Player Matchup

Cu Chulainn
Cu Chulainn
TrublesumTurtle
Cu Chulainn
Level 117
God Stats
8W - 5L
1,677 SR
Queue Stats
75W - 62L
1,517 Elo+
Solo
Apollo
Apollo
WhitestRice
Apollo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 111L
1,505 Elo+
Party 1
Lancelot
Lancelot
ZeydaAtaraxia
Lancelot
Level 82
God Stats
7W - 8L
1,667 SR
Queue Stats
66W - 73L
1,481 Elo+
Party 1
Hel
Hel
coolbe1999
Hel
Level 139
God Stats
15W - 12L
1,544 SR
Queue Stats
449W - 425L
1,536 Elo+
Solo
Cerberus
Cerberus
kumquat27
Cerberus
Level 95
God Stats
3W - 2L
1,681 SR
Queue Stats
88W - 87L
1,523 Elo+
Party 1
Team Averages
Level 104
1,614 SR
1,512 Elo+

VS

Team Averages
Level 111
1,575 SR
1,552 Elo+
Nemesis
Nemesis
AkiraOblivion
Nemesis
Level 121
God Stats
5W - 7L
1,658 SR
Queue Stats
335W - 304L
1,546 Elo+
Party 2
Shiva
Shiva
Demon7043
Shiva
Level 104
God Stats
20W - 15L
1,546 SR
Queue Stats
172W - 131L
1,622 Elo+
Solo
Artio
Artio
TipTopJourneyMan
Artio
Level 124
God Stats
3W - 5L
1,531 SR
Queue Stats
544W - 590L
1,563 Elo+
Solo
Poseidon
Poseidon
WhoisBucksback
Poseidon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,519 Elo+
Party 2
Nut
Nut
davyln_
Nut
Level 85
God Stats
6W - 3L
1,638 SR
Queue Stats
146W - 152L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
TrublesumTurtle
Cu Chulainn
14
5 / 1 / 2
9,202
708
6,773
10,318
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
2 / 3 / 1
7,235
557
2,798
9,488
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ZeydaAtaraxia
Lancelot
14
3 / 0 / 1
7,244
557
4,569
6,185
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 0 / 3
8,014
616
2,868
7,736
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
kumquat27
Cerberus
13
1 / 1 / 6
7,414
570
5,226
11,428
8,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 1 / 2
6,615
509
2,698
9,139
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Demon7043
Shiva
10
1 / 3 / 1
6,267
482
6,247
9,325
6,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 3 / 0
5,191
399
2,985
6,951
4,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
14
3 / 2 / 0
7,941
611
7,356
5,769
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
12
1 / 2 / 1
6,609
508
7,357
7,401
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
2
1
L
Shiva
Demon7043
Shiva
1
3
1
0.5
L
0
3
0
0
W
Cu Chulainn
TrublesumTurtle
Cu Chulainn
5
1
2
6
W
Apollo
2
3
1
0.83
L
Poseidon
3
2
0
1.5
W
Lancelot
ZeydaAtaraxia
Lancelot
3
0
1
3.5
W
0
0
3
1.5
L
Nut
1
2
1
0.75
W
Cerberus
kumquat27
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
26,643
45,155
Taken
38,585
23,096
Mitigated
18,576
21,368
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,698
855
0
1,921
9,139
3,609
0
581
8,518
0
52,196
L
Shiva
Demon7043
Shiva
6,247
1,087
0
1,909
9,325
6,652
0
2,192
7,049
191
22,331
L
2,985
268
0
2,685
6,951
4,151
0
0
6,951
22,838
0
W
Cu Chulainn
TrublesumTurtle
Cu Chulainn
6,773
865
0
2,638
10,318
6,732
0
4,166
6,152
0
63,987
W
Apollo
2,798
1,492
0
4,056
9,488
3,069
60
1,361
8,127
0
50,885
L
Poseidon
7,356
1,023
0
1,214
5,769
1,922
0
2,614
2,999
58,634
617
W
Lancelot
ZeydaAtaraxia
Lancelot
4,569
678
0
4,070
6,185
2,676
0
573
5,612
0
54,578
W
2,868
0
1,477
5,276
7,736
2,386
937
2,558
5,178
64,146
1,354
L
Nut
7,357
3,661
0
3,372
7,401
2,242
682
2,277
5,124
0
55,158
W
Cerberus
kumquat27
Cerberus
5,226
523
0
3,851
11,428
8,233
0
1,874
9,554
27,469
829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
32,623
513
Minions Killed
375
0
Camps Cleared
0
1,401,870
Distance Traveled
1,221,521
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,615
509
91
7
0
317,264
0
L
Shiva
6,267
482
19
1
0
242,799
1
L
Artio
5,191
399
39
3
0
131,018
0
W
Cu Chulainn
9,202
708
114
9
0
255,262
1
W
Apollo
7,235
557
105
8
0
234,339
0
L
Poseidon
7,941
611
125
10
0
286,905
4
W
Lancelot
7,244
557
92
7
0
329,437
1
W
Hel
8,014
616
148
11
0
289,593
6
L
Nut
6,609
508
101
8
0
243,535
0
W
Cerberus
7,414
570
54
4
0
293,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role