Player Matchup

Pele
Pele
CEV0712
Pele
Level 101
God Stats
1W - 1L
1,738 SR
Queue Stats
86W - 65L
1,628 Elo+
Party 1
Anhur
Anhur
Dukî
Anhur
Level 158
God Stats
10W - 16L
1,679 SR
Queue Stats
169W - 145L
1,579 Elo+
Solo
Ra
Ra
Fw00ssh
Ra
Level 113
God Stats
3W - 5L
1,463 SR
Queue Stats
119W - 99L
1,632 Elo+
Party 1
Cabrakan
Cabrakan
JETfourEVER
Cabrakan
Level 151
God Stats
8W - 7L
1,663 SR
Queue Stats
130W - 108L
1,610 Elo+
Party 1
Ymir
Ymir
SmellMyShorts
Ymir
Level 88
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 48L
1,536 Elo+
Solo
Team Averages
Level 122
1,570 SR
1,597 Elo+

VS

Team Averages
Level 146
1,621 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Balterek
Ne Zha
Level 148
God Stats
7W - 3L
1,781 SR
Queue Stats
125W - 125L
1,520 Elo+
Party 2
Medusa
Medusa
Burrlsworth
Medusa
Level 190
God Stats
15W - 12L
1,619 SR
Queue Stats
150W - 150L
1,540 Elo+
Party 2
King Arthur
King Arthur
Lagarfljot
King Arthur
Level 160
God Stats
56W - 29L
1,705 SR
Queue Stats
381W - 346L
1,671 Elo+
Solo
Thoth
Thoth
PsykiPsyko
Thoth
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CEV0712
Pele
12
1 / 3 / 1
6,287
572
3,545
10,989
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
Dukî
Anhur
13
0 / 4 / 0
6,347
577
3,588
8,048
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 3
7,053
641
3,358
5,940
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
JETfourEVER
Cabrakan
10
1 / 4 / 3
5,954
541
3,932
9,869
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 4
5,937
540
3,767
12,498
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 13
6,792
617
6,187
10,989
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Balterek
Ne Zha
12
6 / 1 / 6
7,138
649
6,692
8,073
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
5 / 1 / 4
8,109
737
7,134
6,978
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Lagarfljot
King Arthur
13
2 / 0 / 1
7,337
667
6,610
5,753
4,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
13
5 / 3 / 5
7,541
686
8,648
5,085
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
20
20
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
13
8.5
W
Ne Zha
Balterek
Ne Zha
6
1
6
9
W
Medusa
5
1
4
7
L
Pele
CEV0712
Pele
1
3
1
0.5
L
Anhur
Dukî
Anhur
0
4
0
0
L
3
4
3
1.13
L
Cabrakan
JETfourEVER
Cabrakan
1
4
3
0.63
W
King Arthur
Lagarfljot
King Arthur
2
0
1
2.5
W
Thoth
5
3
5
2.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
35,271
47,344
Taken
36,878
22,244
Mitigated
20,742
13,423
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,187
1,842
0
2,344
10,989
9,230
0
4,465
6,188
20,478
0
W
Ne Zha
Balterek
Ne Zha
6,692
1,883
0
1,152
8,073
3,260
0
1,709
6,264
0
48,129
W
Medusa
7,134
3,447
0
3,114
6,978
2,115
0
1,209
5,769
0
62,237
L
Pele
CEV0712
Pele
3,545
424
0
3,643
10,989
4,262
0
994
9,995
0
39,969
L
Anhur
Dukî
Anhur
3,588
1,753
0
2,554
8,048
2,104
0
653
7,395
0
51,715
L
3,358
245
932
1,454
5,940
1,479
0
3,009
2,931
41,503
0
L
Cabrakan
JETfourEVER
Cabrakan
3,932
290
0
3,548
9,869
4,966
0
4,947
4,922
35,217
0
W
King Arthur
Lagarfljot
King Arthur
6,610
1,219
0
2,247
5,753
4,764
0
0
5,753
435
46,478
W
Thoth
8,648
201
0
479
5,085
1,373
0
3,381
1,544
52,718
840
L
3,767
1,074
54
1,238
12,498
9,433
0
5,364
7,134
16,072
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
36,917
359
Minions Killed
386
0
Camps Cleared
0
1,193,116
Distance Traveled
1,233,510
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,792
617
26
2
0
259,617
2
W
Ne Zha
7,138
649
82
7
0
265,044
4
W
Medusa
8,109
737
104
9
0
247,247
4
L
Pele
6,287
572
64
6
0
243,561
0
L
Anhur
6,347
577
99
9
0
234,537
2
L
Ra
7,053
641
92
8
0
240,993
1
L
Cabrakan
5,954
541
76
7
0
253,835
0
W
King Arthur
7,337
667
81
7
0
231,518
4
W
Thoth
7,541
686
93
8
0
230,084
1
L
Ymir
5,937
540
28
3
0
220,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role