Player Matchup

Neith
Neith
BunnyBabie
Neith
Level 63
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
ExoticAoT
Sun Wukong
Level 17
God Stats
3W - 1L
1,622 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
P3dr1n_hms
Cthulhu
Level 31
God Stats
99W - 73L
1,514 SR
Queue Stats
135W - 140L
1,436 Elo+
Party 3
Zhong Kui
Zhong Kui
brpurojp
Zhong Kui
Level 87
God Stats
7W - 5L
1,572 SR
Queue Stats
278W - 282L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
carlosmoises294
Hun Batz
Level 77
God Stats
26W - 23L
1,342 SR
Queue Stats
255W - 259L
1,410 Elo+
Party 3
Team Averages
Level 55
1,551 SR
1,470 Elo+

VS

Team Averages
Level 36
1,434 SR
1,368 Elo+
Nut
Nut
G-Vike24
Nut
Level 49
God Stats
8W - 7L
1,443 SR
Queue Stats
62W - 73L
1,415 Elo+
Solo
King Arthur
King Arthur
Internetguy
King Arthur
Level 74
God Stats
55W - 42L
1,582 SR
Queue Stats
399W - 402L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
KwazyKat
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,221 Elo+
Party 2
Lancelot
Lancelot
McGriddyL
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 2
Ares
Ares
YXNG X LEGEND
Ares
Level 48
God Stats
3W - 3L
1,145 SR
Queue Stats
66W - 93L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 1
5,405
541
5,390
4,081
1,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ExoticAoT
Sun Wukong
8
0 / 4 / 0
4,437
444
2,017
8,243
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
P3dr1n_hms
Cthulhu
8
2 / 3 / 2
5,346
535
2,531
9,634
5,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
brpurojp
Zhong Kui
8
0 / 5 / 0
4,671
467
2,190
7,527
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
8
1 / 3 / 0
4,792
479
2,357
7,332
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,030
503
3,433
6,385
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Internetguy
King Arthur
12
6 / 0 / 0
7,218
722
7,619
7,081
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
KwazyKat
Kukulkan
13
3 / 0 / 3
7,156
716
4,774
2,893
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
McGriddyL
Lancelot
10
3 / 2 / 3
5,574
557
3,761
7,078
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 1 / 0
5,114
511
2,264
6,023
3,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
2
0
1
2.5
L
Sun Wukong
ExoticAoT
Sun Wukong
0
4
0
0
W
0
2
3
0.75
W
King Arthur
Internetguy
King Arthur
6
0
0
6
W
Kukulkan
KwazyKat
Kukulkan
3
0
3
4.5
W
Lancelot
McGriddyL
Lancelot
3
2
3
2.25
L
Cthulhu
P3dr1n_hms
Cthulhu
2
3
2
1
W
3
1
0
3
L
Zhong Kui
brpurojp
Zhong Kui
0
5
0
0
L
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
21,851
36,817
Taken
29,460
17,192
Mitigated
13,056
7,361
Healing
11,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,390
1,550
0
1,340
4,081
1,131
76
423
3,658
0
34,417
L
Sun Wukong
ExoticAoT
Sun Wukong
2,017
169
0
2,134
8,243
3,764
0
0
8,243
0
18,848
W
3,433
1,709
0
2,741
6,385
1,843
0
1,531
4,854
0
28,567
W
King Arthur
Internetguy
King Arthur
7,619
926
0
2,079
7,081
4,145
0
339
6,742
0
45,112
W
Kukulkan
KwazyKat
Kukulkan
4,774
598
0
597
2,893
983
285
1,520
1,373
52,744
683
W
Lancelot
McGriddyL
Lancelot
3,761
1,002
0
3,455
7,078
2,500
0
415
6,663
0
34,857
L
Cthulhu
P3dr1n_hms
Cthulhu
2,531
96
704
1,534
9,634
5,073
0
1,703
7,931
14,855
1,763
W
2,264
476
0
2,221
6,023
3,585
0
793
5,230
17,115
527
L
Zhong Kui
brpurojp
Zhong Kui
2,190
387
0
1,175
7,527
4,760
0
4,739
2,788
23,463
0
L
Hun Batz
2,357
839
0
474
7,332
2,464
0
129
7,203
0
28,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
30,092
203
Minions Killed
318
0
Camps Cleared
0
958,748
Distance Traveled
955,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,405
541
41
4
0
190,745
0
L
Sun Wukong
4,437
444
33
3
0
188,847
0
W
Nut
5,030
503
46
5
0
167,553
0
W
King Arthur
7,218
722
83
8
0
208,236
0
W
Kukulkan
7,156
716
108
11
0
196,430
0
W
Lancelot
5,574
557
54
5
0
235,818
0
L
Cthulhu
5,346
535
25
3
0
189,625
0
W
Ares
5,114
511
27
3
0
147,478
0
L
Zhong Kui
4,671
467
45
5
0
175,607
0
L
Hun Batz
4,792
479
59
6
0
213,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role