Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Fliperguy
Cerberus
Level 66
God Stats
1W - 0L
1,494 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 1
Thoth
Thoth
OldManErdmen
Thoth
Level 89
God Stats
16W - 22L
1,447 SR
Queue Stats
41W - 50L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
psychoskater
Guan Yu
Level 85
God Stats
1W - 0L
1,388 SR
Queue Stats
28W - 43L
1,367 Elo+
Party 1
Bastet
Bastet
steeljeffFlexson
Bastet
Level 69
God Stats
9W - 2L
1,519 SR
Queue Stats
25W - 30L
1,462 Elo+
Party 1
Team Averages
Level 86
1,470 SR
1,436 Elo+

VS

Team Averages
Level 151
1,497 SR
1,466 Elo+
Anubis
Anubis
Ban-KaiZenkai
Anubis
Level 204
God Stats
2W - 5L
1,375 SR
Queue Stats
94W - 79L
1,546 Elo+
Solo
King Arthur
King Arthur
LlamaOnMolly
King Arthur
Level 128
God Stats
6W - 5L
1,528 SR
Queue Stats
573W - 678L
1,391 Elo+
Solo
Mulan
Mulan
SourWOODCHIP
Mulan
Level 152
God Stats
23W - 21L
1,479 SR
Queue Stats
48W - 41L
1,420 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 145
God Stats
535W - 571L
1,508 SR
Queue Stats
554W - 588L
1,510 Elo+
Solo
Charon
Charon
xuaoaraujo
Charon
Level 125
God Stats
14W - 15L
1,597 SR
Queue Stats
244W - 285L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 4
6,059
1,212
2,734
4,226
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Fliperguy
Cerberus
11
0 / 0 / 9
6,594
1,319
5,098
5,304
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 6
5,768
1,154
3,605
2,192
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
psychoskater
Guan Yu
11
2 / 1 / 7
6,215
1,243
4,755
4,250
3,490
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
5 / 0 / 3
7,226
1,445
6,876
5,157
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

394

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,923
1,185
6,135
6,498
2,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
LlamaOnMolly
King Arthur
11
1 / 2 / 1
6,124
1,225
4,120
8,936
5,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 1
5,933
1,187
4,662
8,118
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
eviek
Ix Chel
9
0 / 0 / 0
5,009
1,002
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
xuaoaraujo
Charon
9
0 / 1 / 1
5,341
1,068
1,832
1,857
381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
9
Kills
2
2
Deaths
9
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
4
4
L
0
4
2
0.25
W
Cerberus
Fliperguy
Cerberus
0
0
9
4.5
L
King Arthur
LlamaOnMolly
King Arthur
1
2
1
0.75
W
0
0
6
3
L
1
2
1
0.75
L
Ix Chel
eviek
Ix Chel
0
0
0
0
W
Guan Yu
psychoskater
Guan Yu
2
1
7
5.5
W
5
0
3
6.5
L
Charon
xuaoaraujo
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
16,749
21,129
Taken
25,409
11,066
Mitigated
13,326
7,909
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,734
786
311
728
4,226
1,284
0
1,247
2,979
11,171
1,554
L
6,135
140
0
582
6,498
2,051
0
1,937
4,378
25,374
0
W
Cerberus
Fliperguy
Cerberus
5,098
430
0
2,592
5,304
3,889
0
2,381
2,923
11,909
0
L
King Arthur
LlamaOnMolly
King Arthur
4,120
724
0
1,442
8,936
5,949
0
4,493
4,310
0
9,859
W
3,605
188
0
300
2,192
593
0
1,104
1,088
10,802
0
L
4,662
404
0
34
8,118
4,945
0
3,689
4,250
0
13,565
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
psychoskater
Guan Yu
4,755
236
650
1,813
4,250
3,490
0
2,183
2,067
0
7,924
W
6,876
1,759
0
1,515
5,157
1,810
0
1,052
4,105
0
18,790
L
Charon
xuaoaraujo
Charon
1,832
139
137
83
1,857
381
0
1,072
785
5,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
28,330
92
Minions Killed
91
6
Camps Cleared
3
467,462
Distance Traveled
336,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,059
1,212
20
4
2
76,635
0
L
Anubis
5,923
1,185
48
10
1
88,418
0
W
Cerberus
6,594
1,319
21
4
0
99,371
0
L
King Arthur
6,124
1,225
16
3
0
104,467
0
W
Thoth
5,768
1,154
22
4
0
93,909
0
L
Mulan
5,933
1,187
22
4
1
98,952
0
L
Ix Chel
5,009
1,002
0
0
0
0
0
W
Guan Yu
6,215
1,243
8
2
1
96,483
0
W
Bastet
7,226
1,445
21
4
3
101,064
0
L
Charon
5,341
1,068
5
1
1
44,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role