Player Matchup

Janus
Janus
FistyChristy
Janus
Level 149
God Stats
14W - 5L
1,773 SR
Queue Stats
305W - 359L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
InnocentEST94
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,210 Elo+
Solo
Ah Puch
Ah Puch
LastBullet4U
Ah Puch
Level 117
God Stats
9W - 3L
1,651 SR
Queue Stats
239W - 257L
1,455 Elo+
Party 3
Ares
Ares
NoctisSomnium
Ares
Level 126
God Stats
2W - 1L
1,440 SR
Queue Stats
205W - 195L
1,498 Elo+
Solo
Nox
Nox
RedundantKitty1
Nox
Level 156
God Stats
8W - 14L
1,234 SR
Queue Stats
296W - 312L
1,473 Elo+
Party 3
Team Averages
Level 115
1,520 SR
1,422 Elo+

VS

Team Averages
Level 68
1,398 SR
1,435 Elo+
Hades
Hades
AHolyHellhound
Hades
Level 60
God Stats
20W - 10L
1,499 SR
Queue Stats
243W - 233L
1,473 Elo+
Party 2
Terra
Terra
Galaxy Light275
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,351 Elo+
Party 1
Raijin
Raijin
Gweedo619
Raijin
Level 67
God Stats
0W - 3L
1,162 SR
Queue Stats
261W - 252L
1,460 Elo+
Party 2
Chronos
Chronos
Hmoob_Thao-Asa
Chronos
Level 107
God Stats
2W - 8L
1,303 SR
Queue Stats
374W - 388L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
RockyCactus9
Sun Wukong
Level 59
God Stats
3W - 6L
1,529 SR
Queue Stats
167W - 179L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 16
10,263
1,026
16,400
6,828
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
14
1 / 2 / 19
9,138
914
5,304
18,411
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
LastBullet4U
Ah Puch
16
12 / 1 / 13
10,025
1,003
15,370
7,209
3,022
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 18
9,134
913
7,399
11,843
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 19
8,416
842
11,646
11,206
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
7,168
717
8,971
14,529
8,467
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 3
6,624
662
989
11,719
4,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Gweedo619
Raijin
12
3 / 9 / 4
7,351
735
5,536
10,528
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 2
7,114
711
10,760
11,979
4,192
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
RockyCactus9
Sun Wukong
13
0 / 3 / 5
6,844
684
7,282
12,515
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
25
29
Kills
7
8
Deaths
29
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
9
0
16
17
L
0
5
3
0.3
L
Raijin
Gweedo619
Raijin
3
9
4
0.56
L
3
4
2
1
W
Guan Yu
1
2
19
5.25
W
Ah Puch
LastBullet4U
Ah Puch
12
1
13
18.5
W
3
2
18
6
W
4
3
19
4.5
L
Sun Wukong
RockyCactus9
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,119
Damage
33,538
55,497
Taken
61,270
32,931
Mitigated
27,544
33,761
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,971
760
502
1,853
14,529
8,467
0
11,747
2,782
18,345
0
W
16,400
683
1,594
2,222
6,828
3,133
800
4,085
2,743
35,480
0
L
989
455
2,941
2,832
11,719
4,235
0
10,003
1,716
2,799
0
L
Raijin
Gweedo619
Raijin
5,536
440
931
484
10,528
3,297
0
9,039
1,489
11,847
0
L
10,760
3,284
426
3,287
11,979
4,192
0
9,428
2,551
16,092
0
W
Guan Yu
5,304
555
10,902
10,305
18,411
10,195
600
8,054
10,357
0
11,857
W
Ah Puch
LastBullet4U
Ah Puch
15,370
638
386
1,089
7,209
3,022
851
3,284
3,925
28,403
643
W
7,399
215
623
3,084
11,843
11,783
291
4,735
7,108
12,180
580
W
11,646
823
976
2,580
11,206
4,798
1,255
6,098
5,108
18,034
0
L
Sun Wukong
RockyCactus9
Sun Wukong
7,282
284
289
882
12,515
7,353
0
10,104
2,411
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
35,101
115
Minions Killed
69
0
Camps Cleared
0
984,000
Distance Traveled
846,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,168
717
24
2
0
146,439
0
W
Janus
10,263
1,026
40
4
0
208,380
0
L
Terra
6,624
662
6
1
0
179,246
0
L
Raijin
7,351
735
7
1
0
149,960
0
L
Chronos
7,114
711
13
1
0
166,251
0
W
Guan Yu
9,138
914
15
2
0
231,305
0
W
Ah Puch
10,025
1,003
28
3
0
197,573
0
W
Ares
9,134
913
15
2
0
185,261
0
W
Nox
8,416
842
17
2
0
161,481
0
L
Sun Wukong
6,844
684
19
2
0
204,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role