Player Matchup

Kuzenbo
Kuzenbo
Bussdownrolex1
Kuzenbo
Level 125
God Stats
2W - 0L
1,540 SR
Queue Stats
382W - 350L
1,483 Elo+
Solo
Thor
Thor
JoeyCB
Thor
Level 129
God Stats
14W - 4L
1,685 SR
Queue Stats
177W - 153L
1,514 Elo+
Party 1
Medusa
Medusa
WingNuutzz
Medusa
Level 155
God Stats
9W - 9L
1,433 SR
Queue Stats
612W - 623L
1,539 Elo+
Solo
Cerberus
Cerberus
emmeb
Cerberus
Level 113
God Stats
21W - 10L
1,580 SR
Queue Stats
144W - 139L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
ligekiii
Baron Samedi
Level 124
God Stats
13W - 6L
1,500 SR
Queue Stats
87W - 68L
1,538 Elo+
Party 1
Team Averages
Level 129
1,547 SR
1,517 Elo+

VS

Team Averages
Level 151
1,595 SR
1,516 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EVASIVEMISTS
Chronos
Level 89
God Stats
0W - 4L
1,181 SR
Queue Stats
9W - 15L
1,484 Elo+
Solo
Izanami
Izanami
Kynd
Izanami
Level 125
God Stats
23W - 13L
1,649 SR
Queue Stats
288W - 269L
1,538 Elo+
Solo
Hercules
Hercules
LazerStorm48
Hercules
Level 157
God Stats
16W - 11L
1,582 SR
Queue Stats
257W - 220L
1,570 Elo+
Solo
Nu Wa
Nu Wa
OneSoul20
Nu Wa
Level 173
God Stats
31W - 9L
2,062 SR
Queue Stats
437W - 405L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,340
534
3,494
7,436
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
JoeyCB
Thor
11
3 / 0 / 1
5,964
596
4,586
7,334
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
WingNuutzz
Medusa
13
7 / 2 / 0
7,111
711
8,024
7,887
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
emmeb
Cerberus
10
2 / 0 / 8
6,486
649
3,761
8,978
6,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
ligekiii
Baron Samedi
12
4 / 0 / 3
6,365
637
5,773
5,334
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 4 / 1
5,094
509
2,637
9,153
5,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
EVASIVEMISTS
Chronos
9
1 / 4 / 0
5,188
519
3,276
6,512
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
Kynd
Izanami
9
1 / 5 / 0
5,337
534
5,640
8,012
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
LazerStorm48
Hercules
11
2 / 2 / 0
6,301
630
5,026
8,636
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Nu Wa
OneSoul20
Nu Wa
9
0 / 1 / 1
5,470
547
5,309
5,127
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
4
1
0.13
W
0
2
2
0.5
L
Chronos
EVASIVEMISTS
Chronos
1
4
0
0.25
W
Thor
JoeyCB
Thor
3
0
1
3.5
L
Izanami
Kynd
Izanami
1
5
0
0.2
L
Hercules
LazerStorm48
Hercules
2
2
0
1
L
Nu Wa
OneSoul20
Nu Wa
0
1
1
0.5
W
Medusa
WingNuutzz
Medusa
7
2
0
3.5
W
Cerberus
emmeb
Cerberus
2
0
8
6
W
Baron Samedi
ligekiii
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
21,888
36,969
Taken
37,440
21,826
Mitigated
16,573
13,872
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
2,637
1,126
0
1,478
9,153
5,784
0
2,853
6,300
23,357
1,550
W
3,494
1,314
0
2,629
7,436
8,027
0
236
6,829
23,872
2,285
L
Chronos
EVASIVEMISTS
Chronos
3,276
1,092
0
1,096
6,512
1,789
0
3,198
3,314
23,011
7,771
W
Thor
JoeyCB
Thor
4,586
1,100
0
2,370
7,334
2,623
0
1,695
5,639
0
44,710
L
Izanami
Kynd
Izanami
5,640
3,928
0
1,731
8,012
1,771
101
641
7,371
0
36,280
L
Hercules
LazerStorm48
Hercules
5,026
1,941
0
3,151
8,636
6,039
0
3,033
5,603
0
38,540
L
Nu Wa
OneSoul20
Nu Wa
5,309
2,400
0
1,113
5,127
1,190
0
2,862
2,265
34,382
0
W
Medusa
WingNuutzz
Medusa
8,024
2,976
0
3,224
7,887
2,457
432
1,405
6,482
0
61,441
W
Cerberus
emmeb
Cerberus
3,761
367
0
2,907
8,978
6,673
0
3,851
5,127
20,026
0
W
Baron Samedi
ligekiii
Baron Samedi
5,773
457
217
2,525
5,334
2,046
0
3,290
2,044
45,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
27,390
337
Minions Killed
308
0
Camps Cleared
0
1,050,569
Distance Traveled
968,271
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,094
509
45
5
0
200,599
1
W
Kuzenbo
5,340
534
43
4
0
182,495
0
L
Chronos
5,188
519
58
6
0
195,283
0
W
Thor
5,964
596
71
7
0
247,020
2
L
Izanami
5,337
534
63
6
0
183,526
0
L
Hercules
6,301
630
81
8
0
187,865
2
L
Nu Wa
5,470
547
61
6
0
200,998
1
W
Medusa
7,111
711
92
9
0
210,950
0
W
Cerberus
6,486
649
44
4
0
212,005
2
W
Baron Samedi
6,365
637
87
9
0
198,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role