Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
BlueprintV2
Kuzenbo
Gold II
Level 65
God Stats
1W - 4L
1,417 SR
Queue Stats
127W - 135L
1,485 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
StumpyMcTavern
Ix Chel
Gold IV
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,558 MMR
Party 3
Hercules
Hercules
Gold IV
SymonElite
Hercules
Gold IV
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 36L
1,558 MMR
Party 3
Bastet
Bastet
Gold I
ZeratuSkull
Bastet
Gold I
Level 142
God Stats
8W - 13L
1,650 SR
Queue Stats
110W - 108L
1,666 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,513 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,470 SR
1,522 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold II
BIúe
Sylvanus
Gold II
Level 125
God Stats
2W - 6L
1,357 SR
Queue Stats
115W - 114L
1,556 MMR
Solo
Da Ji
Da Ji
Gold II
CloudStrife117
Da Ji
Gold II
Level 155
God Stats
6W - 5L
1,181 SR
Queue Stats
369W - 368L
1,573 MMR
Solo
Mulan
Mulan
Gold V
YungExtendos
Mulan
Gold V
Level 159
God Stats
16W - 11L
1,587 SR
Queue Stats
399W - 399L
1,419 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
tooreal229
Morgan Le Fay
Gold II
Level 179
God Stats
6W - 2L
1,724 SR
Queue Stats
107W - 106L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
2
0 / 2 / 0
2,639
528
633
1,518
256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
BlueprintV2
Kuzenbo
4
0 / 1 / 0
2,908
582
1,079
2,996
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 0 / 0
3,440
688
231
1,524
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SymonElite
Hercules
6
0 / 1 / 0
3,090
618
1,455
4,022
2,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
5
0 / 0 / 0
3,035
607
1,725
3,142
807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnhurKing ArthurAthenaAgniChang'e

VS

Bans
ThanatosCu ChulainnMedusaErlang ShenRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 0 / 2
3,341
668
1,718
2,140
528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
BIúe
Sylvanus
6
0 / 0 / 1
3,688
738
2,304
3,222
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
3 / 0 / 1
4,000
800
1,574
3,252
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
1 / 0 / 1
3,702
740
1,646
2,777
968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
tooreal229
Morgan Le Fay
7
0 / 0 / 0
3,506
701
1,449
1,618
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Apollo
 
Apollo
0
0
2
1
W
Sylvanus
BIúe
Sylvanus
0
0
1
0.5
L
Kuzenbo
BlueprintV2
Kuzenbo
0
1
0
0
W
3
0
1
3.5
L
0
0
0
0
L
Hercules
SymonElite
Hercules
0
1
0
0
W
1
0
1
1.5
L
Bastet
0
0
0
0
W
Morgan Le Fay
tooreal229
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
8,691
13,202
Taken
13,009
5,058
Mitigated
4,787
4,491
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
633
271
0
166
1,518
256
0
0
1,518
0
5,226
W
Apollo
 
Apollo
1,718
1,001
0
1,128
2,140
528
0
502
1,638
0
21,485
W
Sylvanus
BIúe
Sylvanus
2,304
999
0
1,390
3,222
1,898
0
194
3,028
13,768
6,003
L
Kuzenbo
BlueprintV2
Kuzenbo
1,079
443
0
946
2,996
1,659
0
0
2,996
6,722
0
W
1,574
438
0
623
3,252
1,003
0
449
2,803
0
17,706
L
231
0
0
750
1,524
324
0
948
334
12,372
0
L
Hercules
SymonElite
Hercules
1,455
565
0
1,809
4,022
2,012
0
1,897
2,125
606
12,553
W
1,646
348
0
1,389
2,777
968
0
308
2,469
0
9,838
L
Bastet
1,725
344
0
820
3,142
807
0
219
2,883
0
13,252
W
Morgan Le Fay
tooreal229
Morgan Le Fay
1,449
0
0
697
1,618
390
0
173
1,387
19,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,112
Gold Earned
18,237
102
Minions Killed
177
0
Camps Cleared
0
448,003
Distance Traveled
509,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,639
528
12
2
0
49,768
0
W
Apollo
3,341
668
36
7
0
88,748
0
W
Sylvanus
3,688
738
42
8
0
87,833
0
L
Kuzenbo
2,908
582
6
1
0
85,233
0
W
Da Ji
4,000
800
39
8
0
120,038
0
L
Ix Chel
3,440
688
35
7
0
86,578
0
L
Hercules
3,090
618
20
4
0
105,355
0
W
Mulan
3,702
740
23
5
0
109,231
0
L
Bastet
3,035
607
29
6
0
121,069
0
W
Morgan Le Fay
3,506
701
37
7
0
103,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role