Player Matchup

Xing Tian
Xing Tian
AhmaadLols
Xing Tian
Level 104
God Stats
9W - 4L
1,765 SR
Queue Stats
21W - 15L
1,536 Elo+
Party 1
Chiron
Chiron
I_ball_everyday2
Chiron
Level 110
God Stats
2W - 2L
1,324 SR
Queue Stats
183W - 175L
1,431 Elo+
Party 1
Merlin
Merlin
Strongestbubble
Merlin
Level 157
God Stats
12W - 16L
1,559 SR
Queue Stats
238W - 228L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
chapu252
Baron Samedi
Level 126
God Stats
85W - 60L
1,554 SR
Queue Stats
193W - 196L
1,470 Elo+
Solo
Sylvanus
Sylvanus
jakecourtney12
Sylvanus
Level 122
God Stats
18W - 14L
1,397 SR
Queue Stats
114W - 90L
1,594 Elo+
Solo
Team Averages
Level 124
1,520 SR
1,517 Elo+

VS

Team Averages
Level 108
1,470 SR
1,469 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FarJalapeno11
Heimdallr
Level 82
God Stats
9W - 12L
1,401 SR
Queue Stats
269W - 267L
1,446 Elo+
Party 2
King Arthur
King Arthur
WeezyGod9
King Arthur
Level 139
God Stats
5W - 7L
1,560 SR
Queue Stats
78W - 86L
1,496 Elo+
Solo
Eset
Eset
XxDavid11xX5605
Eset
Level 105
God Stats
4W - 7L
1,469 SR
Queue Stats
404W - 386L
1,480 Elo+
Party 2
Loki
Loki
huginNOthugin
Loki
Level 109
God Stats
1W - 3L
1,420 SR
Queue Stats
44W - 53L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AhmaadLols
Xing Tian
9
0 / 0 / 5
5,601
509
4,248
7,392
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 1
5,402
491
5,695
5,558
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 1
7,415
674
6,639
4,610
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
chapu252
Baron Samedi
9
0 / 2 / 5
5,058
460
3,590
5,098
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
12
2 / 0 / 0
6,212
565
4,395
5,164
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 2 / 0
5,001
455
3,893
9,243
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
FarJalapeno11
Heimdallr
10
0 / 2 / 0
5,361
487
4,929
5,905
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
WeezyGod9
King Arthur
11
1 / 2 / 0
6,299
573
3,248
11,215
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

12
2 / 3 / 0
6,517
592
2,237
4,891
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 1
5,331
485
2,697
9,651
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
0
0
W
Xing Tian
AhmaadLols
Xing Tian
0
0
5
2.5
L
Heimdallr
FarJalapeno11
Heimdallr
0
2
0
0
W
3
0
1
3.5
W
6
1
1
6.5
L
King Arthur
WeezyGod9
King Arthur
1
2
0
0.5
L
2
3
0
0.67
W
Baron Samedi
chapu252
Baron Samedi
0
2
5
1.25
L
0
2
1
0.25
W
Sylvanus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,567
Damage
17,004
27,822
Taken
40,905
12,421
Mitigated
16,864
11,587
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
3,893
1,965
0
2,112
9,243
6,395
0
3,140
6,103
18,242
0
W
Xing Tian
AhmaadLols
Xing Tian
4,248
460
281
1,888
7,392
4,921
0
2,234
5,158
13,191
1,386
L
Heimdallr
FarJalapeno11
Heimdallr
4,929
2,560
0
2,553
5,905
1,889
0
2,524
3,381
0
37,346
W
5,695
2,648
939
2,651
5,558
1,577
0
1,352
4,206
0
32,930
W
6,639
967
0
1,459
4,610
1,536
44
1,243
3,367
57,600
1,140
L
King Arthur
WeezyGod9
King Arthur
3,248
180
0
2,127
11,215
4,894
0
5,658
5,557
0
39,919
L
2,237
174
0
413
4,891
1,176
0
2,991
1,900
42,429
0
W
Baron Samedi
chapu252
Baron Samedi
3,590
82
296
1,422
5,098
1,763
0
1,301
3,797
22,420
1,343
L
2,697
534
0
4,664
9,651
2,510
0
3,358
6,293
0
39,339
W
Sylvanus
4,395
1,447
0
2,651
5,164
2,624
0
0
5,164
28,717
11,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
28,509
299
Minions Killed
318
0
Camps Cleared
0
1,067,957
Distance Traveled
1,060,392
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,001
455
19
2
0
233,548
6
W
Xing Tian
5,601
509
15
1
0
232,532
4
L
Heimdallr
5,361
487
63
6
0
185,803
4
W
Chiron
5,402
491
63
6
0
204,333
1
W
Merlin
7,415
674
107
10
0
245,465
3
L
King Arthur
6,299
573
81
7
0
200,372
0
L
Eset
6,517
592
91
8
0
201,044
5
W
Baron Samedi
5,058
460
36
3
0
209,468
5
L
Loki
5,331
485
64
6
0
239,625
4
W
Sylvanus
6,212
565
78
7
0
176,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role