Player Matchup

Atlas
Atlas
F4LLENF4D3
Atlas
Level 105
God Stats
1W - 0L
1,720 SR
Queue Stats
86W - 99L
1,451 Elo+
Party 2
Camazotz
Camazotz
Geckoser
Camazotz
Level 127
God Stats
6W - 2L
1,791 SR
Queue Stats
185W - 196L
1,424 Elo+
Party 2
Loki
Loki
HEIMDALLRA
Loki
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
24W - 27L
1,463 Elo+
Party 2
Achilles
Achilles
MrDiddlez1
Achilles
Level 107
God Stats
5W - 5L
1,547 SR
Queue Stats
182W - 182L
1,520 Elo+
Solo
The Morrigan
The Morrigan
Pseudo5453
The Morrigan
Level 156
God Stats
20W - 36L
1,360 SR
Queue Stats
402W - 397L
1,434 Elo+
Party 2
Team Averages
Level 124
1,575 SR
1,458 Elo+

VS

Team Averages
Level 130
1,608 SR
1,443 Elo+
Freya
Freya
AR_527
Freya
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,497 Elo+
Party 1
Bacchus
Bacchus
EnviedByMost
Bacchus
Level 102
God Stats
0W - 3L
1,702 SR
Queue Stats
8W - 13L
1,279 Elo+
Party 1
Nemesis
Nemesis
Hayw
Nemesis
Level 142
God Stats
3W - 5L
1,451 SR
Queue Stats
60W - 51L
1,540 Elo+
Solo
Neith
Neith
Lord_Pistachio
Neith
Level 128
God Stats
2W - 2L
1,872 SR
Queue Stats
26W - 28L
1,379 Elo+
Party 1
Tyr
Tyr
RelentlessHAV0K
Tyr
Level 154
God Stats
4W - 2L
1,516 SR
Queue Stats
113W - 107L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 3 / 4
8,779
516
7,296
18,115
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
Geckoser
Camazotz
13
4 / 3 / 6
8,256
486
8,492
18,114
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
0 / 1 / 2
9,172
540
4,522
9,722
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
MrDiddlez1
Achilles
17
4 / 0 / 5
10,481
617
13,915
13,708
15,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
Pseudo5453
The Morrigan
16
7 / 5 / 3
10,374
610
11,850
10,863
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AR_527
Freya
17
1 / 2 / 0
9,028
531
4,581
10,101
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
EnviedByMost
Bacchus
13
1 / 1 / 6
7,929
466
8,395
10,509
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Hayw
Nemesis
14
5 / 5 / 2
8,327
490
8,702
16,279
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 5 / 5
9,087
535
13,712
15,875
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 0
8,391
494
5,252
16,799
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
17
Kills
12
12
Deaths
17
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
AR_527
Freya
1
2
0
0.5
L
Bacchus
EnviedByMost
Bacchus
1
1
6
4
W
Atlas
2
3
4
1.33
W
Camazotz
Geckoser
Camazotz
4
3
6
2.33
W
0
1
2
1
L
Nemesis
Hayw
Nemesis
5
5
2
1.2
L
5
5
5
1.5
W
Achilles
MrDiddlez1
Achilles
4
0
5
6.5
W
The Morrigan
Pseudo5453
The Morrigan
7
5
3
1.7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,075
Damage
40,642
70,522
Taken
69,563
39,244
Mitigated
35,054
23,027
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AR_527
Freya
4,581
1,574
0
5,853
10,101
3,748
0
444
9,657
71,006
5,050
L
Bacchus
EnviedByMost
Bacchus
8,395
1,337
513
3,544
10,509
11,108
0
2,184
8,052
23,114
0
W
Atlas
7,296
1,567
0
5,186
18,115
8,213
0
1,529
16,546
53,081
4,624
W
Camazotz
Geckoser
Camazotz
8,492
2,357
0
5,036
18,114
8,587
361
5,435
12,409
0
36,365
W
4,522
522
0
4,332
9,722
3,347
626
3,850
5,529
0
70,022
L
Nemesis
Hayw
Nemesis
8,702
3,552
0
6,507
16,279
5,778
0
3,574
12,317
0
70,564
L
13,712
4,734
0
4,682
15,875
5,052
0
8,368
6,893
0
72,086
W
Achilles
MrDiddlez1
Achilles
13,915
2,998
0
6,114
13,708
15,328
0
424
13,284
0
81,058
W
The Morrigan
Pseudo5453
The Morrigan
11,850
2,396
0
2,359
10,863
3,769
0
1,036
9,728
68,850
2,648
L
5,252
317
0
4,728
16,799
9,368
285
1,792
14,052
0
59,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,062
Gold Earned
42,762
538
Minions Killed
523
0
Camps Cleared
0
1,769,686
Distance Traveled
1,671,293
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,028
531
153
9
0
348,012
0
L
Bacchus
7,929
466
20
1
0
336,984
0
W
Atlas
8,779
516
76
4
0
372,178
0
W
Camazotz
8,256
486
43
3
0
330,176
0
W
Loki
9,172
540
133
8
0
368,321
2
L
Nemesis
8,327
490
110
6
0
343,038
3
L
Neith
9,087
535
127
7
0
306,644
0
W
Achilles
10,481
617
146
9
0
364,548
4
W
The Morrigan
10,374
610
140
8
0
334,463
2
L
Tyr
8,391
494
113
7
0
336,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role