Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
DeathlordOmega2
Cu Chulainn
Gold III
Level 143
God Stats
74W - 56L
1,634 SR
Queue Stats
313W - 316L
1,519 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Nymgue
Baron Samedi
Gold II
Level 108
God Stats
13W - 8L
1,644 SR
Queue Stats
418W - 432L
1,623 MMR
Solo
Apollo
Apollo
Gold I
TheShackASNack
Apollo
Gold I
Level 162
God Stats
24W - 32L
1,628 SR
Queue Stats
747W - 734L
1,604 MMR
Solo
Thoth
Thoth
Gold I
ThorsLeftCheek
Thoth
Gold I
Level 102
God Stats
8W - 2L
1,905 SR
Queue Stats
63W - 54L
1,655 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
iMainNuffen
Tsukuyomi
Gold II
Level 120
God Stats
94W - 89L
1,581 SR
Queue Stats
275W - 286L
1,529 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,678 SR
1,586 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,510 SR
1,586 MMR
Artemis
Artemis
Platinum V
Drenicus
Artemis
Platinum V
Level 126
God Stats
6W - 9L
1,454 SR
Queue Stats
187W - 195L
1,543 MMR
Solo
Ra
Ra
Platinum IV
Relegant
Ra
Platinum IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,668 MMR
Solo
Nemesis
Nemesis
Gold I
Trapdooo
Nemesis
Gold I
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 201L
1,667 MMR
Solo
Chaac
Chaac
Silver III
lolpb1996
Chaac
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,516 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
vipdasick66
Bake Kujira
Gold IV
Level 217
God Stats
11W - 12L
1,596 SR
Queue Stats
642W - 659L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeathlordOmega2
Cu Chulainn
15
4 / 2 / 6
9,899
619
12,961
19,918
14,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
Nymgue
Baron Samedi
14
3 / 0 / 10
9,294
581
6,589
10,331
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 1 / 4
10,934
683
11,168
11,875
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 6
8,899
556
8,125
7,159
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iMainNuffen
Tsukuyomi
16
5 / 1 / 6
9,309
582
8,212
10,017
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
SurtrAo KuangErlang ShenAthenaChang'e

VS

Bans
BastetHadesKukulkanMulanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Drenicus
Artemis
13
0 / 5 / 2
7,520
470
7,486
8,977
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 1
7,981
499
6,984
8,153
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Trapdooo
Nemesis
14
3 / 4 / 1
7,957
497
4,185
12,810
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
lolpb1996
Chaac
13
0 / 5 / 2
7,733
483
9,221
17,717
16,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bake Kujira
vipdasick66
Bake Kujira
11
1 / 4 / 2
7,076
442
4,228
14,382
12,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
6
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DeathlordOmega2
Cu Chulainn
4
2
6
3.5
L
Artemis
Drenicus
Artemis
0
5
2
0.2
W
Baron Samedi
Nymgue
Baron Samedi
3
0
10
8
L
2
3
1
0.83
W
8
1
4
10
W
1
2
6
2
L
Nemesis
Trapdooo
Nemesis
3
4
1
0.88
W
Tsukuyomi
iMainNuffen
Tsukuyomi
5
1
6
8
L
Chaac
lolpb1996
Chaac
0
5
2
0.2
L
Bake Kujira
vipdasick66
Bake Kujira
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
32,104
59,300
Taken
62,039
32,097
Mitigated
39,256
24,053
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DeathlordOmega2
Cu Chulainn
12,961
3,970
0
3,237
19,918
14,397
185
843
19,049
360
75,640
L
Artemis
Drenicus
Artemis
7,486
2,282
0
1,844
8,977
2,810
0
396
8,581
0
56,981
W
Baron Samedi
Nymgue
Baron Samedi
6,589
994
1,811
5,362
10,331
7,505
15
3,057
7,087
25,605
0
L
6,984
193
552
1,928
8,153
2,439
0
4,475
3,358
64,772
355
W
11,168
7,998
0
6,566
11,875
4,405
665
1,876
9,929
0
88,557
W
8,125
618
0
1,390
7,159
2,178
77
2,859
4,093
75,842
7
L
Nemesis
Trapdooo
Nemesis
4,185
1,076
0
5,112
12,810
5,499
0
2,704
10,004
0
58,790
W
Tsukuyomi
iMainNuffen
Tsukuyomi
8,212
2,280
0
5,687
10,017
3,612
257
1,966
7,880
0
72,547
L
Chaac
lolpb1996
Chaac
9,221
1,356
0
4,199
17,717
16,385
0
1,959
15,610
0
61,622
L
Bake Kujira
vipdasick66
Bake Kujira
4,228
2,122
0
1,725
14,382
12,123
0
4,799
9,412
20,729
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,335
Gold Earned
38,267
553
Minions Killed
471
0
Camps Cleared
0
1,664,512
Distance Traveled
1,594,832
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,899
619
108
7
0
329,833
0
L
Artemis
7,520
470
98
6
0
288,810
5
W
Baron Samedi
9,294
581
37
2
0
301,949
1
L
Ra
7,981
499
117
7
0
303,274
2
W
Apollo
10,934
683
158
10
0
323,930
1
W
Thoth
8,899
556
147
9
0
317,312
0
L
Nemesis
7,957
497
114
7
0
368,552
1
W
Tsukuyomi
9,309
582
103
6
0
391,488
0
L
Chaac
7,733
483
114
7
0
312,744
3
L
Bake Kujira
7,076
442
28
2
0
321,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role