Player Matchup

Anubis
Anubis
BorkBorkNomNoms
Anubis
Level 219
God Stats
17W - 8L
1,824 SR
Queue Stats
376W - 324L
1,585 Elo+
Party 2
Neith
Neith
ItsVidiot
Neith
Level 29
God Stats
7W - 8L
1,582 SR
Queue Stats
74W - 81L
1,518 Elo+
Party 2
Da Ji
Da Ji
Kokushibyu
Da Ji
Level 149
God Stats
6W - 1L
1,999 SR
Queue Stats
264W - 202L
1,613 Elo+
Party 2
Guan Yu
Guan Yu
ThelLoneKing
Guan Yu
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
144W - 142L
1,486 Elo+
Party 2
Ganesha
Ganesha
Xarahx
Ganesha
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 273L
1,504 Elo+
Party 2
Team Averages
Level 135
1,681 SR
1,541 Elo+

VS

Team Averages
Level 92
1,492 SR
1,434 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TONKUH
Da Ji
Level 128
God Stats
1W - 3L
1,438 SR
Queue Stats
192W - 171L
1,495 Elo+
Party 1
Chiron
Chiron
andersontibere
Chiron
Level 102
God Stats
1W - 1L
1,703 SR
Queue Stats
61W - 63L
1,405 Elo+
Solo
Janus
Janus
hachithem
Janus
Level 17
God Stats
0W - 3L
1,318 SR
Queue Stats
47W - 43L
1,449 Elo+
Party 1
Pele
Pele
momGmck5050
Pele
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 86L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 2
4,348
870
1,998
2,047
710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Neith
ItsVidiot
Neith
7
3 / 0 / 0
4,149
830
2,634
1,850
502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
7
2 / 0 / 2
3,939
788
1,349
4,137
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ThelLoneKing
Guan Yu
8
3 / 0 / 0
4,338
868
2,830
4,060
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ganesha
Xarahx
Ganesha
6
0 / 0 / 2
3,750
750
338
1,058
395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 3 / 0
3,107
621
1,316
4,929
2,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
TONKUH
Da Ji
2
0 / 1 / 0
2,569
514
0
1,028
223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
2,692
538
811
3,343
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
hachithem
Janus
4
0 / 6 / 0
2,795
559
584
4,213
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 1 / 0
2,454
491
0
845
225
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
12
Kills
0
0
Deaths
13
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
4
0
2
5
W
Neith
ItsVidiot
Neith
3
0
0
3
W
Da Ji
2
0
2
3
L
Da Ji
TONKUH
Da Ji
0
1
0
0
W
Guan Yu
ThelLoneKing
Guan Yu
3
0
0
3
W
Ganesha
Xarahx
Ganesha
0
0
2
1
L
0
2
0
0
L
Janus
hachithem
Janus
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,149
Damage
2,711
13,152
Taken
14,358
4,017
Mitigated
3,918
5,674
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,316
478
0
729
4,929
2,264
0
0
4,929
0
13,055
W
1,998
150
0
844
2,047
710
0
331
1,660
20,580
0
W
Neith
ItsVidiot
Neith
2,634
732
0
664
1,850
502
0
0
1,850
0
23,752
W
Da Ji
1,349
391
0
2,118
4,137
989
0
157
3,940
0
17,508
L
Da Ji
TONKUH
Da Ji
0
0
0
120
1,028
223
0
192
836
0
3,166
W
Guan Yu
ThelLoneKing
Guan Yu
2,830
1,005
0
1,381
4,060
1,421
0
0
4,060
0
21,147
W
Ganesha
Xarahx
Ganesha
338
63
408
259
1,058
395
0
0
1,058
10,498
3,649
L
811
57
0
356
3,343
721
0
151
3,192
0
9,409
L
Janus
hachithem
Janus
584
0
0
325
4,213
485
0
1,806
2,407
5,707
0
L
0
0
0
0
845
225
0
187
658
0
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,524
Gold Earned
13,617
171
Minions Killed
54
0
Camps Cleared
0
495,472
Distance Traveled
375,698
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,107
621
21
4
0
102,728
1
W
Anubis
4,348
870
45
9
0
95,199
0
W
Neith
4,149
830
38
8
0
95,017
0
W
Da Ji
3,939
788
40
8
0
109,436
0
L
Da Ji
2,569
514
8
2
0
23,533
0
W
Guan Yu
4,338
868
41
8
0
100,069
0
W
Ganesha
3,750
750
7
1
0
95,751
0
L
Chiron
2,692
538
12
2
0
102,235
0
L
Janus
2,795
559
13
3
0
108,728
0
L
Pele
2,454
491
0
0
0
38,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role