Level 158
God Stats
2W - 0L
1,776 SR
Queue Stats
198W - 177L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
GambitJFW
Gilgamesh
Level 144
God Stats
15W - 6L
1,790 SR
Queue Stats
184W - 161L
1,594 Elo+
Solo
Janus
Janus
Miggyyy7
Janus
Level 89
God Stats
24W - 22L
1,457 SR
Queue Stats
214W - 203L
1,516 Elo+
Party 2
Skadi
Skadi
Ulyzzy
Skadi
Level 99
God Stats
2W - 4L
1,225 SR
Queue Stats
26W - 23L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,966
497
2,125
6,560
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Jebloh
Cupid
8
0 / 2 / 1
4,647
465
5,993
8,644
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
5,431
543
2,453
8,091
6,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Weptaxe
Erlang Shen
10
2 / 2 / 0
5,446
545
4,163
7,745
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
haxerpaylay
Charybdis
9
0 / 4 / 1
5,073
507
1,888
6,432
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChelseaSmiIe
Achilles
9
0 / 1 / 1
5,497
550
6,335
9,153
5,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
11
3 / 0 / 2
5,967
597
3,063
8,636
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
GambitJFW
Gilgamesh
12
1 / 0 / 0
6,987
699
4,420
7,114
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Miggyyy7
Janus
11
3 / 2 / 5
6,641
664
5,377
4,192
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Ulyzzy
Skadi
10
2 / 0 / 0
5,381
538
4,505
3,505
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Achilles
ChelseaSmiIe
Achilles
0
1
1
0.5
W
Ao Kuang
3
0
2
4
W
Gilgamesh
GambitJFW
Gilgamesh
1
0
0
1
L
Cupid
Jebloh
Cupid
0
2
1
0.25
L
1
0
0
1
W
Janus
Miggyyy7
Janus
3
2
5
2.75
W
Skadi
Ulyzzy
Skadi
2
0
0
2
L
Erlang Shen
Weptaxe
Erlang Shen
2
2
0
1
L
Charybdis
haxerpaylay
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
23,700
37,472
Taken
32,600
17,053
Mitigated
16,013
14,304
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,125
145
0
1,889
6,560
2,770
0
0
6,089
0
27,232
W
Achilles
ChelseaSmiIe
Achilles
6,335
878
0
3,415
9,153
5,995
117
1,442
7,711
0
18,875
W
Ao Kuang
3,063
771
0
2,641
8,636
2,863
0
174
8,462
39,633
0
W
Gilgamesh
GambitJFW
Gilgamesh
4,420
1,488
0
1,942
7,114
5,362
0
0
6,776
0
53,720
L
Cupid
Jebloh
Cupid
5,993
3,688
1,010
4,972
8,644
2,255
0
763
7,881
0
37,128
L
2,453
740
0
2,617
8,091
6,670
0
932
7,157
10,994
0
W
Janus
Miggyyy7
Janus
5,377
1,058
0
693
4,192
982
64
36
4,156
38,198
0
W
Skadi
Ulyzzy
Skadi
4,505
824
0
588
3,505
811
324
801
2,704
0
35,654
L
Erlang Shen
Weptaxe
Erlang Shen
4,163
2,052
0
1,807
7,745
4,006
0
2,809
4,802
0
36,842
L
Charybdis
haxerpaylay
Charybdis
1,888
861
0
2,009
6,432
1,352
0
3,484
2,632
0
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
30,473
276
Minions Killed
324
0
Camps Cleared
0
986,507
Distance Traveled
1,070,275
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,966
497
55
6
0
191,166
2
W
Achilles
5,497
550
21
2
0
223,793
2
W
Ao Kuang
5,967
597
65
7
0
221,360
0
W
Gilgamesh
6,987
699
99
10
0
195,846
1
L
Cupid
4,647
465
61
6
0
180,061
2
L
Fafnir
5,431
543
22
2
0
218,047
2
W
Janus
6,641
664
77
8
0
218,281
0
W
Skadi
5,381
538
62
6
0
210,995
0
L
Erlang Shen
5,446
545
74
7
0
229,747
1
L
Charybdis
5,073
507
64
6
0
167,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role