Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BackshotKing
Rama
Level 157
God Stats
4W - 1L
1,668 SR
Queue Stats
59W - 26L
1,711 Elo+
Solo
Cliodhna
Cliodhna
ComeSl0t
Cliodhna
Level 163
God Stats
1W - 0L
1,380 SR
Queue Stats
20W - 6L
1,704 Elo+
Party 2
Fafnir
Fafnir
InTheBottomBunk
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,629 Elo+
Party 2
Ra
Ra
ZynPeppermint
Ra
Level 76
God Stats
3W - 0L
1,539 SR
Queue Stats
48W - 40L
1,570 Elo+
Party 2
Team Averages
Level 132
1,518 SR
1,623 Elo+

VS

Team Averages
Level 122
1,543 SR
1,568 Elo+
Cerberus
Cerberus
Baroncage6968
Cerberus
Level 107
God Stats
16W - 15L
1,524 SR
Queue Stats
202W - 198L
1,513 Elo+
Solo
Thoth
Thoth
PartHuman123
Thoth
Level 125
God Stats
4W - 9L
1,425 SR
Queue Stats
141W - 116L
1,576 Elo+
Solo
Ne Zha
Ne Zha
Shizzedon
Ne Zha
Level 156
God Stats
4W - 13L
1,452 SR
Queue Stats
200W - 170L
1,525 Elo+
Solo
Cthulhu
Cthulhu
StayCorrupted
Cthulhu
Level 40
God Stats
20W - 8L
1,730 SR
Queue Stats
254W - 236L
1,618 Elo+
Party 1
Cupid
Cupid
ThatKidCroce
Cupid
Level 183
God Stats
8W - 12L
1,582 SR
Queue Stats
325W - 297L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 1
6,418
642
6,701
8,595
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 0 / 2
6,957
696
6,673
4,829
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ComeSl0t
Cliodhna
10
1 / 0 / 4
5,521
552
2,767
4,971
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 7
6,059
606
3,868
7,682
6,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 1 / 2
5,873
587
1,540
3,333
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baroncage6968
Cerberus
8
1 / 2 / 0
4,538
454
3,071
7,601
4,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
5,749
575
2,317
2,431
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Shizzedon
Ne Zha
10
0 / 3 / 2
5,055
506
2,521
7,561
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
10
0 / 2 / 0
5,498
550
3,129
7,964
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
4,728
473
2,637
6,226
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
1
3.5
W
4
0
2
5
L
Cerberus
Baroncage6968
Cerberus
1
2
0
0.5
W
Cliodhna
ComeSl0t
Cliodhna
1
0
4
3
W
0
1
7
3.5
L
1
0
0
1
L
Ne Zha
Shizzedon
Ne Zha
0
3
2
0.33
L
Cthulhu
0
2
0
0
L
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,549
Damage
13,675
29,410
Taken
31,783
14,529
Mitigated
13,828
11,839
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,701
986
0
3,259
8,595
4,565
0
2,536
5,712
0
45,250
W
6,673
5,057
0
3,228
4,829
1,554
200
614
4,215
0
61,307
L
Cerberus
Baroncage6968
Cerberus
3,071
109
0
2,352
7,601
4,518
0
1,749
5,767
19,679
0
W
Cliodhna
ComeSl0t
Cliodhna
2,767
57
0
1,174
4,971
1,350
0
326
4,565
0
38,083
W
3,868
1,134
0
2,227
7,682
6,199
0
3,229
4,319
13,173
2,034
L
2,317
0
0
350
2,431
675
0
726
1,705
39,420
0
L
Ne Zha
Shizzedon
Ne Zha
2,521
297
0
3,405
7,561
2,627
0
1,232
6,329
0
33,968
L
Cthulhu
3,129
342
0
1,000
7,964
4,477
0
392
7,456
33,174
0
L
2,637
1,580
167
2,009
6,226
1,531
0
1,043
5,183
0
21,622
W
1,540
44
539
1,412
3,333
861
0
1,215
1,914
38,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
25,568
366
Minions Killed
344
0
Camps Cleared
0
1,031,601
Distance Traveled
996,526
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,418
642
96
10
0
193,815
2
W
Rama
6,957
696
104
10
0
189,480
2
L
Cerberus
4,538
454
44
4
0
206,063
1
W
Cliodhna
5,521
552
76
8
0
231,983
0
W
Fafnir
6,059
606
18
2
0
210,442
1
L
Thoth
5,749
575
100
10
0
199,433
2
L
Ne Zha
5,055
506
65
7
0
217,481
0
L
Cthulhu
5,498
550
80
8
0
194,582
0
L
Cupid
4,728
473
55
6
0
178,967
1
W
Ra
5,873
587
72
7
0
205,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role