Player Matchup

Khepri
Khepri
CatfishTahm
Khepri
Level 82
God Stats
7W - 8L
1,512 SR
Queue Stats
122W - 132L
1,420 Elo+
Party 1
Fenrir
Fenrir
Jackalzone
Fenrir
Level 157
God Stats
107W - 69L
1,637 SR
Queue Stats
340W - 336L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
Lev_dempsey539
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
cchoat01
Heimdallr
Level 106
God Stats
2W - 1L
1,763 SR
Queue Stats
316W - 314L
1,498 Elo+
Party 1
Erlang Shen
Erlang Shen
luv-mako
Erlang Shen
Level 109
God Stats
4W - 2L
1,826 SR
Queue Stats
148W - 136L
1,450 Elo+
Solo
Team Averages
Level 96
1,647 SR
1,436 Elo+

VS

Team Averages
Level 119
1,380 SR
1,446 Elo+
Vamana
Vamana
BasedGodB23
Vamana
Level 138
God Stats
8W - 15L
1,342 SR
Queue Stats
42W - 61L
1,392 Elo+
Solo
Cthulhu
Cthulhu
KinggMilBGB
Cthulhu
Level 129
God Stats
86W - 52L
1,654 SR
Queue Stats
266W - 244L
1,460 Elo+
Solo
Heimdallr
Heimdallr
LiL LiME3038
Heimdallr
Level 99
God Stats
2W - 2L
1,200 SR
Queue Stats
100W - 116L
1,427 Elo+
Solo
Poseidon
Poseidon
OSGx Ruins
Poseidon
Level 126
God Stats
13W - 17L
1,421 SR
Queue Stats
379W - 358L
1,454 Elo+
Solo
Bakasura
Bakasura
gingersithis
Bakasura
Level 105
God Stats
8W - 14L
1,283 SR
Queue Stats
81W - 67L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 4 / 6
8,501
472
5,046
13,922
13,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jackalzone
Fenrir
16
10 / 4 / 2
10,193
566
15,185
16,830
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Lev_dempsey539
Baron Samedi
13
0 / 5 / 1
7,342
408
2,248
9,808
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
cchoat01
Heimdallr
14
1 / 2 / 1
7,970
443
4,866
10,098
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
luv-mako
Erlang Shen
16
3 / 1 / 2
10,003
556
14,402
16,427
13,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 3 / 3
10,006
556
10,461
18,412
15,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
KinggMilBGB
Cthulhu
14
1 / 2 / 10
9,333
519
8,656
15,741
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
LiL LiME3038
Heimdallr
14
6 / 5 / 1
9,167
509
13,616
10,936
3,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
OSGx Ruins
Poseidon
17
7 / 1 / 2
10,668
593
10,414
7,351
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
gingersithis
Bakasura
14
0 / 5 / 4
7,947
442
4,108
15,694
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
16
Kills
16
16
Deaths
16
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
3
3
1.17
L
Khepri
2
4
6
1.25
L
Fenrir
Jackalzone
Fenrir
10
4
2
2.75
W
Cthulhu
KinggMilBGB
Cthulhu
1
2
10
3
L
Baron Samedi
Lev_dempsey539
Baron Samedi
0
5
1
0.1
W
Heimdallr
LiL LiME3038
Heimdallr
6
5
1
1.3
W
Poseidon
OSGx Ruins
Poseidon
7
1
2
8
L
Heimdallr
cchoat01
Heimdallr
1
2
1
0.75
W
Bakasura
gingersithis
Bakasura
0
5
4
0.4
L
Erlang Shen
luv-mako
Erlang Shen
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,747
Damage
47,255
67,085
Taken
68,134
41,651
Mitigated
43,861
20,096
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,461
6,175
0
7,791
18,412
15,138
703
383
18,029
0
73,149
L
Khepri
5,046
521
0
2,441
13,922
13,046
0
5,123
8,480
28,880
0
L
Fenrir
Jackalzone
Fenrir
15,185
4,213
0
6,297
16,830
6,374
0
4,540
12,054
0
73,373
W
Cthulhu
KinggMilBGB
Cthulhu
8,656
650
1,014
5,262
15,741
14,482
112
2,345
13,396
48,310
762
L
Baron Samedi
Lev_dempsey539
Baron Samedi
2,248
110
80
1,287
9,808
4,586
0
3,457
6,109
40,514
0
W
Heimdallr
LiL LiME3038
Heimdallr
13,616
6,655
137
3,496
10,936
3,874
259
2,301
8,635
0
63,668
W
Poseidon
OSGx Ruins
Poseidon
10,414
1,830
0
620
7,351
2,640
1,204
2,066
5,285
73,971
841
L
Heimdallr
cchoat01
Heimdallr
4,866
2,144
0
2,090
10,098
3,890
664
3,333
6,743
0
49,634
W
Bakasura
gingersithis
Bakasura
4,108
3,146
0
3,148
15,694
7,727
0
1,170
14,524
0
45,887
L
Erlang Shen
luv-mako
Erlang Shen
14,402
8,068
0
7,901
16,427
13,755
0
1,836
14,465
1,495
79,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
47,121
422
Minions Killed
537
0
Camps Cleared
0
1,807,153
Distance Traveled
1,800,547
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,006
556
114
6
0
356,935
5
L
Khepri
8,501
472
32
2
0
418,424
5
L
Fenrir
10,193
566
100
6
0
382,307
1
W
Cthulhu
9,333
519
68
4
0
401,844
4
L
Baron Samedi
7,342
408
81
5
0
308,809
4
W
Heimdallr
9,167
509
96
5
0
317,002
0
W
Poseidon
10,668
593
164
9
0
375,106
0
L
Heimdallr
7,970
443
82
5
0
390,894
3
W
Bakasura
7,947
442
95
5
0
349,660
0
L
Erlang Shen
10,003
556
127
7
0
306,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role