Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FEARxADRENALINE
Thanatos
Level 59
God Stats
4W - 10L
1,392 SR
Queue Stats
114W - 135L
1,352 Elo+
Solo
Danzaburou
Danzaburou
KXNGOFTHANORTH
Danzaburou
Level 69
God Stats
7W - 14L
1,312 SR
Queue Stats
82W - 100L
1,427 Elo+
Party 1
Artio
Artio
LSL2016
Artio
Level 26
God Stats
51W - 36L
1,606 SR
Queue Stats
92W - 120L
1,434 Elo+
Party 1
Nike
Nike
turkeyfishsoup
Nike
Level 124
God Stats
7W - 15L
1,322 SR
Queue Stats
398W - 425L
1,461 Elo+
Party 1
Team Averages
Level 73
1,426 SR
1,435 Elo+

VS

Team Averages
Level 90
1,390 SR
1,454 Elo+
Fenrir
Fenrir
STBLR
Fenrir
Level 148
God Stats
5W - 8L
1,362 SR
Queue Stats
342W - 388L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
Volondra
Erlang Shen
Level 89
God Stats
9W - 10L
1,495 SR
Queue Stats
181W - 195L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
madfire15
Zhong Kui
Level 79
God Stats
40W - 31L
1,497 SR
Queue Stats
70W - 52L
1,493 Elo+
Solo
Martichoras
Martichoras
three21
Martichoras
Level 77
God Stats
1W - 1L
1,154 SR
Queue Stats
103W - 106L
1,377 Elo+
Solo
Ymir
Ymir
Édisesta
Ymir
Level 58
God Stats
13W - 10L
1,442 SR
Queue Stats
286W - 295L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 4 / 1
5,595
1,119
5,953
7,457
2,112
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
10
0 / 4 / 0
5,309
1,062
1,113
3,792
1,175
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
KXNGOFTHANORTH
Danzaburou
11
1 / 7 / 1
6,324
1,265
8,383
8,824
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
LSL2016
Artio
10
0 / 6 / 1
5,766
1,153
3,320
9,908
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 7 / 1
6,777
1,355
5,412
11,651
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

228

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
STBLR
Fenrir
12
3 / 0 / 11
7,136
1,427
6,737
5,043
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Volondra
Erlang Shen
12
9 / 0 / 13
8,364
1,673
7,609
4,713
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
madfire15
Zhong Kui
13
8 / 1 / 14
7,949
1,590
10,967
5,927
4,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
three21
Martichoras
13
6 / 2 / 16
7,949
1,590
7,096
6,208
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
12
2 / 0 / 21
7,498
1,500
4,589
5,777
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
3
Kills
28
28
Deaths
3
4
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
1
0.13
L
Thanatos
0
4
0
0
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
1
7
1
0.21
L
Artio
LSL2016
Artio
0
6
1
0.08
W
Fenrir
STBLR
Fenrir
3
0
11
8.5
W
Erlang Shen
Volondra
Erlang Shen
9
0
13
15.5
W
Zhong Kui
madfire15
Zhong Kui
8
1
14
15
W
Martichoras
three21
Martichoras
6
2
16
7
L
2
7
1
0.36
W
Ymir
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,181
Damage
36,998
41,632
Taken
27,668
20,366
Mitigated
18,332
4,674
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,953
972
0
608
7,457
2,112
0
2,851
4,525
0
12,309
L
Thanatos
1,113
572
0
199
3,792
1,175
0
2,045
1,747
0
2,987
L
Danzaburou
KXNGOFTHANORTH
Danzaburou
8,383
3,774
0
300
8,824
2,550
0
3,908
4,876
0
19,243
L
Artio
LSL2016
Artio
3,320
232
1,880
1,597
9,908
6,722
0
2,359
7,446
6,681
0
W
Fenrir
STBLR
Fenrir
6,737
1,307
0
660
5,043
2,541
0
822
4,221
0
18,217
W
Erlang Shen
Volondra
Erlang Shen
7,609
5,298
0
464
4,713
2,660
0
627
4,086
0
11,538
W
Zhong Kui
madfire15
Zhong Kui
10,967
2,449
187
1,884
5,927
4,542
0
649
5,278
21,741
0
W
Martichoras
three21
Martichoras
7,096
1,013
0
706
6,208
2,658
0
322
5,886
0
14,516
L
5,412
405
0
90
11,651
7,807
0
4,393
7,114
0
24,039
W
Ymir
4,589
924
0
540
5,777
5,931
0
900
4,877
9,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
38,896
86
Minions Killed
88
3
Camps Cleared
6
422,146
Distance Traveled
515,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,595
1,119
13
3
0
114,770
0
L
Thanatos
5,309
1,062
5
1
0
49,381
0
L
Danzaburou
6,324
1,265
20
4
1
81,693
0
L
Artio
5,766
1,153
6
1
1
87,956
0
W
Fenrir
7,136
1,427
22
4
3
124,561
0
W
Erlang Shen
8,364
1,673
6
1
1
102,723
0
W
Zhong Kui
7,949
1,590
32
6
1
89,140
0
W
Martichoras
7,949
1,590
15
3
0
97,751
0
L
Nike
6,777
1,355
42
8
1
88,346
0
W
Ymir
7,498
1,500
13
3
1
101,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role