Player Matchup

Horus
Horus
FiggBucker
Horus
Level 126
God Stats
3W - 3L
1,457 SR
Queue Stats
360W - 385L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
SiriS42
Kuzenbo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,447 Elo+
Solo
Mercury
Mercury
bl00deyreckem
Mercury
Level 99
God Stats
4W - 4L
1,488 SR
Queue Stats
529W - 527L
1,426 Elo+
Solo
Agni
Agni
xChronic84x
Agni
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,247 Elo+
Solo
Fenrir
Fenrir
xXspadeXx48
Fenrir
Level 69
God Stats
2W - 2L
1,430 SR
Queue Stats
71W - 73L
1,380 Elo+
Solo
Team Averages
Level 106
1,475 SR
1,376 Elo+

VS

Team Averages
Level 109
1,519 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
Cairobby618
Morgan Le Fay
Level 92
God Stats
9W - 4L
1,754 SR
Queue Stats
195W - 219L
1,425 Elo+
Solo
Thoth
Thoth
Dionysus27
Thoth
Level 105
God Stats
1W - 2L
1,267 SR
Queue Stats
20W - 29L
1,347 Elo+
Solo
Cthulhu
Cthulhu
II Sif II
Cthulhu
Level 86
God Stats
16W - 8L
1,615 SR
Queue Stats
357W - 363L
1,431 Elo+
Solo
Bacchus
Bacchus
Weeevs_
Bacchus
Level 139
God Stats
3W - 3L
1,459 SR
Queue Stats
240W - 267L
1,450 Elo+
Solo
Guan Yu
Guan Yu
sangeputin
Guan Yu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 90L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 1 / 3
4,922
820
1,160
3,711
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
SiriS42
Kuzenbo
11
2 / 4 / 3
5,636
939
4,777
14,699
10,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
8
1 / 4 / 4
5,145
858
2,955
6,297
2,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 4 / 5
5,715
953
4,792
4,578
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 4 / 3
5,654
942
2,733
6,111
2,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cairobby618
Morgan Le Fay
12
2 / 2 / 7
6,963
1,161
8,002
4,638
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
12
1 / 0 / 11
6,844
1,141
6,531
3,982
1,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
II Sif II
Cthulhu
14
8 / 1 / 6
8,729
1,455
10,431
9,623
9,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Weeevs_
Bacchus
13
5 / 2 / 9
8,095
1,349
4,991
9,899
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
sangeputin
Guan Yu
11
1 / 1 / 9
7,183
1,197
1,778
6,532
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
6
Kills
17
17
Deaths
6
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cairobby618
Morgan Le Fay
2
2
7
2.75
W
Thoth
1
0
11
6.5
L
Horus
0
1
3
1.5
W
Cthulhu
II Sif II
Cthulhu
8
1
6
11
L
Kuzenbo
SiriS42
Kuzenbo
2
4
3
0.88
W
Bacchus
Weeevs_
Bacchus
5
2
9
4.75
L
Mercury
1
4
4
0.75
W
Guan Yu
sangeputin
Guan Yu
1
1
9
5.5
L
1
4
5
0.88
L
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
31,733
35,396
Taken
34,674
19,411
Mitigated
27,507
7,799
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cairobby618
Morgan Le Fay
8,002
1,065
293
947
4,638
1,753
788
1,094
3,507
15,287
0
W
Thoth
6,531
781
0
770
3,982
1,169
776
1,820
2,123
14,173
0
L
Horus
1,160
302
150
495
3,711
2,370
0
2,963
748
0
2,372
W
Cthulhu
II Sif II
Cthulhu
10,431
64
933
971
9,623
9,687
0
2,107
7,388
16,925
1,621
L
Kuzenbo
SiriS42
Kuzenbo
4,777
1,996
308
3,868
14,699
10,611
0
11,271
3,428
5,989
150
W
Bacchus
Weeevs_
Bacchus
4,991
499
1,603
3,079
9,899
11,575
264
2,458
7,314
6,545
2,386
L
Mercury
2,955
921
257
947
6,297
2,057
0
4,937
1,360
0
6,366
W
Guan Yu
sangeputin
Guan Yu
1,778
598
4,706
2,642
6,532
3,323
1,014
1,968
4,491
0
5,709
L
4,792
425
0
464
4,578
1,555
0
3,639
939
11,605
0
L
Fenrir
2,733
742
347
963
6,111
2,818
0
4,819
1,292
0
5,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,072
Gold Earned
37,814
22
Minions Killed
65
0
Camps Cleared
0
559,003
Distance Traveled
655,909
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,963
1,161
16
3
0
141,367
0
W
Thoth
6,844
1,141
11
2
0
124,695
0
L
Horus
4,922
820
3
1
0
50,523
4
W
Cthulhu
8,729
1,455
21
4
0
133,454
0
L
Kuzenbo
5,636
939
2
0
0
135,963
0
W
Bacchus
8,095
1,349
10
2
0
153,306
0
L
Mercury
5,145
858
3
1
0
145,587
0
W
Guan Yu
7,183
1,197
7
1
0
103,087
0
L
Agni
5,715
953
9
2
0
99,055
0
L
Fenrir
5,654
942
5
1
0
127,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role