Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
RainmasterXD
Athena
Level 68
God Stats
6W - 7L
1,465 SR
Queue Stats
76W - 74L
1,489 Elo+
Solo
Arachne
Arachne
RevoRay
Arachne
Level 64
God Stats
45W - 32L
1,554 SR
Queue Stats
135W - 98L
1,564 Elo+
Party 2
Chaac
Chaac
Zemothe
Chaac
Level 69
God Stats
8W - 7L
1,567 SR
Queue Stats
120W - 107L
1,561 Elo+
Party 2
Merlin
Merlin
candystew
Merlin
Level 139
God Stats
2W - 1L
1,749 SR
Queue Stats
174W - 169L
1,512 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,525 Elo+

VS

Team Averages
Level 134
1,587 SR
1,505 Elo+
Freya
Freya
IPug13
Freya
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo
Thanatos
Thanatos
Kotaro73
Thanatos
Level 207
God Stats
1W - 2L
1,327 SR
Queue Stats
100W - 79L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
LeftySV
Nu Wa
Level 119
God Stats
70W - 42L
1,646 SR
Queue Stats
217W - 209L
1,468 Elo+
Solo
Artio
Artio
Sh4dowWolf55
Artio
Level 126
God Stats
3W - 0L
1,870 SR
Queue Stats
95W - 72L
1,563 Elo+
Party 1
Odin
Odin
xXBubbaBeastXx
Odin
Level 104
God Stats
4W - 4L
1,590 SR
Queue Stats
54W - 47L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 1
6,114
556
5,417
4,547
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
9
2 / 3 / 0
6,126
557
2,692
8,816
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
RevoRay
Arachne
11
4 / 2 / 3
6,353
578
6,208
10,055
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Zemothe
Chaac
11
2 / 3 / 1
6,471
588
5,405
12,231
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Merlin
candystew
Merlin
10
1 / 1 / 2
5,966
542
4,522
4,793
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
IPug13
Freya
10
1 / 2 / 3
5,654
514
2,388
6,022
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Kotaro73
Thanatos
12
6 / 3 / 1
6,699
609
6,399
9,509
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
LeftySV
Nu Wa
12
1 / 1 / 4
6,471
588
6,829
3,600
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 4
5,757
523
6,498
11,384
9,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 4
5,990
545
2,945
8,676
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
10
11
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
Freya
IPug13
Freya
1
2
3
1.25
W
Thanatos
Kotaro73
Thanatos
6
3
1
2.17
W
Nu Wa
LeftySV
Nu Wa
1
1
4
3
L
Athena
2
3
0
0.67
L
Arachne
RevoRay
Arachne
4
2
3
2.75
W
0
3
4
0.67
L
Chaac
Zemothe
Chaac
2
3
1
0.83
L
Merlin
candystew
Merlin
1
1
2
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
25,059
40,442
Taken
39,191
19,090
Mitigated
21,237
12,915
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,417
2,364
0
1,523
4,547
1,392
556
1,166
3,381
0
45,064
W
Freya
IPug13
Freya
2,388
801
0
1,848
6,022
1,722
0
848
5,174
34,595
693
W
Thanatos
Kotaro73
Thanatos
6,399
1,547
0
6,644
9,509
3,526
0
2,177
7,332
0
50,716
W
Nu Wa
LeftySV
Nu Wa
6,829
1,916
0
870
3,600
1,101
0
1,971
1,629
43,949
1,635
L
Athena
2,692
1,298
0
1,807
8,816
6,559
125
3,186
5,630
18,471
0
L
Arachne
RevoRay
Arachne
6,208
3,355
0
5,622
10,055
2,753
0
3,328
6,727
0
37,460
W
6,498
835
208
3,783
11,384
9,629
0
441
10,943
30,136
540
L
Chaac
Zemothe
Chaac
5,405
1,308
0
2,963
12,231
7,051
0
6,153
6,078
0
40,526
L
Merlin
candystew
Merlin
4,522
101
0
1,000
4,793
1,335
0
1,186
3,607
37,637
941
W
2,945
502
0
1,957
8,676
5,259
0
1,769
6,907
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
30,571
314
Minions Killed
314
0
Camps Cleared
0
1,095,415
Distance Traveled
1,180,186
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,114
556
62
6
0
207,803
0
W
Freya
5,654
514
69
6
0
212,050
0
W
Thanatos
6,699
609
87
8
0
279,503
1
W
Nu Wa
6,471
588
82
7
0
227,798
0
L
Athena
6,126
557
43
4
0
219,397
6
L
Arachne
6,353
578
69
6
0
284,084
0
W
Artio
5,757
523
49
4
0
220,238
0
L
Chaac
6,471
588
69
6
0
161,642
4
L
Merlin
5,966
542
71
6
0
222,489
2
W
Odin
5,990
545
27
2
0
240,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role