Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DAYUUM TJ
Ah Muzen Cab
Level 107
God Stats
5W - 5L
1,511 SR
Queue Stats
64W - 86L
1,412 Elo+
Solo
Eset
Eset
Darlingpinup85
Eset
Level 127
God Stats
2W - 1L
1,279 SR
Queue Stats
216W - 251L
1,429 Elo+
Solo
Zeus
Zeus
JuanPaDonoso
Zeus
Level 168
God Stats
7W - 3L
1,242 SR
Queue Stats
381W - 370L
1,436 Elo+
Solo
Pele
Pele
MrsTequilaGod
Pele
Level 88
God Stats
1W - 0L
1,037 SR
Queue Stats
157W - 166L
1,437 Elo+
Solo
Vulcan
Vulcan
NobleOtter
Vulcan
Level 126
God Stats
8W - 8L
1,541 SR
Queue Stats
238W - 270L
1,393 Elo+
Solo
Team Averages
Level 123
1,322 SR
1,422 Elo+

VS

Team Averages
Level 103
1,435 SR
1,440 Elo+
Chernobog
Chernobog
Duckemoose
Chernobog
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 54L
1,350 Elo+
Party 1
Discordia
Discordia
TortueGenial667
Discordia
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
219W - 215L
1,488 Elo+
Solo
Nu Wa
Nu Wa
WizCantinflas
Nu Wa
Level 124
God Stats
2W - 5L
1,370 SR
Queue Stats
80W - 78L
1,466 Elo+
Party 1
Zeus
Zeus
lil_pookie4200
Zeus
Level 101
God Stats
4W - 5L
1,564 SR
Queue Stats
208W - 207L
1,459 Elo+
Solo
Olorun
Olorun
llRageGoddessll
Olorun
Level 58
God Stats
11W - 11L
1,453 SR
Queue Stats
494W - 575L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DAYUUM TJ
Ah Muzen Cab
17
4 / 2 / 5
9,458
788
9,706
12,578
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 8
9,687
807
4,742
7,715
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 7
9,238
770
8,540
8,643
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 4 / 7
9,722
810
9,687
11,897
4,497
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
NobleOtter
Vulcan
18
6 / 2 / 10
10,347
862
20,108
9,653
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Duckemoose
Chernobog
13
2 / 8 / 3
8,144
679
6,059
12,404
3,240
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
TortueGenial667
Discordia
16
0 / 4 / 5
7,820
652
8,568
9,518
4,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 4
8,191
683
14,758
9,177
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 6 / 2
9,160
763
9,415
11,527
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 3
8,271
689
5,294
12,482
4,059
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
25
Kills
10
11
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DAYUUM TJ
Ah Muzen Cab
4
2
5
3.25
W
5
2
8
4.5
L
Chernobog
Duckemoose
Chernobog
2
8
3
0.44
W
2
1
7
5.5
W
8
4
7
2.88
W
Vulcan
NobleOtter
Vulcan
6
2
10
5.5
L
Discordia
TortueGenial667
Discordia
0
4
5
0.63
L
1
4
4
0.75
L
5
6
2
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,783
Damage
44,094
50,486
Taken
55,108
18,127
Mitigated
16,916
18,144
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DAYUUM TJ
Ah Muzen Cab
9,706
1,223
659
1,948
12,578
4,035
0
9,948
2,630
0
34,164
W
4,742
0
4,487
1,834
7,715
2,830
320
6,506
1,209
18,091
144
L
Chernobog
Duckemoose
Chernobog
6,059
1,790
645
861
12,404
3,240
0
6,359
6,005
0
16,729
W
8,540
373
641
2,279
8,643
2,986
680
6,433
2,210
29,493
559
W
9,687
266
934
2,450
11,897
4,497
0
7,770
4,127
0
17,660
W
Vulcan
NobleOtter
Vulcan
20,108
0
753
2,159
9,653
3,779
177
7,304
2,349
37,229
585
L
Discordia
TortueGenial667
Discordia
8,568
109
977
1,063
9,518
4,132
0
6,682
2,802
18,137
0
L
14,758
2,551
1,427
1,213
9,177
2,218
21
5,085
4,016
33,309
53
L
9,415
642
659
1,328
11,527
3,267
135
6,595
4,828
26,948
0
L
5,294
1,826
4,978
5,100
12,482
4,059
0
8,033
4,353
15,548
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
41,586
204
Minions Killed
143
0
Camps Cleared
0
1,162,359
Distance Traveled
1,028,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,458
788
61
5
0
218,793
0
W
Eset
9,687
807
44
4
0
215,682
0
L
Chernobog
8,144
679
28
2
0
187,821
0
W
Zeus
9,238
770
53
4
0
216,799
0
W
Pele
9,722
810
9
1
0
242,659
0
W
Vulcan
10,347
862
37
3
0
268,426
0
L
Discordia
7,820
652
22
2
0
211,827
0
L
Nu Wa
8,191
683
36
3
0
214,882
0
L
Zeus
9,160
763
32
3
0
190,868
0
L
Olorun
8,271
689
25
2
0
223,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role