Player Matchup

Scylla
Scylla
SirDouglasIII
Scylla
Level 163
God Stats
5W - 5L
1,566 SR
Queue Stats
178W - 194L
1,544 Elo+
Party 2
Skadi
Skadi
TigerWithUps
Skadi
Level 156
God Stats
3W - 3L
2,168 SR
Queue Stats
71W - 48L
1,708 Elo+
Solo
Erlang Shen
Erlang Shen
cørvy
Erlang Shen
Level 181
God Stats
3W - 4L
1,510 SR
Queue Stats
206W - 213L
1,531 Elo+
Party 2
Poseidon
Poseidon
píckle
Poseidon
Level 148
God Stats
1W - 1L
1,305 SR
Queue Stats
102W - 91L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
stefano56
Ne Zha
Level 229
God Stats
2W - 1L
1,738 SR
Queue Stats
16W - 24L
1,491 Elo+
Solo
Team Averages
Level 175
1,658 SR
1,568 Elo+

VS

Team Averages
Level 109
1,639 SR
1,553 Elo+
Olorun
Olorun
BallBang69
Olorun
Level 65
God Stats
1W - 2L
1,925 SR
Queue Stats
42W - 55L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
Hedgefund
Yu Huang
Level 129
God Stats
0W - 1L
1,908 SR
Queue Stats
147W - 110L
1,614 Elo+
Party 3
Bacchus
Bacchus
TTVcountryyboy
Bacchus
Level 101
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 53L
1,461 Elo+
Party 1
Fenrir
Fenrir
UncleMcDunkel
Fenrir
Level 126
God Stats
2W - 2L
1,578 SR
Queue Stats
119W - 84L
1,643 Elo+
Party 3
King Arthur
King Arthur
slyie
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 81L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,566
582
5,178
4,621
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 1
9,192
707
8,888
7,779
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
cørvy
Erlang Shen
13
0 / 1 / 0
6,814
524
2,245
9,763
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
píckle
Poseidon
13
1 / 1 / 2
7,027
541
4,619
6,450
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
stefano56
Ne Zha
12
1 / 1 / 4
7,074
544
4,853
10,039
6,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BallBang69
Olorun
11
1 / 5 / 0
6,400
492
3,518
8,059
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Yu Huang
Hedgefund
Yu Huang
13
2 / 1 / 1
7,438
572
6,154
5,296
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 1
5,848
450
3,605
7,616
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 2
6,754
520
4,796
11,369
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
slyie
King Arthur
14
0 / 0 / 1
8,415
647
3,329
7,671
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BallBang69
Olorun
1
5
0
0.2
L
Yu Huang
Hedgefund
Yu Huang
2
1
1
2.5
W
2
1
1
2.5
L
0
1
1
0.5
W
6
1
1
6.5
L
2
3
2
1
W
Erlang Shen
cørvy
Erlang Shen
0
1
0
0
W
Poseidon
píckle
Poseidon
1
1
2
2
L
King Arthur
slyie
King Arthur
0
0
1
0.5
W
Ne Zha
stefano56
Ne Zha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
21,402
38,652
Taken
40,011
16,429
Mitigated
19,475
12,091
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BallBang69
Olorun
3,518
1,662
60
2,318
8,059
2,373
0
116
7,943
40,512
6,144
L
Yu Huang
Hedgefund
Yu Huang
6,154
341
0
680
5,296
1,587
0
2,140
3,156
55,184
0
W
5,178
767
0
500
4,621
1,039
0
1,882
2,739
51,472
0
L
3,605
639
0
2,423
7,616
6,294
0
1,133
6,483
16,584
0
W
8,888
3,635
0
1,525
7,779
2,882
260
4,131
3,648
0
75,048
L
4,796
1,640
0
1,556
11,369
4,221
0
5,315
6,054
0
53,819
W
Erlang Shen
cørvy
Erlang Shen
2,245
1,120
0
6,637
9,763
4,421
0
357
9,406
0
50,242
W
Poseidon
píckle
Poseidon
4,619
868
0
543
6,450
2,041
0
1,450
5,000
54,124
698
L
King Arthur
slyie
King Arthur
3,329
282
0
2,063
7,671
5,000
0
1,053
6,618
0
68,576
W
Ne Zha
stefano56
Ne Zha
4,853
1,080
50
2,836
10,039
6,046
0
5,521
4,518
0
30,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
34,855
488
Minions Killed
419
0
Camps Cleared
0
1,485,243
Distance Traveled
1,386,362
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,400
492
85
7
0
228,160
0
L
Yu Huang
7,438
572
115
9
0
278,824
6
W
Scylla
7,566
582
108
8
0
274,403
4
L
Bacchus
5,848
450
30
2
0
302,579
3
W
Skadi
9,192
707
142
11
0
265,716
2
L
Fenrir
6,754
520
76
6
0
309,534
3
W
Erlang Shen
6,814
524
98
8
0
303,484
4
W
Poseidon
7,027
541
99
8
0
336,935
2
L
King Arthur
8,415
647
113
9
0
267,265
3
W
Ne Zha
7,074
544
41
3
0
304,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role