Player Matchup

Medusa
Medusa
GuiFarias28
Medusa
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 1
Baba Yaga
Baba Yaga
Hug0_22W
Baba Yaga
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,122 Elo+
Party 1
Set
Set
hackerRTG010
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Ares
Ares
nouzeey
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,051 Elo+
Party 1
Cthulhu
Cthulhu
sugaAki23
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,159 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,136 Elo+

VS

Team Averages
Level 114
1,515 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ARTHURPAZ379
Medusa
Level 65
God Stats
7W - 8L
1,442 SR
Queue Stats
297W - 317L
1,469 Elo+
Solo
Ra
Ra
AbledChart79273
Ra
Level 82
God Stats
20W - 19L
1,496 SR
Queue Stats
257W - 249L
1,512 Elo+
Solo
King Arthur
King Arthur
FernandoRDG
King Arthur
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 120L
1,504 Elo+
Solo
Sobek
Sobek
MarilynMason
Sobek
Level 158
God Stats
3W - 2L
1,639 SR
Queue Stats
159W - 160L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 5 / 0
5,109
511
4,746
7,478
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Baba Yaga
Hug0_22W
Baba Yaga
9
2 / 3 / 5
5,573
557
3,787
5,301
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
5 / 4 / 3
5,601
560
4,695
9,617
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
nouzeey
Ares
6
0 / 4 / 1
4,188
419
1,519
7,401
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
sugaAki23
Cthulhu
4
0 / 3 / 0
3,907
391
1,379
3,652
2,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 2 / 1
6,724
672
4,737
7,991
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
4 / 1 / 2
6,731
673
6,486
4,730
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 5
6,158
616
5,710
7,294
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FernandoRDG
King Arthur
13
4 / 0 / 1
7,725
773
3,783
6,043
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 4 / 6
5,891
589
3,786
10,398
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
19
19
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
1
3.75
W
Medusa
4
1
2
5
W
2
4
5
1.13
W
King Arthur
FernandoRDG
King Arthur
4
0
1
4.5
L
Medusa
4
5
0
0.8
L
Baba Yaga
Hug0_22W
Baba Yaga
2
3
5
1.5
W
2
4
6
1.25
L
5
4
3
1.63
L
Ares
nouzeey
Ares
0
4
1
0.13
L
Cthulhu
sugaAki23
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
24,502
33,449
Taken
36,456
13,226
Mitigated
16,354
6,171
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,737
1,511
0
6,510
7,991
2,813
411
1,292
6,699
0
34,792
W
Medusa
6,486
2,346
0
1,665
4,730
1,367
679
196
4,534
0
42,209
W
5,710
838
580
2,015
7,294
2,160
225
2,224
5,070
29,252
529
W
King Arthur
FernandoRDG
King Arthur
3,783
763
0
2,000
6,043
2,999
0
1,290
4,753
0
49,587
L
Medusa
4,746
1,192
0
1,346
7,478
2,005
0
1,420
6,018
0
25,703
L
Baba Yaga
Hug0_22W
Baba Yaga
3,787
495
0
1,799
5,301
1,564
0
2,797
2,178
24,022
0
W
3,786
431
0
2,939
10,398
7,015
108
1,443
8,955
12,767
0
L
4,695
2,581
0
1,190
9,617
3,609
0
2,776
6,516
0
22,547
L
Ares
nouzeey
Ares
1,519
23
0
762
7,401
3,326
0
1,743
5,616
6,412
1,154
L
Cthulhu
sugaAki23
Cthulhu
1,379
409
0
1,074
3,652
2,722
0
0
3,652
10,191
294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
33,229
142
Minions Killed
307
0
Camps Cleared
0
909,695
Distance Traveled
988,320
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,724
672
61
6
0
196,631
1
W
Medusa
6,731
673
74
7
0
183,841
0
W
Ra
6,158
616
54
5
0
190,649
0
W
King Arthur
7,725
773
109
11
0
198,113
1
L
Medusa
5,109
511
40
4
0
192,827
0
L
Baba Yaga
5,573
557
38
4
0
184,591
0
W
Sobek
5,891
589
9
1
0
219,086
2
L
Set
5,601
560
33
3
0
205,094
2
L
Ares
4,188
419
10
1
0
198,132
2
L
Cthulhu
3,907
391
21
2
0
129,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role