Player Matchup

Xbalanque
Xbalanque
Gold III
GoldMouth_X
Xbalanque
Gold III
Level 159
God Stats
14W - 17L
1,508 SR
Queue Stats
367W - 371L
1,434 MMR
Solo
Horus
Horus
Gold III
JHolmez
Horus
Gold III
Level 163
God Stats
11W - 5L
1,708 SR
Queue Stats
82W - 83L
1,436 MMR
Solo
Xing Tian
Xing Tian
Gold V
KnivesPeans
Xing Tian
Gold V
Level 85
God Stats
1W - 4L
1,135 SR
Queue Stats
39W - 47L
1,434 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Poneygee
Maman Brigitte
Gold IV
Level 76
God Stats
21W - 17L
1,683 SR
Queue Stats
130W - 137L
1,455 MMR
Party 1
Mercury
Mercury
Gold IV
SSetting
Mercury
Gold IV
Level 107
God Stats
5W - 8L
1,371 SR
Queue Stats
127W - 134L
1,457 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,481 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,615 SR
1,443 MMR
Artemis
Artemis
Gold IV
Fad1ngProdigy
Artemis
Gold IV
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 117L
1,441 MMR
Solo
Hercules
Hercules
Gold II
ImOnlyHueman
Hercules
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
763W - 771L
1,451 MMR
Solo
Thanatos
Thanatos
Silver III
MrAliby
Thanatos
Silver III
Level 138
God Stats
2W - 1L
1,824 SR
Queue Stats
9W - 9L
1,443 MMR
Solo
Ra
Ra
Gold IV
Spanthony
Ra
Gold IV
Level 147
God Stats
0W - 1L
1,749 SR
Queue Stats
46W - 47L
1,448 MMR
Solo
Fafnir
Fafnir
Silver I
calmpenta
Fafnir
Silver I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GoldMouth_X
Xbalanque
20
9 / 4 / 12
13,801
600
19,443
16,701
6,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
JHolmez
Horus
20
9 / 2 / 14
14,185
617
15,804
31,604
30,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
KnivesPeans
Xing Tian
17
3 / 3 / 16
11,883
517
13,796
26,104
23,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
Poneygee
Maman Brigitte
20
12 / 4 / 11
13,708
596
23,752
18,695
8,645
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
SSetting
Mercury
20
6 / 6 / 8
13,213
574
10,762
21,592
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AgniChernobogCu ChulainnErlang ShenBake Kujira

VS

Bans
JanusAmaterasuFreyaAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 6 / 8
12,158
529
20,241
18,811
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
ImOnlyHueman
Hercules
17
0 / 8 / 7
11,276
490
13,054
23,414
18,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MrAliby
Thanatos
19
7 / 8 / 6
12,134
528
9,162
19,950
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

18
7 / 10 / 7
12,038
523
18,567
18,804
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
calmpenta
Fafnir
16
1 / 7 / 9
11,349
493
10,102
24,953
35,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
39
Kills
18
19
Deaths
39
61
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
6
8
1.17
W
Xbalanque
GoldMouth_X
Xbalanque
9
4
12
3.75
L
Hercules
ImOnlyHueman
Hercules
0
8
7
0.44
W
Horus
JHolmez
Horus
9
2
14
8
W
Xing Tian
KnivesPeans
Xing Tian
3
3
16
3.67
L
Thanatos
MrAliby
Thanatos
7
8
6
1.25
W
Maman Brigitte
Poneygee
Maman Brigitte
12
4
11
4.38
W
Mercury
SSetting
Mercury
6
6
8
1.67
L
7
10
7
1.05
L
Fafnir
calmpenta
Fafnir
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,557
Damage
71,126
114,696
Taken
105,932
77,906
Mitigated
75,010
39,939
Healing
27,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
20,241
7,485
0
2,101
18,811
6,979
587
6,339
12,472
0
92,873
W
Xbalanque
GoldMouth_X
Xbalanque
19,443
5,456
0
2,120
16,701
6,468
3,104
2,328
14,287
0
112,626
L
Hercules
ImOnlyHueman
Hercules
13,054
3,995
0
3,694
23,414
18,526
0
8,696
14,718
0
85,506
W
Horus
JHolmez
Horus
15,804
5,608
2,090
9,298
31,604
30,385
647
5,722
24,687
1,217
85,899
W
Xing Tian
KnivesPeans
Xing Tian
13,796
780
4,586
4,395
26,104
23,930
45
8,634
16,440
37,558
0
L
Thanatos
MrAliby
Thanatos
9,162
1,573
0
10,555
19,950
7,298
0
5,414
14,536
0
65,354
W
Maman Brigitte
Poneygee
Maman Brigitte
23,752
1,035
0
8,526
18,695
8,645
813
5,683
12,416
113,544
827
W
Mercury
SSetting
Mercury
10,762
4,700
0
8,924
21,592
8,478
166
3,665
17,451
0
125,890
L
18,567
1,468
3,058
4,249
18,804
6,533
0
8,825
9,979
84,644
1,020
L
Fafnir
calmpenta
Fafnir
10,102
3,742
0
3,922
24,953
35,674
377
9,335
15,618
34,548
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
58,955
639
Minions Killed
574
0
Camps Cleared
0
2,347,190
Distance Traveled
2,192,819
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,158
529
136
6
0
419,062
0
W
Xbalanque
13,801
600
157
7
0
450,146
4
L
Hercules
11,276
490
125
5
0
414,036
7
W
Horus
14,185
617
143
6
0
420,698
3
W
Xing Tian
11,883
517
37
2
0
452,444
7
L
Thanatos
12,134
528
108
5
0
448,875
2
W
Maman Brigitte
13,708
596
152
7
0
505,009
0
W
Mercury
13,213
574
150
7
0
518,893
6
L
Ra
12,038
523
160
7
0
472,114
5
L
Fafnir
11,349
493
45
2
0
438,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role