Player Matchup

Ix Chel
Ix Chel
GotAnyBeans
Ix Chel
Level 45
God Stats
21W - 16L
1,609 SR
Queue Stats
68W - 77L
1,500 Elo+
Solo
Hades
Hades
N0_Limitxx
Hades
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
TheSquatch970
Sun Wukong
Level 39
God Stats
1W - 1L
1,721 SR
Queue Stats
127W - 88L
1,454 Elo+
Party 1
Team Averages
Level 37
1,525 SR
1,460 Elo+

VS

Team Averages
Level 52
1,535 SR
1,366 Elo+
Kuzenbo
Kuzenbo
DoobieCooch
Kuzenbo
Level 75
God Stats
4W - 0L
1,696 SR
Queue Stats
46W - 44L
1,551 Elo+
Solo
Hercules
Hercules
JaxSunh
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,116 Elo+
Party 2
Zeus
Zeus
taysall
Zeus
Level 53
God Stats
10W - 5L
1,408 SR
Queue Stats
48W - 51L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GotAnyBeans
Ix Chel
14
1 / 3 / 2
7,989
726
6,287
8,342
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
4 / 4 / 1
8,563
778
7,155
10,897
4,791
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheSquatch970
Sun Wukong
14
0 / 4 / 5
8,449
768
6,683
11,477
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DoobieCooch
Kuzenbo
16
4 / 3 / 6
9,355
850
8,914
13,491
11,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
JaxSunh
Hercules
15
5 / 2 / 5
9,685
880
5,697
10,383
6,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Zeus
taysall
Zeus
17
2 / 1 / 8
9,957
905
9,366
5,238
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DoobieCooch
Kuzenbo
4
3
6
2.33
L
Ix Chel
GotAnyBeans
Ix Chel
1
3
2
0.67
W
Hercules
JaxSunh
Hercules
5
2
5
3.75
L
Hades
4
4
1
1.13
L
Sun Wukong
TheSquatch970
Sun Wukong
0
4
5
0.63
W
Zeus
taysall
Zeus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
23,977
30,716
Taken
29,112
17,166
Mitigated
19,923
8,594
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DoobieCooch
Kuzenbo
8,914
2,995
0
360
13,491
11,728
120
7,165
5,572
24,107
2,445
L
Ix Chel
GotAnyBeans
Ix Chel
6,287
339
746
1,794
8,342
2,600
0
3,817
4,364
19,958
0
W
Hercules
JaxSunh
Hercules
5,697
817
0
2,108
10,383
6,343
582
4,026
5,930
0
19,931
L
Hades
7,155
912
407
2,538
10,897
4,791
0
6,906
3,796
21,120
0
L
Sun Wukong
TheSquatch970
Sun Wukong
6,683
807
0
3,109
11,477
9,775
0
6,298
4,661
0
27,099
W
Zeus
taysall
Zeus
9,366
2,003
132
1,886
5,238
1,852
301
1,470
3,494
48,629
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
28,997
116
Minions Killed
161
0
Camps Cleared
0
601,141
Distance Traveled
634,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,355
850
33
3
0
205,476
0
L
Ix Chel
7,989
726
24
2
0
209,668
0
W
Hercules
9,685
880
28
3
0
211,036
0
L
Hades
8,563
778
44
4
0
178,180
0
L
Sun Wukong
8,449
768
48
4
0
213,293
0
W
Zeus
9,957
905
100
9
0
217,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role