Player Matchup

Mercury
Mercury
Dice_king28
Mercury
Level 147
God Stats
25W - 23L
1,559 SR
Queue Stats
198W - 188L
1,540 Elo+
Party 1
Chaac
Chaac
InfernoEclipse8
Chaac
Level 157
God Stats
1W - 0L
1,942 SR
Queue Stats
9W - 13L
1,480 Elo+
Party 3
Fafnir
Fafnir
Ninjazombie4218
Fafnir
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,430 Elo+
Party 3
Poseidon
Poseidon
YummyToeTime
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,539 Elo+
Party 3
Bastet
Bastet
piffalius5
Bastet
Level 138
God Stats
20W - 19L
1,614 SR
Queue Stats
112W - 119L
1,518 Elo+
Party 1
Team Averages
Level 149
1,623 SR
1,501 Elo+

VS

Team Averages
Level 160
1,451 SR
1,555 Elo+
Eset
Eset
Aonyx
Eset
Level 193
God Stats
4W - 13L
1,324 SR
Queue Stats
139W - 130L
1,554 Elo+
Party 2
King Arthur
King Arthur
DapperTurtle09
King Arthur
Level 144
God Stats
3W - 4L
1,506 SR
Queue Stats
93W - 77L
1,562 Elo+
Party 2
Ishtar
Ishtar
Embriel
Ishtar
Level 169
God Stats
5W - 5L
1,565 SR
Queue Stats
255W - 251L
1,514 Elo+
Party 2
Pele
Pele
Fang1229
Pele
Level 136
God Stats
0W - 2L
1,509 SR
Queue Stats
210W - 188L
1,535 Elo+
Solo
Sobek
Sobek
Whitedangler54
Sobek
Level 158
God Stats
0W - 2L
1,350 SR
Queue Stats
237W - 183L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dice_king28
Mercury
7
0 / 2 / 1
3,446
689
1,745
4,808
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 1 / 0
4,126
825
2,338
4,769
2,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
3,638
728
2,837
4,383
2,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
YummyToeTime
Poseidon
7
1 / 0 / 1
3,862
772
1,610
1,562
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
piffalius5
Bastet
7
4 / 4 / 0
4,196
839
2,479
6,421
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aonyx
Eset
8
5 / 3 / 1
5,015
1,003
5,658
3,545
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
DapperTurtle09
King Arthur
7
1 / 2 / 0
4,141
828
2,334
4,612
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Embriel
Ishtar
6
1 / 1 / 0
3,397
679
1,907
3,833
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
7
1 / 1 / 2
3,842
768
2,121
4,570
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

3
0 / 1 / 0
3,084
617
892
2,720
1,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
8
8
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
Aonyx
Eset
5
3
1
1.83
L
King Arthur
DapperTurtle09
King Arthur
1
2
0
0.5
W
Mercury
Dice_king28
Mercury
0
2
1
0.25
L
Ishtar
Embriel
Ishtar
1
1
0
1
L
Pele
1
1
2
2
W
2
1
0
2
W
1
1
1
1.5
L
0
1
0
0
W
Poseidon
YummyToeTime
Poseidon
1
0
1
1.5
W
Bastet
piffalius5
Bastet
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,009
Damage
12,912
21,943
Taken
19,280
8,701
Mitigated
6,936
6,412
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Aonyx
Eset
5,658
785
0
760
3,545
1,188
0
607
2,938
19,294
972
L
King Arthur
DapperTurtle09
King Arthur
2,334
509
0
655
4,612
2,201
0
0
4,612
0
22,739
W
Mercury
Dice_king28
Mercury
1,745
677
0
1,007
4,808
1,481
0
497
4,191
0
16,429
L
Ishtar
Embriel
Ishtar
1,907
1,297
0
1,354
3,833
965
0
1,318
2,515
0
15,276
L
Pele
2,121
470
0
2,478
4,570
1,044
0
278
4,292
0
17,345
W
2,338
660
0
2,014
4,769
2,644
0
0
4,769
0
19,881
W
2,837
1,537
0
1,070
4,383
2,812
0
1,639
2,670
9,050
0
L
892
203
0
1,382
2,720
1,538
0
2,237
483
3,897
0
W
Poseidon
YummyToeTime
Poseidon
1,610
548
0
830
1,562
343
0
520
1,042
20,744
1,137
W
Bastet
piffalius5
Bastet
2,479
665
0
1,491
6,421
1,421
0
3,162
2,947
0
13,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,268
Gold Earned
19,479
160
Minions Killed
151
0
Camps Cleared
0
600,497
Distance Traveled
504,349
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,015
1,003
37
7
0
117,962
0
L
King Arthur
4,141
828
46
9
0
111,813
0
W
Mercury
3,446
689
37
7
0
153,508
0
L
Ishtar
3,397
679
28
6
0
96,610
0
L
Pele
3,842
768
32
6
0
121,500
0
W
Chaac
4,126
825
43
9
0
96,403
0
W
Fafnir
3,638
728
17
3
0
113,641
0
L
Sobek
3,084
617
8
2
0
56,464
0
W
Poseidon
3,862
772
47
9
0
115,488
1
W
Bastet
4,196
839
16
3
0
121,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role