Player Matchup

Ra
Ra
BorkBorkNomNoms
Ra
Level 219
God Stats
30W - 23L
1,635 SR
Queue Stats
376W - 324L
1,591 Elo+
Party 1
Horus
Horus
ItsVidiot
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,525 Elo+
Party 1
Hachiman
Hachiman
Kokushibyu
Hachiman
Level 149
God Stats
1W - 0L
1,862 SR
Queue Stats
271W - 205L
1,619 Elo+
Party 1
Kali
Kali
ThelLoneKing
Kali
Level 149
God Stats
2W - 0L
1,796 SR
Queue Stats
146W - 142L
1,495 Elo+
Party 1
Ganesha
Ganesha
Xarahx
Ganesha
Level 127
God Stats
2W - 2L
1,720 SR
Queue Stats
294W - 273L
1,512 Elo+
Party 1
Team Averages
Level 135
1,702 SR
1,548 Elo+

VS

Team Averages
Level 100
1,573 SR
1,546 Elo+
Xing Tian
Xing Tian
AhmaadLols
Xing Tian
Level 104
God Stats
9W - 4L
1,818 SR
Queue Stats
21W - 15L
1,560 Elo+
Party 2
Neith
Neith
I_ball_everyday2
Neith
Level 110
God Stats
2W - 6L
1,528 SR
Queue Stats
183W - 175L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
QuellyMelly
Jormungandr
Level 106
God Stats
12W - 14L
1,618 SR
Queue Stats
82W - 78L
1,539 Elo+
Solo
Hades
Hades
RentalWarrior72
Hades
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,587 Elo+
Solo
Sylvanus
Sylvanus
jakecourtney12
Sylvanus
Level 122
God Stats
18W - 14L
1,404 SR
Queue Stats
114W - 90L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,105
711
6,977
5,078
1,638
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ItsVidiot
Horus
11
2 / 1 / 1
6,131
613
3,211
9,621
6,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Kokushibyu
Hachiman
12
8 / 0 / 1
7,480
748
7,396
4,864
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 4
5,758
576
2,458
6,930
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Xarahx
Ganesha
10
0 / 0 / 12
6,824
682
3,574
5,812
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AhmaadLols
Xing Tian
7
0 / 4 / 0
4,488
449
1,687
8,221
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 5 / 0
5,340
534
2,571
7,147
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
QuellyMelly
Jormungandr
11
1 / 1 / 1
5,873
587
5,412
6,349
3,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
4,725
473
2,563
8,015
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
9
1 / 1 / 0
4,977
498
2,299
7,358
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
3
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AhmaadLols
Xing Tian
0
4
0
0
W
6
1
3
7.5
L
1
5
0
0.2
W
Horus
ItsVidiot
Horus
2
1
1
2.5
W
Hachiman
Kokushibyu
Hachiman
8
0
1
8.5
L
Jormungandr
QuellyMelly
Jormungandr
1
1
1
1.5
L
0
6
1
0.08
W
1
1
4
3
W
Ganesha
Xarahx
Ganesha
0
0
12
6
L
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
14,532
32,305
Taken
37,090
16,094
Mitigated
17,229
16,395
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AhmaadLols
Xing Tian
1,687
249
86
1,146
8,221
5,048
0
2,641
5,502
7,899
0
W
6,977
873
380
1,858
5,078
1,638
15
1,518
3,560
43,186
463
L
2,571
913
130
1,307
7,147
1,729
0
1,046
6,101
0
31,556
W
Horus
ItsVidiot
Horus
3,211
2,056
172
4,491
9,621
6,791
0
5,930
3,691
0
33,314
W
Hachiman
Kokushibyu
Hachiman
7,396
4,242
0
3,462
4,864
1,620
368
752
4,112
0
58,025
L
Jormungandr
QuellyMelly
Jormungandr
5,412
1,648
0
2,523
6,349
3,481
0
386
5,893
36,997
2,654
L
2,563
262
0
996
8,015
3,139
0
4,589
3,368
22,803
0
W
2,458
1,160
0
3,478
6,930
2,181
0
1,250
5,680
0
40,914
W
Ganesha
Xarahx
Ganesha
3,574
618
0
2,554
5,812
3,864
108
2,740
3,072
22,941
0
L
Sylvanus
2,299
600
466
1,926
7,358
3,832
0
1,670
5,688
35,648
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
25,403
334
Minions Killed
252
0
Camps Cleared
0
1,037,706
Distance Traveled
884,594
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,488
449
10
1
0
185,916
0
W
Ra
7,105
711
88
9
0
212,047
0
L
Neith
5,340
534
76
8
0
187,267
5
W
Horus
6,131
613
61
6
0
193,328
0
W
Hachiman
7,480
748
123
12
0
195,869
3
L
Jormungandr
5,873
587
67
7
0
163,786
2
L
Hades
4,725
473
34
3
0
167,221
0
W
Kali
5,758
576
60
6
0
234,266
0
W
Ganesha
6,824
682
2
0
0
202,196
2
L
Sylvanus
4,977
498
65
7
0
180,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role